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initial version of a P/M mouse callback
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libsrc/atari/mcbpm.s
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204
libsrc/atari/mcbpm.s
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;
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; P/M mouse callbacks for the Ataris
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;
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; Christian Groessler, 07.04.2014
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;
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; All functions in this module should be interrupt safe, because they may
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; be called from an interrupt handler
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;
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.include "atari.inc"
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.importzp sp
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.constructor pm_init,27
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.destructor pm_down,7
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.export _mouse_pm_callbacks
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; P/M definitions. The first value can be changed to adjust the number
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; of the P/M used for the mouse. All others depend on this value.
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; Valid P/M numbers are 0 to 4. When 4 is used, the missiles are used
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; as a player.
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MOUSE_PM_NUM = 4 ; P/M used for the mouse
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MOUSE_PM_BASE = pm_base
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.if MOUSE_PM_NUM = 4
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MOUSE_PM_RAW = 0
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.macro set_mouse_x
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; assume CF = 0
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sta HPOSM3
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adc #2
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sta HPOSM2
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adc #2
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sta HPOSM1
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adc #2
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sta HPOSM0
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.endmacro
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.else
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MOUSE_PM_RAW = MOUSE_PM_NUM + 1
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.macro set_mouse_x
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sta HPOSP0 + MOUSE_PM_NUM
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.endmacro
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.endif
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; ------------------------------------------------------------------------
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.rodata
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; Callback structure
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_mouse_pm_callbacks:
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.addr hide
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.addr show
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.addr prep
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.addr draw
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.addr movex
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.addr movey
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; ------------------------------------------------------------------------
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.bss
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omy: .res 1 ; Old Mouse Y position
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; ------------------------------------------------------------------------
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.segment "EXTZP" : zeropage
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pm_base:.res 2
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; ------------------------------------------------------------------------
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.code
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; Hide the mouse cursor.
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hide: lda #0
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sta GRACTL
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rts
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; Show the mouse cursor.
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show:
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.if MOUSE_PM_NUM < 4
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lda #2
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.else
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lda #1
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.endif
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sta GRACTL
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;rts
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prep:
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draw:
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rts
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; Move the mouse cursor x position to the value in A/X.
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movex: cpx #1
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ror a
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clc
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adc #48
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set_mouse_x
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rts
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; Move the mouse cursor y position to the value in A/X.
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movey: clc
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adc #32
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pha
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lda omy
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jsr clr_pm ; remove player at old position
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pla
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sta omy
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;jmp set_pm ; put player to new position
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; Set P/M data from 'mouse_bits'
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set_pm: tay
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ldx #0
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set_l: lda mouse_bits,x
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sta (MOUSE_PM_BASE),y
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inx
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iny
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cpx #mouse_height
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bcc set_l
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rts
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; Clear (zero) P/M data
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clr_pm: ldx #mouse_height
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tay
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lda #0
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clr_l: sta (MOUSE_PM_BASE),y
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iny
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dex
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bne clr_l
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rts
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pm_down = hide
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; ------------------------------------------------------------------------
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.segment "INIT"
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pm_init:lda #0
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sta sp
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sta MOUSE_PM_BASE
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lda sp+1
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and #7 ; offset within 2K
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cmp #3 + MOUSE_PM_RAW + 1 ; can we use it?
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bcc @decr ; no
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lda sp+1
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and #$F8
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@set: adc #3 + MOUSE_PM_RAW - 1 ; CF is set, so adding MOUSE_PM_RAW + 3
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sta MOUSE_PM_BASE+1
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sta sp+1
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bne @cont
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@decr: lda sp+1
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and #$F8
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sbc #8 - 1 ; CF is clear, subtracts 8
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bcs @set ; jump always
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@cont: lda #0
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tay
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@iniloo:sta (MOUSE_PM_BASE),y
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iny
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bne @iniloo
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lda MOUSE_PM_BASE+1
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and #$F8
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sta PMBASE
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lda #62
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sta SDMCTL
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lda #1 + 16
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sta GPRIOR
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lda #0
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.if MOUSE_PM_NUM = 4
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sta PCOLR0
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sta PCOLR1
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sta PCOLR2
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sta PCOLR3
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sta SIZEM
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.else
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sta PCOLR0 + MOUSE_PM_NUM
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sta SIZEP0 + MOUSE_PM_NUM
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.endif
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rts
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; ------------------------------------------------------------------------
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.data
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mouse_bits:
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.byte %11110000
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.byte %11000000
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.byte %10100000
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.byte %10010000
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.byte %10001000
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.byte %00000100
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.byte %00000010
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; .byte %00000000
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mouse_height = * - mouse_bits
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