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PMG_SIZE_QUAD is 3, not 2.

From "Mapping the Atari": "Size of player. POKE with zero or two for normal size (eight color clocks wide), POKE with one to double a player's width (sixteen color clocks wide), and POKE with three for quadruple width (32 color clocks wide). Each player can have its own width set."
This commit is contained in:
itaych 2020-04-16 02:28:15 +03:00 committed by Oliver Schmidt
parent 4a224878d8
commit 31daa706b7

View File

@ -95,7 +95,7 @@ struct __gtia_write {
#define PMG_SIZE_NORMAL 0x0 /* one color clock per pixel */
#define PMG_SIZE_DOUBLE 0x1 /* two color clocks per pixel */
#define PMG_SIZE_QUAD 0x2 /* four color clocks per pixel */
#define PMG_SIZE_QUAD 0x3 /* four color clocks per pixel */
/* COLPM0-COLPM3, COLPF0-COLPF3, COLBK color registers */