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use __clocks_per_sec instead of _clocks_per_sec
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commit
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@ -89,8 +89,8 @@ struct tm {
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# define CLOCKS_PER_SEC 10
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#elif defined(__ATARI__) || defined (__LYNX__)
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/* Read the clock rate at runtime */
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clock_t _clocks_per_sec (void);
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# define CLOCKS_PER_SEC _clocks_per_sec()
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clock_t __clocks_per_sec (void);
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# define CLOCKS_PER_SEC __clocks_per_sec()
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#endif
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#define CLOCK_REALTIME 0
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@ -3,10 +3,10 @@
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; originally by Ullrich von Bassewitz and Sidney Cadot
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;
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; clock_t clock (void);
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; clock_t _clocks_per_sec (void);
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; clock_t __clocks_per_sec (void);
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;
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.export _clock, __clocks_per_sec
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.export _clock, ___clocks_per_sec
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.importzp sreg
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.include "atari.inc"
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@ -28,7 +28,7 @@
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.endproc
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.proc __clocks_per_sec
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.proc ___clocks_per_sec
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ldx #$00 ; Clear byte 1 of return value
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stx sreg ; Clear byte 2 of return value
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@ -1,10 +1,10 @@
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;
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; 2022-03-15, Karri Kaksonen
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;
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; clock_t _clocks_per_sec (void);
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; clock_t __clocks_per_sec (void);
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;
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.export __clocks_per_sec
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.export ___clocks_per_sec
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.import sreg: zp
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.import _paldetected
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@ -17,7 +17,7 @@
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;-----------------------------------------------------------------------------
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; Return the number of clock ticks in one second.
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;
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.proc __clocks_per_sec
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.proc ___clocks_per_sec
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lda #0
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tax
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@ -3,13 +3,13 @@
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; 2012-02-06, Greg King
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;
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; clock_t clock (void);
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; clock_t _clocks_per_sec (void);
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; clock_t __clocks_per_sec (void);
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;
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; clocks_per_sec()'s test-values are based on the numbers in "set_tv.s".
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; If you change the numbers there, then change them here, too.
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;
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.export _clock, __clocks_per_sec, clock_count
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.export _clock, ___clocks_per_sec, clock_count
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.interruptor update_clock, 2 ; (low priority)
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.constructor init_clock
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@ -38,7 +38,7 @@
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;-----------------------------------------------------------------------------
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; Return the number of clock ticks in one second.
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;
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__clocks_per_sec:
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___clocks_per_sec:
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ldx #$00 ; >50, >60, >75
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ldy PBKUP
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lda #<75
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