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PMG_SIZE_QUAD is 3, not 2.
From "Mapping the Atari": "Size of player. POKE with zero or two for normal size (eight color clocks wide), POKE with one to double a player's width (sixteen color clocks wide), and POKE with three for quadruple width (32 color clocks wide). Each player can have its own width set."
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@ -95,7 +95,7 @@ struct __gtia_write {
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#define PMG_SIZE_NORMAL 0x0 /* one color clock per pixel */
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#define PMG_SIZE_DOUBLE 0x1 /* two color clocks per pixel */
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#define PMG_SIZE_QUAD 0x2 /* four color clocks per pixel */
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#define PMG_SIZE_QUAD 0x3 /* four color clocks per pixel */
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/* COLPM0-COLPM3, COLPF0-COLPF3, COLBK color registers */
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