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Update _atari5200os.h
Update the page 0 symbols, synchronize the names with the _atarios.h, add locations used by Atari 5200 conio
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@ -44,25 +44,31 @@ struct __os {
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void* sdlst; // = $05,$06 Display list shadow
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};
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unsigned char sdmctl; // = $07 DMACTL shadow
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unsigned char pcolr0; // = $08 PM color 0
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unsigned char pcolr1; // = $09 PM color 1
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unsigned char pcolr2; // = $0A PM color 2
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unsigned char pcolr3; // = $0B PM color 3
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unsigned char color0; // = $0C PF color 0
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unsigned char color1; // = $0D PF color 1
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unsigned char color2; // = $0E PF color 2
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unsigned char color3; // = $0F PF color 3
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unsigned char color4; // = $10 PF color 4
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unsigned char pot0; // = $11 POT0 shadow
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unsigned char pot1; // = $12 POT1 shadow
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unsigned char pot2; // = $13 POT2 shadow
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unsigned char pot3; // = $14 POT3 shadow
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unsigned char pot4; // = $15 POT4 shadow
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unsigned char pot5; // = $16 POT5 shadow
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unsigned char pot6; // = $17 POT6 shadow
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unsigned char pot7; // = $18 POT7 shadow
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unsigned char _free_1[0xE7]; // = $19-$FF User space
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unsigned char sdmctl; // = $07 DMACTL shadow
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unsigned char pcolr0; // = $08 PM color 0
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unsigned char pcolr1; // = $09 PM color 1
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unsigned char pcolr2; // = $0A PM color 2
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unsigned char pcolr3; // = $0B PM color 3
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unsigned char color0; // = $0C PF color 0
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unsigned char color1; // = $0D PF color 1
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unsigned char color2; // = $0E PF color 2
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unsigned char color3; // = $0F PF color 3
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unsigned char color4; // = $10 PF color 4
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unsigned char paddl0; // = $11 POT0 Shadow
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unsigned char paddl1; // = $12 POT1 Shadow
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unsigned char paddl2; // = $13 POT2 Shadow
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unsigned char paddl3; // = $14 POT3 Shadow
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unsigned char paddl4; // = $15 POT4 Shadow
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unsigned char paddl5; // = $16 POT5 Shadow
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unsigned char paddl6; // = $17 POT6 Shadow
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unsigned char paddl7; // = $18 POT7 Shadow
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/*cc65 runtime zero page variables*/
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unsigned char rowcrs_5200; // = $19 Cursor row (conio)
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unsigned char colcrs_5200; // = $1A Cursor column (conio)
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unsigned char* savmsc; // = $1B/$1C Pointer to screen memory (conio)
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unsigned char _filler_1[0xE3]; // = $1D-$FF Filler
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/*Stack*/
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unsigned char stack[0x100]; // = $100-$1FF Stack
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