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Allow floating point constants to be converted to integer (warning if loss of precision)
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@ -123,6 +123,16 @@ static void DoConversion (ExprDesc* Expr, const Type* NewType)
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** to handle sign extension correctly.
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*/
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/* If this is a floating point constant, convert to integer,
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** and warn if precision is discarded.
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*/
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if (IsClassFloat (OldType) && IsClassInt (NewType)) {
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long IVal = (long)Expr->V.FVal.V;
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if (Expr->V.FVal.V != FP_D_FromInt(IVal).V)
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Warning ("Floating point constant (%f) converted to integer loses precision (%d)",Expr->V.FVal.V,IVal);
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Expr->IVal = IVal;
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}
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/* Check if the new datatype will have a smaller range. If it
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** has a larger range, things are OK, since the value is
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** internally already represented by a long.
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