diff --git a/include/nes.h b/include/nes.h new file mode 100644 index 000000000..8bc6f1f6c --- /dev/null +++ b/include/nes.h @@ -0,0 +1,93 @@ +/*****************************************************************************/ +/* */ +/* nes.h */ +/* */ +/* NES system specific definitions */ +/* */ +/* */ +/* */ +/* (C) 2002-2003 Groepaz/Hitmen */ +/* */ +/* */ +/* This software is provided 'as-is', without any expressed or implied */ +/* warranty. In no event will the authors be held liable for any damages */ +/* arising from the use of this software. */ +/* */ +/* Permission is granted to anyone to use this software for any purpose, */ +/* including commercial applications, and to alter it and redistribute it */ +/* freely, subject to the following restrictions: */ +/* */ +/* 1. The origin of this software must not be misrepresented; you must not */ +/* claim that you wrote the original software. If you use this software */ +/* in a product, an acknowledgment in the product documentation would be */ +/* appreciated but is not required. */ +/* 2. Altered source versions must be plainly marked as such, and must not */ +/* be misrepresented as being the original software. */ +/* 3. This notice may not be removed or altered from any source */ +/* distribution. */ +/* */ +/*****************************************************************************/ + + + +#ifndef _NES_H +#define _NES_H + + + +/* Check for errors */ +#if !defined(__NES__) +# error This module may only be used when compiling for the NES! +#endif + + + +/* Key and character defines */ +#define CH_ENTER '\n' +#define CH_CURS_UP 0x01 +#define CH_CURS_DOWN 0x02 +#define CH_CURS_LEFT 0x03 +#define CH_CURS_RIGHT 0x04 +#define CH_ESC 8 +#define CH_DEL 20 + +#define CH_CROSS 0x10 +#define CH_RTEE 0x17 +#define CH_LTEE 0x0f +#define CH_ULCORNER 0x10 +#define CH_URCORNER 0x10 +#define CH_LLCORNER 0x10 +#define CH_LRCORNER 0x10 + + + +/* Color defines */ +#define COLOR_BLACK 0x00 +#define COLOR_WHITE 0x01 +#define COLOR_RED 0x02 +#define COLOR_CYAN 0x03 +#define COLOR_VIOLET 0x04 +#define COLOR_GREEN 0x05 +#define COLOR_BLUE 0x06 +#define COLOR_YELLOW 0x07 +#define COLOR_ORANGE 0x08 +#define COLOR_BROWN 0x09 +#define COLOR_LIGHTRED 0x0A +#define COLOR_GRAY1 0x0B +#define COLOR_GRAY2 0x0C +#define COLOR_LIGHTGREEN 0x0D +#define COLOR_LIGHTBLUE 0x0E +#define COLOR_GRAY3 0x0F + + + +void __fastcall__ waitvblank (void); +/* Wait for the vertical blanking */ + + + +/* End of nes.h */ +#endif + + +