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fixed stuff according to Olivers review
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@@ -15,6 +15,7 @@
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#include <stdlib.h>
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#if defined(__GAMATE__)
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/* there is not enough screen space to show all 256 characters at the bottom */
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#define NUMCHARS 128
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#define NUMCOLS 4
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#else
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@@ -132,6 +133,7 @@ void main(void)
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inpos = (inpos + 1) & 7;
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}
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#endif
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/* not all targets have waitvblank() */
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#if defined(__NES__) || defined(__PCE__) || defined(__GAMATE__)
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waitvblank();
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#endif
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