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added some cbm-like gfx chars to draw lines and boxes

This commit is contained in:
mrdudz 2015-07-16 17:33:00 +02:00
parent d229d51be5
commit 3119be2a1e
3 changed files with 114 additions and 26 deletions

View File

@ -36,16 +36,20 @@
# error This module may only be used when compiling for the PCE! # error This module may only be used when compiling for the PCE!
#endif #endif
/* FIXME: the respective characters are not present in the VGA charset (yet) */ #define CH_HLINE 1
#define CH_CROSS 0x10 #define CH_VLINE 2
#define CH_CROSS 3
#define CH_ULCORNER 4
#define CH_URCORNER 5
#define CH_LLCORNER 6
#define CH_LRCORNER 7
#define CH_TTEE 8
#define CH_BTEE 9
#define CH_LTEE 10
#define CH_RTEE 11
#define CH_RTEE 0x17 #define CH_ENTER 13
#define CH_LTEE 0x0f #define CH_PI 18
#define CH_ULCORNER 0x10
#define CH_URCORNER 0x10
#define CH_LLCORNER 0x10
#define CH_LRCORNER 0x10
/* Color defines (CBM compatible, for conio) */ /* Color defines (CBM compatible, for conio) */
#define COLOR_BLACK 0x00 #define COLOR_BLACK 0x00
@ -79,14 +83,12 @@ extern void pce_stdjoy_joy[]; /* Referred to by joy_static_stddrv[] */
#define JOY_START 6 #define JOY_START 6
#define JOY_SELECT 7 #define JOY_SELECT 7
/* FIXME: not implemented */
void waitvblank (void); void waitvblank (void);
/* Wait for the vertical blanking */ /* Wait for the vertical blanking */
/* all PCE are NTSC */ /* NOTE: all PCE are NTSC */
#define get_tv() TV_NTSC #define get_tv() TV_NTSC
/* Return the video mode the machine is using. */ /* Return the video mode the machine is using. */
/* End of pce.h */ /* End of pce.h */
#endif #endif

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@ -6,8 +6,6 @@ joystick support should get verified on real hw
- the masks for buttons may be wrong. - the masks for buttons may be wrong.
- 6 button gamepads are different and need slightly different code - 6 button gamepads are different and need slightly different code
some graphical petscii chars should get added to the charset
interruptor support in crt0 (and cfg) is missing interruptor support in crt0 (and cfg) is missing
- clock() should be hooked to a VBL interrupt - clock() should be hooked to a VBL interrupt

View File

@ -2,18 +2,106 @@
; VGA charset for the PC-Engine conio implementation ; VGA charset for the PC-Engine conio implementation
.byte $00, $00, $00, $00, $00, $00, $00, $00 .byte $00, $00, $00, $00, $00, $00, $00, $00
.byte $7E, $81, $A5, $81, $BD, $99, $81, $7E ;;.byte $7E, $81, $A5, $81, $BD, $99, $81, $7E
.byte $7E, $FF, $DB, $FF, $C3, $E7, $FF, $7E .byte %00000000
.byte $6C, $FE, $FE, $FE, $7C, $38, $10, $00 .byte %00000000
.byte $10, $38, $7C, $FE, $7C, $38, $10, $00 .byte %00000000
.byte $38, $7C, $38, $FE, $FE, $7C, $38, $7C .byte %11111111
.byte $10, $10, $38, $7C, $FE, $7C, $38, $7C .byte %00000000
.byte $00, $00, $18, $3C, $3C, $18, $00, $00 .byte %00000000
.byte $FF, $FF, $E7, $C3, $C3, $E7, $FF, $FF .byte %00000000
.byte $00, $3C, $66, $42, $42, $66, $3C, $00 .byte %00000000
.byte $FF, $C3, $99, $BD, $BD, $99, $C3, $FF ;;.byte $7E, $FF, $DB, $FF, $C3, $E7, $FF, $7E
.byte $0F, $07, $0F, $7D, $CC, $CC, $CC, $78 .byte %00010000
.byte $3C, $66, $66, $66, $3C, $18, $7E, $18 .byte %00010000
.byte %00010000
.byte %00010000
.byte %00010000
.byte %00010000
.byte %00010000
.byte %00010000
;;.byte $6C, $FE, $FE, $FE, $7C, $38, $10, $00
.byte %00010000
.byte %00010000
.byte %00010000
.byte %11111111
.byte %00010000
.byte %00010000
.byte %00010000
.byte %00010000
;;.byte $10, $38, $7C, $FE, $7C, $38, $10, $00
.byte %00000000
.byte %00000000
.byte %00000000
.byte %00011111
.byte %00010000
.byte %00010000
.byte %00010000
.byte %00010000
;;.byte $38, $7C, $38, $FE, $FE, $7C, $38, $7C
.byte %00000000
.byte %00000000
.byte %00000000
.byte %11110000
.byte %00010000
.byte %00010000
.byte %00010000
.byte %00010000
;;.byte $10, $10, $38, $7C, $FE, $7C, $38, $7C
.byte %00010000
.byte %00010000
.byte %00010000
.byte %00011111
.byte %00000000
.byte %00000000
.byte %00000000
.byte %00000000
;;.byte $00, $00, $18, $3C, $3C, $18, $00, $00
.byte %00010000
.byte %00010000
.byte %00010000
.byte %11110000
.byte %00000000
.byte %00000000
.byte %00000000
.byte %00000000
;;.byte $FF, $FF, $E7, $C3, $C3, $E7, $FF, $FF
.byte %00000000
.byte %00000000
.byte %00000000
.byte %11111111
.byte %00010000
.byte %00010000
.byte %00010000
.byte %00010000
;;.byte $00, $3C, $66, $42, $42, $66, $3C, $00
.byte %00010000
.byte %00010000
.byte %00010000
.byte %11111111
.byte %00000000
.byte %00000000
.byte %00000000
.byte %00000000
;;.byte $FF, $C3, $99, $BD, $BD, $99, $C3, $FF
.byte %00010000
.byte %00010000
.byte %00010000
.byte %00011111
.byte %00010000
.byte %00010000
.byte %00010000
.byte %00010000
;;.byte $0F, $07, $0F, $7D, $CC, $CC, $CC, $78
.byte %00010000
.byte %00010000
.byte %00010000
.byte %11110000
.byte %00010000
.byte %00010000
.byte %00010000
.byte %00010000
.byte $3C, $66, $66, $66, $3C, $18, $7E, $18
.byte $3F, $33, $3F, $30, $30, $70, $F0, $E0 .byte $3F, $33, $3F, $30, $30, $70, $F0, $E0
.byte $7F, $63, $7F, $63, $63, $67, $E6, $C0 .byte $7F, $63, $7F, $63, $63, $67, $E6, $C0
.byte $99, $5A, $3C, $E7, $E7, $3C, $5A, $99 .byte $99, $5A, $3C, $E7, $E7, $3C, $5A, $99