mirror of
https://github.com/cc65/cc65.git
synced 2025-02-06 12:31:12 +00:00
Moved additional zeropage variables into an extra module.
Added interrupt vector to joystick driver. New code from Karri. Rewrote joystick initialization to make it somewhat shorter. git-svn-id: svn://svn.cc65.org/cc65/trunk@3281 b7a2c559-68d2-44c3-8de9-860c34a00d81
This commit is contained in:
parent
dc781be7f9
commit
84be744418
@ -27,19 +27,19 @@ CFLAGS = -Osir -g -T -t $(SYS) --forget-inc-paths -I . -I ../../include
|
|||||||
%.o: %.s
|
%.o: %.s
|
||||||
@$(AS) -g -o $@ $(AFLAGS) $<
|
@$(AS) -g -o $@ $(AFLAGS) $<
|
||||||
|
|
||||||
%.emd: %.o ../runtime/zeropage.o
|
%.emd: %.o ../runtime/zeropage.o extzp.o
|
||||||
@$(LD) -t module -o $@ $^
|
@$(LD) -t module -o $@ $^
|
||||||
|
|
||||||
%.joy: %.o ../runtime/zeropage.o
|
%.joy: %.o ../runtime/zeropage.o extzp.o
|
||||||
@$(LD) -t module -o $@ $^
|
@$(LD) -t module -o $@ $^
|
||||||
|
|
||||||
%.mou: %.o ../runtime/zeropage.o
|
%.mou: %.o ../runtime/zeropage.o extzp.o
|
||||||
@$(LD) -t module -o $@ $^
|
@$(LD) -t module -o $@ $^
|
||||||
|
|
||||||
%.ser: %.o ../runtime/zeropage.o
|
%.ser: %.o ../runtime/zeropage.o extzp.o
|
||||||
@$(LD) -t module -o $@ $^
|
@$(LD) -t module -o $@ $^
|
||||||
|
|
||||||
%.tgi: %.o ../runtime/zeropage.o
|
%.tgi: %.o ../runtime/zeropage.o extzp.o
|
||||||
@$(LD) -t module -o $@ $^
|
@$(LD) -t module -o $@ $^
|
||||||
|
|
||||||
#--------------------------------------------------------------------------
|
#--------------------------------------------------------------------------
|
||||||
@ -48,6 +48,7 @@ CFLAGS = -Osir -g -T -t $(SYS) --forget-inc-paths -I . -I ../../include
|
|||||||
OBJS = crt0.o \
|
OBJS = crt0.o \
|
||||||
ctype.o \
|
ctype.o \
|
||||||
eeprom.o \
|
eeprom.o \
|
||||||
|
extzp.o \
|
||||||
framerate.o \
|
framerate.o \
|
||||||
getenv.o \
|
getenv.o \
|
||||||
mainargs.o \
|
mainargs.o \
|
||||||
|
@ -19,7 +19,6 @@
|
|||||||
|
|
||||||
.include "lynx.inc"
|
.include "lynx.inc"
|
||||||
.export _exit
|
.export _exit
|
||||||
.exportzp __iodat,__iodir,__viddma,__sprsys
|
|
||||||
|
|
||||||
.import initlib, donelib
|
.import initlib, donelib
|
||||||
.import zerobss
|
.import zerobss
|
||||||
@ -29,6 +28,7 @@
|
|||||||
.import __RAM_START__, __RAM_SIZE__
|
.import __RAM_START__, __RAM_SIZE__
|
||||||
|
|
||||||
.include "zeropage.inc"
|
.include "zeropage.inc"
|
||||||
|
.include "extzp.inc"
|
||||||
|
|
||||||
|
|
||||||
; ------------------------------------------------------------------------
|
; ------------------------------------------------------------------------
|
||||||
@ -54,17 +54,6 @@ MikeyInitReg: .byte $00,$01,$08,$09,$20,$28,$30,$38,$44,$50,$8a,$8b,$8c,$92,$9
|
|||||||
MikeyInitData: .byte $9e,$18,$68,$1f,$00,$00,$00,$00,$00,$ff,$1a,$1b,$04,$0d,$29
|
MikeyInitData: .byte $9e,$18,$68,$1f,$00,$00,$00,$00,$00,$ff,$1a,$1b,$04,$0d,$29
|
||||||
|
|
||||||
|
|
||||||
; ------------------------------------------------------------------------
|
|
||||||
; mikey and suzy shadow registers
|
|
||||||
|
|
||||||
.segment "EXTZP" : zeropage
|
|
||||||
|
|
||||||
__iodat: .res 1
|
|
||||||
__iodir: .res 1
|
|
||||||
__viddma: .res 1
|
|
||||||
__sprsys: .res 1
|
|
||||||
|
|
||||||
|
|
||||||
; ------------------------------------------------------------------------
|
; ------------------------------------------------------------------------
|
||||||
; Actual code
|
; Actual code
|
||||||
|
|
||||||
|
16
libsrc/lynx/extzp.inc
Normal file
16
libsrc/lynx/extzp.inc
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
;
|
||||||
|
; extzp.inc for the Lynx
|
||||||
|
;
|
||||||
|
; Ullrich von Bassewitz, 2004-11-06
|
||||||
|
;
|
||||||
|
; Assembler include file that imports the runtime zero page locations used
|
||||||
|
; by the Lynx runtime, ready for usage in asm code.
|
||||||
|
;
|
||||||
|
|
||||||
|
|
||||||
|
.global __iodat: zp
|
||||||
|
.global __iodir: zp
|
||||||
|
.global __viddma: zp
|
||||||
|
.global __sprsys: zp
|
||||||
|
|
||||||
|
|
19
libsrc/lynx/extzp.s
Normal file
19
libsrc/lynx/extzp.s
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
;
|
||||||
|
; Ullrich von Bassewitz, 2004-11-06
|
||||||
|
;
|
||||||
|
; zeropage locations for exclusive use by the library
|
||||||
|
;
|
||||||
|
|
||||||
|
.include "extzp.inc"
|
||||||
|
|
||||||
|
.segment "EXTZP" : zeropage
|
||||||
|
|
||||||
|
; ------------------------------------------------------------------------
|
||||||
|
; mikey and suzy shadow registers
|
||||||
|
|
||||||
|
__iodat: .res 1
|
||||||
|
__iodir: .res 1
|
||||||
|
__viddma: .res 1
|
||||||
|
__sprsys: .res 1
|
||||||
|
|
||||||
|
|
@ -1,7 +1,15 @@
|
|||||||
;
|
;
|
||||||
; Graphics driver for the 160x102x16 mode on the Lynx.
|
; Graphics driver for the 160x102x16 mode on the Lynx.
|
||||||
;
|
;
|
||||||
; Based on Stephen L. Judds GRLIB code
|
; All the drawing functions are simply done by sprites as the sprite
|
||||||
|
; engine is the only way to do fast graphics on a Lynx.
|
||||||
|
;
|
||||||
|
; So the code is not really based on any algorithms done by somebody.
|
||||||
|
; I have looked at other routines in the cc65 libs to see what kind of
|
||||||
|
; entry points we need. And I have looked at the old cc65 libs by
|
||||||
|
; Bastian Schick to see how things worked in the past.
|
||||||
|
;
|
||||||
|
; This code is written by Karri Kaksonen, 2004 for the cc65 compiler.
|
||||||
;
|
;
|
||||||
|
|
||||||
.include "zeropage.inc"
|
.include "zeropage.inc"
|
||||||
@ -11,6 +19,7 @@
|
|||||||
.include "tgi-error.inc"
|
.include "tgi-error.inc"
|
||||||
|
|
||||||
.include "lynx.inc"
|
.include "lynx.inc"
|
||||||
|
.include "extzp.inc"
|
||||||
|
|
||||||
.macpack generic
|
.macpack generic
|
||||||
|
|
||||||
@ -28,7 +37,7 @@
|
|||||||
.word 160 ; X resolution
|
.word 160 ; X resolution
|
||||||
.word 102 ; Y resolution
|
.word 102 ; Y resolution
|
||||||
.byte 16 ; Number of drawing colors
|
.byte 16 ; Number of drawing colors
|
||||||
.byte 1 ; Number of screens available
|
.byte 2 ; Number of screens available
|
||||||
.byte 8 ; System font X size
|
.byte 8 ; System font X size
|
||||||
.byte 8 ; System font Y size
|
.byte 8 ; System font Y size
|
||||||
.res 4, $00 ; Reserved for future extensions
|
.res 4, $00 ; Reserved for future extensions
|
||||||
@ -70,17 +79,11 @@ X1 := ptr1
|
|||||||
Y1 := ptr2
|
Y1 := ptr2
|
||||||
X2 := ptr3
|
X2 := ptr3
|
||||||
Y2 := ptr4
|
Y2 := ptr4
|
||||||
RADIUS := tmp1
|
|
||||||
|
|
||||||
ROW := tmp2 ; Bitmap row...
|
STRPTR := ptr3
|
||||||
COL := tmp3 ; ...and column, both set by PLOT
|
FONTOFF := ptr4
|
||||||
TEMP := tmp4
|
STROFF := tmp3
|
||||||
TEMP2 := sreg
|
STRLEN := tmp4
|
||||||
POINT := regsave
|
|
||||||
INRANGE := regsave+2 ; PLOT variable, $00 = coordinates in range
|
|
||||||
|
|
||||||
CHUNK := X2 ; Used in the line routine
|
|
||||||
OLDCHUNK := X2+1 ; Dito
|
|
||||||
|
|
||||||
; Absolute variables used in the code
|
; Absolute variables used in the code
|
||||||
|
|
||||||
@ -91,34 +94,17 @@ ERROR: .res 1 ; Error code
|
|||||||
DRAWINDEX: .res 1 ; Pen to use for drawing
|
DRAWINDEX: .res 1 ; Pen to use for drawing
|
||||||
VIEWPAGEL: .res 1
|
VIEWPAGEL: .res 1
|
||||||
VIEWPAGEH: .res 1
|
VIEWPAGEH: .res 1
|
||||||
|
DRAWPAGEL: .res 1
|
||||||
; INIT/DONE
|
DRAWPAGEH: .res 1
|
||||||
OLDD018: .res 1 ; Old register value
|
|
||||||
|
|
||||||
; Line routine stuff
|
|
||||||
DX: .res 2
|
|
||||||
DY: .res 2
|
|
||||||
|
|
||||||
; Circle routine stuff, overlaid by BAR variables
|
|
||||||
X1SAVE:
|
|
||||||
CURX: .res 1
|
|
||||||
CURY: .res 1
|
|
||||||
Y1SAVE:
|
|
||||||
BROW: .res 1 ; Bottom row
|
|
||||||
TROW: .res 1 ; Top row
|
|
||||||
X2SAVE:
|
|
||||||
LCOL: .res 1 ; Left column
|
|
||||||
RCOL: .res 1 ; Right column
|
|
||||||
Y2SAVE:
|
|
||||||
CHUNK1: .res 1
|
|
||||||
OLDCH1: .res 1
|
|
||||||
CHUNK2: .res 1
|
|
||||||
OLDCH2: .res 1
|
|
||||||
|
|
||||||
; Text output stuff
|
; Text output stuff
|
||||||
TEXTMAGX: .res 1
|
TEXTMAGX: .res 1
|
||||||
TEXTMAGY: .res 1
|
TEXTMAGY: .res 1
|
||||||
TEXTDIR: .res 1
|
TEXTDIR: .res 1
|
||||||
|
BGINDEX: .res 1 ; Pen to use for text background
|
||||||
|
|
||||||
|
text_bitmap: .res 8*(1+20+1)+1
|
||||||
|
; 8 rows with (one offset-byte plus 20 character bytes plus one fill-byte) plus one 0-offset-byte
|
||||||
|
|
||||||
; Constants and tables
|
; Constants and tables
|
||||||
|
|
||||||
@ -159,13 +145,6 @@ DEFPALETTE: .byte >$000
|
|||||||
|
|
||||||
PALETTESIZE = * - DEFPALETTE
|
PALETTESIZE = * - DEFPALETTE
|
||||||
|
|
||||||
BITTAB: .byte $80,$40,$20,$10,$08,$04,$02,$01
|
|
||||||
BITCHUNK: .byte $FF,$7F,$3F,$1F,$0F,$07,$03,$01
|
|
||||||
|
|
||||||
VBASE = $E000 ; Video memory base address
|
|
||||||
CBASE = $D000 ; Color memory base address
|
|
||||||
|
|
||||||
|
|
||||||
.code
|
.code
|
||||||
|
|
||||||
; ------------------------------------------------------------------------
|
; ------------------------------------------------------------------------
|
||||||
@ -177,6 +156,10 @@ CBASE = $D000 ; Color memory base address
|
|||||||
;
|
;
|
||||||
|
|
||||||
INSTALL:
|
INSTALL:
|
||||||
|
lda #1
|
||||||
|
sta TEXTMAGX
|
||||||
|
sta TEXTMAGY
|
||||||
|
stz BGINDEX
|
||||||
rts
|
rts
|
||||||
|
|
||||||
|
|
||||||
@ -207,7 +190,6 @@ UNINSTALL:
|
|||||||
|
|
||||||
INIT:
|
INIT:
|
||||||
; Done, reset the error code
|
; Done, reset the error code
|
||||||
|
|
||||||
lda #TGI_ERR_OK
|
lda #TGI_ERR_OK
|
||||||
sta ERROR
|
sta ERROR
|
||||||
rts
|
rts
|
||||||
@ -237,9 +219,72 @@ GETERROR:
|
|||||||
;
|
;
|
||||||
; Must set an error code: YES
|
; Must set an error code: YES
|
||||||
;
|
;
|
||||||
|
; The TGI lacks a way to draw sprites. As that functionality is vital to
|
||||||
|
; Lynx games we borrow this CONTROL function to implement the still
|
||||||
|
; missing tgi_draw_sprite funtion. To use this in your C-program
|
||||||
|
; do a #define tgi_draw_sprite(spr) tgi_ioctl(0, spr)
|
||||||
|
;
|
||||||
|
; To do a flip-screen call tgi_ioctl(1, 0)
|
||||||
|
;
|
||||||
|
; To set the background index for text outputs call tgi_ioctl(2, bgindex)
|
||||||
|
|
||||||
CONTROL:
|
CONTROL:
|
||||||
lda #TGI_ERR_INV_FUNC
|
cmp #2
|
||||||
|
bne @L0
|
||||||
|
lda ptr1
|
||||||
|
sta BGINDEX
|
||||||
|
lda #TGI_ERR_OK
|
||||||
|
sta ERROR
|
||||||
|
rts
|
||||||
|
@L0:
|
||||||
|
cmp #1
|
||||||
|
bne @L2
|
||||||
|
lda __sprsys
|
||||||
|
eor #8
|
||||||
|
sta __sprsys
|
||||||
|
sta SPRSYS
|
||||||
|
|
||||||
|
lda __viddma
|
||||||
|
eor #2
|
||||||
|
sta __viddma
|
||||||
|
sta DISPCTL
|
||||||
|
ldy VIEWPAGEL
|
||||||
|
ldx VIEWPAGEH
|
||||||
|
and #2
|
||||||
|
beq @L1
|
||||||
|
clc
|
||||||
|
tya
|
||||||
|
adc #<8159
|
||||||
|
tay
|
||||||
|
txa
|
||||||
|
adc #>8159
|
||||||
|
tax
|
||||||
|
@L1:
|
||||||
|
sty DISPADRL
|
||||||
|
stx DISPADRH
|
||||||
|
lda #TGI_ERR_OK
|
||||||
|
sta ERROR
|
||||||
|
rts
|
||||||
|
@L2:
|
||||||
|
lda ptr1 ; Get the sprite address
|
||||||
|
ldx ptr1+1
|
||||||
|
|
||||||
|
draw_sprite: ; Draw it in render buffer
|
||||||
|
sta SCBNEXTL
|
||||||
|
stx SCBNEXTH
|
||||||
|
lda DRAWPAGEL
|
||||||
|
ldx DRAWPAGEH
|
||||||
|
sta VIDBASL
|
||||||
|
stx VIDBASH
|
||||||
|
lda #1
|
||||||
|
sta SPRGO
|
||||||
|
stz SDONEACK
|
||||||
|
@L3: stz CPUSLEEP
|
||||||
|
lda SPRSYS
|
||||||
|
lsr
|
||||||
|
bcs @L3
|
||||||
|
stz SDONEACK
|
||||||
|
lda #TGI_ERR_OK
|
||||||
sta ERROR
|
sta ERROR
|
||||||
rts
|
rts
|
||||||
|
|
||||||
@ -266,18 +311,7 @@ cls_sprite:
|
|||||||
.code
|
.code
|
||||||
CLEAR: lda #<cls_sprite
|
CLEAR: lda #<cls_sprite
|
||||||
ldx #>cls_sprite
|
ldx #>cls_sprite
|
||||||
draw_sprite:
|
bra draw_sprite
|
||||||
sta $fc10
|
|
||||||
stx $fc11
|
|
||||||
lda #1
|
|
||||||
sta $fc91
|
|
||||||
stz $fd90
|
|
||||||
@L3: stz CPUSLEEP
|
|
||||||
lda $fc92
|
|
||||||
lsr
|
|
||||||
bcs @L3
|
|
||||||
stz $fd90
|
|
||||||
rts
|
|
||||||
|
|
||||||
; ------------------------------------------------------------------------
|
; ------------------------------------------------------------------------
|
||||||
; SETVIEWPAGE: Set the visible page. Called with the new page in A (0..n).
|
; SETVIEWPAGE: Set the visible page. Called with the new page in A (0..n).
|
||||||
@ -285,18 +319,36 @@ draw_sprite:
|
|||||||
;
|
;
|
||||||
; Must set an error code: NO (will only be called if page ok)
|
; Must set an error code: NO (will only be called if page ok)
|
||||||
;
|
;
|
||||||
|
; It is a good idea to call this function during the vertical blanking
|
||||||
|
; period. If you call it in the middle of the screen update then half of
|
||||||
|
; the drawn frame will be from the old buffer and the other half is
|
||||||
|
; from the new buffer. This is usually noticed by the user.
|
||||||
|
|
||||||
SETVIEWPAGE:
|
SETVIEWPAGE:
|
||||||
beq @L1
|
beq @L1 ; page == maxpages-1
|
||||||
lda #<$fe00-8160-8160
|
ldy #<$de20 ; page 0
|
||||||
ldx #>$fe00-8160-8160
|
ldx #>$de20
|
||||||
bra @L2
|
bra @L2
|
||||||
@L1: lda #<$fe00-8160
|
@L1:
|
||||||
ldx #>$fe00-8160
|
ldy #<$be40 ; page 1
|
||||||
@L2: sta DISPADRL ; $FD94
|
ldx #>$be40
|
||||||
sta VIEWPAGEL
|
@L2:
|
||||||
stx DISPADRH ; $FD95
|
sty VIEWPAGEL ; Save viewpage for getpixel
|
||||||
sta VIEWPAGEH
|
stx VIEWPAGEH
|
||||||
|
|
||||||
|
lda __viddma ; Process flipped displays
|
||||||
|
and #2
|
||||||
|
beq @L3
|
||||||
|
clc
|
||||||
|
tya
|
||||||
|
adc #<8159
|
||||||
|
tay
|
||||||
|
txa
|
||||||
|
adc #>8159
|
||||||
|
tax
|
||||||
|
@L3:
|
||||||
|
sty DISPADRL ; $FD94
|
||||||
|
stx DISPADRH ; $FD95
|
||||||
rts
|
rts
|
||||||
|
|
||||||
; ------------------------------------------------------------------------
|
; ------------------------------------------------------------------------
|
||||||
@ -307,14 +359,16 @@ SETVIEWPAGE:
|
|||||||
;
|
;
|
||||||
|
|
||||||
SETDRAWPAGE:
|
SETDRAWPAGE:
|
||||||
beq @L1
|
beq @L1 ; page == maxpages-1
|
||||||
lda #<$fe00-8160-8160
|
lda #<$de20 ; page 0
|
||||||
ldx #>$fe00-8160-8160
|
ldx #>$de20
|
||||||
bra @L2
|
bra @L2
|
||||||
@L1: lda #<$fe00-8160
|
@L1:
|
||||||
ldx #>$fe00-8160
|
lda #<$be40 ; page 1
|
||||||
@L2: sta VIDBASL ; $FD94
|
ldx #>$be40
|
||||||
stx VIDBASH ; $FD95
|
@L2:
|
||||||
|
sta DRAWPAGEL
|
||||||
|
stx DRAWPAGEH
|
||||||
rts
|
rts
|
||||||
|
|
||||||
; ------------------------------------------------------------------------
|
; ------------------------------------------------------------------------
|
||||||
@ -383,7 +437,7 @@ GETDEFPALETTE:
|
|||||||
;
|
;
|
||||||
; Must set an error code: NO
|
; Must set an error code: NO
|
||||||
;
|
;
|
||||||
|
|
||||||
.data
|
.data
|
||||||
pixel_sprite:
|
pixel_sprite:
|
||||||
.byte %00000001 ; A pixel sprite
|
.byte %00000001 ; A pixel sprite
|
||||||
@ -392,10 +446,10 @@ pixel_sprite:
|
|||||||
.addr 0,pixel_bitmap
|
.addr 0,pixel_bitmap
|
||||||
pix_x: .word 0
|
pix_x: .word 0
|
||||||
pix_y: .word 0
|
pix_y: .word 0
|
||||||
.word $0100
|
.word $100
|
||||||
.word $0100
|
.word $100
|
||||||
pix_c: .byte $00
|
pix_c: .byte $00
|
||||||
|
|
||||||
.code
|
.code
|
||||||
SETPIXEL:
|
SETPIXEL:
|
||||||
lda X1
|
lda X1
|
||||||
@ -451,19 +505,124 @@ GETPIXEL:
|
|||||||
; LINE: Draw a line from X1/Y1 to X2/Y2, where X1/Y1 = ptr1/ptr2 and
|
; LINE: Draw a line from X1/Y1 to X2/Y2, where X1/Y1 = ptr1/ptr2 and
|
||||||
; X2/Y2 = ptr3/ptr4 using the current drawing color.
|
; X2/Y2 = ptr3/ptr4 using the current drawing color.
|
||||||
;
|
;
|
||||||
; To deal with off-screen coordinates, the current row
|
|
||||||
; and column (40x25) is kept track of. These are set
|
|
||||||
; negative when the point is off the screen, and made
|
|
||||||
; positive when the point is within the visible screen.
|
|
||||||
;
|
|
||||||
; X1,X2 etc. are set up above (x2=LINNUM in particular)
|
|
||||||
; Format is LINE x2,y2,x1,y1
|
|
||||||
;
|
|
||||||
; Must set an error code: NO
|
; Must set an error code: NO
|
||||||
;
|
;
|
||||||
|
|
||||||
|
.data
|
||||||
|
|
||||||
|
line_sprite:
|
||||||
|
.byte 0 ; Will be replaced by the code
|
||||||
|
.byte %00110000
|
||||||
|
.byte %00100000
|
||||||
|
.word 0,pixel_bitmap
|
||||||
|
line_x:
|
||||||
|
.word 0
|
||||||
|
line_y:
|
||||||
|
.word 0
|
||||||
|
line_sx:
|
||||||
|
.word $100
|
||||||
|
line_sy:
|
||||||
|
.word $100
|
||||||
|
.word 0
|
||||||
|
line_tilt:
|
||||||
|
.word 0
|
||||||
|
line_c:
|
||||||
|
.byte $e
|
||||||
|
|
||||||
LINE:
|
LINE:
|
||||||
rts
|
lda DRAWINDEX
|
||||||
|
sta line_c
|
||||||
|
stz line_sx
|
||||||
|
stz line_sy
|
||||||
|
|
||||||
|
sec
|
||||||
|
lda X2
|
||||||
|
sbc X1
|
||||||
|
lda X2+1
|
||||||
|
sbc X1+1
|
||||||
|
bpl @L1
|
||||||
|
lda X1
|
||||||
|
ldx X2
|
||||||
|
sta X2
|
||||||
|
stx X1
|
||||||
|
lda X1+1
|
||||||
|
ldx X2+1
|
||||||
|
sta X2+1
|
||||||
|
stx X1+1
|
||||||
|
lda Y1
|
||||||
|
ldx Y2
|
||||||
|
sta Y2
|
||||||
|
stx Y1
|
||||||
|
lda Y1+1
|
||||||
|
ldx Y2+1
|
||||||
|
sta Y2+1
|
||||||
|
stx Y1+1
|
||||||
|
@L1:
|
||||||
|
lda #%00000000 ; Not flipped
|
||||||
|
sta line_sprite
|
||||||
|
|
||||||
|
sec
|
||||||
|
lda Y2
|
||||||
|
sbc Y1
|
||||||
|
sta Y2
|
||||||
|
lda Y2+1
|
||||||
|
sbc Y1+1
|
||||||
|
sta Y2+1
|
||||||
|
bpl @L2
|
||||||
|
sec
|
||||||
|
lda #0
|
||||||
|
sbc Y2
|
||||||
|
sta Y2
|
||||||
|
lda #0
|
||||||
|
sbc Y2+1
|
||||||
|
sta Y2+1
|
||||||
|
lda #%00010000 ; Vertical flip
|
||||||
|
sta line_sprite
|
||||||
|
@L2:
|
||||||
|
lda X1
|
||||||
|
sta line_x
|
||||||
|
lda X1+1
|
||||||
|
sta line_x+1
|
||||||
|
lda Y1
|
||||||
|
sta line_y
|
||||||
|
lda Y1+1
|
||||||
|
sta line_y+1
|
||||||
|
|
||||||
|
lda Y2
|
||||||
|
ina
|
||||||
|
sta line_sy+1
|
||||||
|
sta MATHP ; hardware divide
|
||||||
|
stz MATHN
|
||||||
|
|
||||||
|
stz MATHH
|
||||||
|
stz MATHG
|
||||||
|
sec
|
||||||
|
lda X2
|
||||||
|
sbc X1
|
||||||
|
ina
|
||||||
|
sta MATHF
|
||||||
|
stz MATHE
|
||||||
|
@L3:
|
||||||
|
lda SPRSYS
|
||||||
|
bmi @L3 ; wait for math done (bit 7 of sprsys)
|
||||||
|
lda MATHC
|
||||||
|
sta line_tilt
|
||||||
|
lda MATHB
|
||||||
|
sta line_tilt+1
|
||||||
|
bne @L4
|
||||||
|
lda #1
|
||||||
|
sta line_sx+1
|
||||||
|
bra @L6
|
||||||
|
@L4:
|
||||||
|
bit line_tilt
|
||||||
|
bpl @L5
|
||||||
|
ina
|
||||||
|
@L5:
|
||||||
|
sta line_sx+1
|
||||||
|
@L6:
|
||||||
|
lda #<line_sprite
|
||||||
|
ldx #>line_sprite
|
||||||
|
jmp draw_sprite
|
||||||
|
|
||||||
; ------------------------------------------------------------------------
|
; ------------------------------------------------------------------------
|
||||||
; BAR: Draw a filled rectangle with the corners X1/Y1, X2/Y2, where
|
; BAR: Draw a filled rectangle with the corners X1/Y1, X2/Y2, where
|
||||||
@ -501,10 +660,12 @@ BAR: lda X1
|
|||||||
lda X2
|
lda X2
|
||||||
sec
|
sec
|
||||||
sbc X1
|
sbc X1
|
||||||
|
ina
|
||||||
sta bar_sx+1
|
sta bar_sx+1
|
||||||
lda Y2
|
lda Y2
|
||||||
sec
|
sec
|
||||||
sbc Y1
|
sbc Y1
|
||||||
|
ina
|
||||||
sta bar_sy+1
|
sta bar_sy+1
|
||||||
lda DRAWINDEX
|
lda DRAWINDEX
|
||||||
sta bar_c
|
sta bar_c
|
||||||
@ -518,9 +679,58 @@ BAR: lda X1
|
|||||||
;
|
;
|
||||||
; Must set an error code: NO
|
; Must set an error code: NO
|
||||||
;
|
;
|
||||||
|
; There is no sensible way of drawing a circle on a Lynx. As I would
|
||||||
|
; have to use line elements to do the circle I rather do it in C than
|
||||||
|
; create it here in the driver.
|
||||||
|
|
||||||
|
; To do a circle please add this to your C program
|
||||||
|
|
||||||
|
;int sintbl[9] = {
|
||||||
|
; 0, // 0 degrees
|
||||||
|
; 3196, // 11.25 degrees
|
||||||
|
; 6270, // 22.5 degrees
|
||||||
|
; 9102, // 33.75 degrees
|
||||||
|
; 11585, // 45 degrees
|
||||||
|
; 13623, // 56.25 degrees
|
||||||
|
; 15137, // 67.5 degrees
|
||||||
|
; 16069, // 78.75 degrees
|
||||||
|
; 16384 // 90 degrees
|
||||||
|
;};
|
||||||
|
|
||||||
|
;int sin(char d)
|
||||||
|
;{
|
||||||
|
; char neg;
|
||||||
|
; d = d & 31;
|
||||||
|
; neg = d > 16;
|
||||||
|
; d = d & 15;
|
||||||
|
; if (d > 8)
|
||||||
|
; d = 16 - d;
|
||||||
|
; if (neg)
|
||||||
|
; return -sintbl[d];
|
||||||
|
; else
|
||||||
|
; return sintbl[d];
|
||||||
|
;}
|
||||||
|
|
||||||
|
;void tgi_Circle(int x0, int y0, unsigned char r)
|
||||||
|
;{
|
||||||
|
; char i;
|
||||||
|
; int x1, y1, x2, y2;
|
||||||
|
;
|
||||||
|
; x1 = ((long)sin(0) * r + 8192) / 16384 + x0;
|
||||||
|
; y1 = ((long)sin(8) * r + 8192) / 16384 + y0;
|
||||||
|
; for (i = 1; i <= 32; i++) {
|
||||||
|
; x2 = ((long)sin(i) * r + 8192) / 16384 + x0;
|
||||||
|
; y2 = ((long)sin(i+8) * r + 8192) / 16384 + y0;
|
||||||
|
; tgi_line(x1, y1, x2, y2);
|
||||||
|
; x1 = x2;
|
||||||
|
; y1 = y2;
|
||||||
|
; }
|
||||||
|
;}
|
||||||
|
|
||||||
|
;#define tgi_circle tgi_Circle
|
||||||
|
|
||||||
CIRCLE:
|
CIRCLE:
|
||||||
rts
|
rts
|
||||||
|
|
||||||
; ------------------------------------------------------------------------
|
; ------------------------------------------------------------------------
|
||||||
; TEXTSTYLE: Set the style used when calling OUTTEXT. Text scaling in X and Y
|
; TEXTSTYLE: Set the style used when calling OUTTEXT. Text scaling in X and Y
|
||||||
@ -535,7 +745,6 @@ TEXTSTYLE:
|
|||||||
sta TEXTDIR
|
sta TEXTDIR
|
||||||
rts
|
rts
|
||||||
|
|
||||||
|
|
||||||
; ------------------------------------------------------------------------
|
; ------------------------------------------------------------------------
|
||||||
; OUTTEXT: Output text at X/Y = ptr1/ptr2 using the current color and the
|
; OUTTEXT: Output text at X/Y = ptr1/ptr2 using the current color and the
|
||||||
; current text style. The text to output is given as a zero terminated
|
; current text style. The text to output is given as a zero terminated
|
||||||
@ -545,5 +754,237 @@ TEXTSTYLE:
|
|||||||
;
|
;
|
||||||
|
|
||||||
OUTTEXT:
|
OUTTEXT:
|
||||||
rts
|
lda TEXTMAGX ; Scale sprite
|
||||||
|
sta text_sx+1
|
||||||
|
lda TEXTMAGY
|
||||||
|
sta text_sy+1
|
||||||
|
|
||||||
|
stz text_sprite ; Set normal sprite
|
||||||
|
lda BGINDEX
|
||||||
|
bne @L1
|
||||||
|
lda #4
|
||||||
|
sta text_sprite ; Set opaque sprite
|
||||||
|
@L1:
|
||||||
|
lda DRAWINDEX ; Set color
|
||||||
|
asl
|
||||||
|
asl
|
||||||
|
asl
|
||||||
|
asl
|
||||||
|
ora BGINDEX
|
||||||
|
sta text_c
|
||||||
|
|
||||||
|
lda X1 ; Set start position
|
||||||
|
sta text_x
|
||||||
|
lda X1+1
|
||||||
|
sta text_x+1
|
||||||
|
lda Y1
|
||||||
|
sta text_y
|
||||||
|
lda Y1+1
|
||||||
|
sta text_y+1
|
||||||
|
|
||||||
|
ldy #-1 ; Calculate string length
|
||||||
|
@L2:
|
||||||
|
iny
|
||||||
|
lda (STRPTR),y
|
||||||
|
bne @L2
|
||||||
|
cpy #20
|
||||||
|
bmi @L3
|
||||||
|
ldy #20
|
||||||
|
@L3:
|
||||||
|
sty STRLEN
|
||||||
|
bne @L4
|
||||||
|
rts ; Zero length string
|
||||||
|
@L4:
|
||||||
|
iny ; Prepare text_bitmap
|
||||||
|
iny
|
||||||
|
sty STROFF
|
||||||
|
|
||||||
|
ldy #8-1 ; 8 pixel lines per character
|
||||||
|
ldx #0
|
||||||
|
clc
|
||||||
|
@L5:
|
||||||
|
lda STROFF
|
||||||
|
sta text_bitmap,x
|
||||||
|
txa
|
||||||
|
adc STROFF
|
||||||
|
tax
|
||||||
|
lda #$ff
|
||||||
|
sta text_bitmap-1,x
|
||||||
|
dey
|
||||||
|
bpl @L5
|
||||||
|
stz text_bitmap,x
|
||||||
|
|
||||||
|
stz tmp2
|
||||||
|
iny
|
||||||
|
@L6:
|
||||||
|
lda (STRPTR),y
|
||||||
|
sty tmp1
|
||||||
|
|
||||||
|
sec ; (ch-' ') * 8
|
||||||
|
sbc #32
|
||||||
|
stz FONTOFF
|
||||||
|
stz FONTOFF+1
|
||||||
|
asl
|
||||||
|
asl
|
||||||
|
rol FONTOFF+1
|
||||||
|
asl
|
||||||
|
rol FONTOFF+1
|
||||||
|
clc ; Choose font
|
||||||
|
adc #<font
|
||||||
|
sta FONTOFF
|
||||||
|
lda FONTOFF+1
|
||||||
|
adc #>font
|
||||||
|
sta FONTOFF+1
|
||||||
|
|
||||||
|
; and now copy the 8 bytes of that char
|
||||||
|
|
||||||
|
ldx tmp2
|
||||||
|
inx
|
||||||
|
stx tmp2
|
||||||
|
|
||||||
|
; draw char from top to bottom, reading char-data from offset 8-1 to offset 0
|
||||||
|
ldy #8-1
|
||||||
|
@L7:
|
||||||
|
lda (FONTOFF),y ; *chptr
|
||||||
|
sta text_bitmap,x ;textbuf[y*(1+len+1)+1+x]
|
||||||
|
|
||||||
|
txa
|
||||||
|
adc STROFF
|
||||||
|
tax
|
||||||
|
|
||||||
|
dey
|
||||||
|
bpl @L7
|
||||||
|
|
||||||
|
; goto next char
|
||||||
|
ldy tmp1
|
||||||
|
iny
|
||||||
|
dec STRLEN
|
||||||
|
bne @L6
|
||||||
|
|
||||||
|
lda #<text_sprite
|
||||||
|
ldx #>text_sprite
|
||||||
|
jmp draw_sprite
|
||||||
|
|
||||||
|
.data
|
||||||
|
text_sprite:
|
||||||
|
.byte $00,$90,$20
|
||||||
|
.addr 0, text_bitmap
|
||||||
|
text_x:
|
||||||
|
.word 0
|
||||||
|
text_y:
|
||||||
|
.word 0
|
||||||
|
text_sx:
|
||||||
|
.word $100
|
||||||
|
text_sy:
|
||||||
|
.word $100
|
||||||
|
text_c:
|
||||||
|
.byte 0
|
||||||
|
|
||||||
|
.rodata
|
||||||
|
; The Font
|
||||||
|
; 96 characters from ASCII 32 to 127
|
||||||
|
; 8 pixels wide, 8 pixels high
|
||||||
|
; bit value 0 = foreground, bit value 1 = background / transparent
|
||||||
|
font:
|
||||||
|
; VERSAIL
|
||||||
|
.byte $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF ;32
|
||||||
|
.byte $FF, $E7, $FF, $FF, $E7, $E7, $E7, $E7 ;33
|
||||||
|
.byte $FF, $FF, $FF, $FF, $FF, $99, $99, $99 ;34
|
||||||
|
.byte $FF, $99, $99, $00, $99, $00, $99, $99 ;35
|
||||||
|
.byte $FF, $E7, $83, $F9, $C3, $9F, $C1, $E7 ;36
|
||||||
|
.byte $FF, $B9, $99, $CF, $E7, $F3, $99, $9D ;37
|
||||||
|
.byte $FF, $C0, $99, $98, $C7, $C3, $99, $C3 ;38
|
||||||
|
.byte $FF, $FF, $FF, $FF, $FF, $E7, $F3, $F9 ;39
|
||||||
|
.byte $FF, $F3, $E7, $CF, $CF, $CF, $E7, $F3 ;40
|
||||||
|
.byte $FF, $CF, $E7, $F3, $F3, $F3, $E7, $CF ;41
|
||||||
|
.byte $FF, $FF, $99, $C3, $00, $C3, $99, $FF ;42
|
||||||
|
.byte $FF, $FF, $E7, $E7, $81, $E7, $E7, $FF ;43
|
||||||
|
.byte $CF, $E7, $E7, $FF, $FF, $FF, $FF, $FF ;44
|
||||||
|
.byte $FF, $FF, $FF, $FF, $81, $FF, $FF, $FF ;45
|
||||||
|
.byte $FF, $E7, $E7, $FF, $FF, $FF, $FF, $FF ;46
|
||||||
|
.byte $FF, $9F, $CF, $E7, $F3, $F9, $FC, $FF ;47
|
||||||
|
.byte $FF, $C3, $99, $99, $89, $91, $99, $C3 ;48
|
||||||
|
.byte $FF, $81, $E7, $E7, $E7, $C7, $E7, $E7 ;49
|
||||||
|
.byte $FF, $81, $9F, $CF, $F3, $F9, $99, $C3 ;50
|
||||||
|
.byte $FF, $C3, $99, $F9, $E3, $F9, $99, $C3 ;51
|
||||||
|
.byte $FF, $F9, $F9, $80, $99, $E1, $F1, $F9 ;52
|
||||||
|
.byte $FF, $C3, $99, $F9, $F9, $83, $9F, $81 ;53
|
||||||
|
.byte $FF, $C3, $99, $99, $83, $9F, $99, $C3 ;54
|
||||||
|
.byte $FF, $E7, $E7, $E7, $E7, $F3, $99, $81 ;55
|
||||||
|
.byte $FF, $C3, $99, $99, $C3, $99, $99, $C3 ;56
|
||||||
|
.byte $FF, $C3, $99, $F9, $C1, $99, $99, $C3 ;57
|
||||||
|
.byte $FF, $FF, $E7, $FF, $FF, $E7, $FF, $FF ;58
|
||||||
|
.byte $CF, $E7, $E7, $FF, $FF, $E7, $FF, $FF ;59
|
||||||
|
.byte $FF, $F1, $E7, $CF, $9F, $CF, $E7, $F1 ;60
|
||||||
|
.byte $FF, $FF, $FF, $81, $FF, $81, $FF, $FF ;61
|
||||||
|
.byte $FF, $8F, $E7, $F3, $F9, $F3, $E7, $8F ;62
|
||||||
|
.byte $FF, $E7, $FF, $E7, $F3, $F9, $99, $C3 ;63
|
||||||
|
|
||||||
|
|
||||||
|
.byte $FF, $C3, $9D, $9F, $91, $91, $99, $C3 ;0
|
||||||
|
.byte $FF, $99, $99, $99, $81, $99, $C3, $E7 ;1
|
||||||
|
.byte $FF, $83, $99, $99, $83, $99, $99, $83 ;2
|
||||||
|
.byte $FF, $C3, $99, $9F, $9F, $9F, $99, $C3 ;3
|
||||||
|
.byte $FF, $87, $93, $99, $99, $99, $93, $87 ;4
|
||||||
|
.byte $FF, $81, $9F, $9F, $87, $9F, $9F, $81 ;5
|
||||||
|
.byte $FF, $9F, $9F, $9F, $87, $9F, $9F, $81 ;6
|
||||||
|
.byte $FF, $C3, $99, $99, $91, $9F, $99, $C3 ;7
|
||||||
|
.byte $FF, $99, $99, $99, $81, $99, $99, $99 ;8
|
||||||
|
.byte $FF, $C3, $E7, $E7, $E7, $E7, $E7, $C3 ;9
|
||||||
|
.byte $FF, $C7, $93, $F3, $F3, $F3, $F3, $E1 ;10
|
||||||
|
.byte $FF, $99, $93, $87, $8F, $87, $93, $99 ;11
|
||||||
|
.byte $FF, $81, $9F, $9F, $9F, $9F, $9F, $9F ;12
|
||||||
|
.byte $FF, $9C, $9C, $9C, $94, $80, $88, $9C ;13
|
||||||
|
.byte $FF, $99, $99, $91, $81, $81, $89, $99 ;14
|
||||||
|
.byte $FF, $C3, $99, $99, $99, $99, $99, $C3 ;15
|
||||||
|
.byte $FF, $9F, $9F, $9F, $83, $99, $99, $83 ;16
|
||||||
|
.byte $FF, $F1, $C3, $99, $99, $99, $99, $C3 ;17
|
||||||
|
.byte $FF, $99, $93, $87, $83, $99, $99, $83 ;18
|
||||||
|
.byte $FF, $C3, $99, $F9, $C3, $9F, $99, $C3 ;19
|
||||||
|
.byte $FF, $E7, $E7, $E7, $E7, $E7, $E7, $81 ;20
|
||||||
|
.byte $FF, $C3, $99, $99, $99, $99, $99, $99 ;21
|
||||||
|
.byte $FF, $E7, $C3, $99, $99, $99, $99, $99 ;22
|
||||||
|
.byte $FF, $9C, $88, $80, $94, $9C, $9C, $9C ;23
|
||||||
|
.byte $FF, $99, $99, $C3, $E7, $C3, $99, $99 ;24
|
||||||
|
.byte $FF, $E7, $E7, $E7, $C3, $99, $99, $99 ;25
|
||||||
|
.byte $FF, $81, $9F, $CF, $E7, $F3, $F9, $81 ;26
|
||||||
|
.byte $FF, $C3, $CF, $CF, $CF, $CF, $CF, $C3 ;27
|
||||||
|
.byte $FF, $03, $9D, $CF, $83, $CF, $ED, $F3 ;28
|
||||||
|
.byte $FF, $C3, $F3, $F3, $F3, $F3, $F3, $C3 ;29
|
||||||
|
.byte $E7, $E7, $E7, $E7, $81, $C3, $E7, $FF ;30
|
||||||
|
.byte $FF, $EF, $CF, $80, $80, $CF, $EF, $FF ;31
|
||||||
|
|
||||||
|
|
||||||
|
; gemena
|
||||||
|
.byte $FF, $C3, $9D, $9F, $91, $91, $99, $C3 ;224
|
||||||
|
.byte $FF, $C1, $99, $C1, $F9, $C3, $FF, $FF ;225
|
||||||
|
.byte $FF, $83, $99, $99, $83, $9F, $9F, $FF ;226
|
||||||
|
.byte $FF, $C3, $9F, $9F, $9F, $C3, $FF, $FF ;227
|
||||||
|
.byte $FF, $C1, $99, $99, $C1, $F9, $F9, $FF ;228
|
||||||
|
.byte $FF, $C3, $9F, $81, $99, $C3, $FF, $FF ;229
|
||||||
|
.byte $FF, $E7, $E7, $E7, $C1, $E7, $F1, $FF ;230
|
||||||
|
.byte $83, $F9, $C1, $99, $99, $C1, $FF, $FF ;231
|
||||||
|
.byte $FF, $99, $99, $99, $83, $9F, $9F, $FF ;232
|
||||||
|
.byte $FF, $C3, $E7, $E7, $C7, $FF, $E7, $FF ;233
|
||||||
|
.byte $C3, $F9, $F9, $F9, $F9, $FF, $F9, $FF ;234
|
||||||
|
.byte $FF, $99, $93, $87, $93, $9F, $9F, $FF ;235
|
||||||
|
.byte $FF, $C3, $E7, $E7, $E7, $E7, $C7, $FF ;236
|
||||||
|
.byte $FF, $9C, $94, $80, $80, $99, $FF, $FF ;237
|
||||||
|
.byte $FF, $99, $99, $99, $99, $83, $FF, $FF ;238
|
||||||
|
.byte $FF, $C3, $99, $99, $99, $C3, $FF, $FF ;239
|
||||||
|
.byte $9F, $9F, $83, $99, $99, $83, $FF, $FF ;240
|
||||||
|
.byte $F9, $F9, $C1, $99, $99, $C1, $FF, $FF ;241
|
||||||
|
.byte $FF, $9F, $9F, $9F, $99, $83, $FF, $FF ;242
|
||||||
|
.byte $FF, $83, $F9, $C3, $9F, $C1, $FF, $FF ;243
|
||||||
|
.byte $FF, $F1, $E7, $E7, $E7, $81, $E7, $FF ;244
|
||||||
|
.byte $FF, $C1, $99, $99, $99, $99, $FF, $FF ;245
|
||||||
|
.byte $FF, $E7, $C3, $99, $99, $99, $FF, $FF ;246
|
||||||
|
.byte $FF, $C9, $C1, $80, $94, $9C, $FF, $FF ;247
|
||||||
|
.byte $FF, $99, $C3, $E7, $C3, $99, $FF, $FF ;248
|
||||||
|
.byte $87, $F3, $C1, $99, $99, $99, $FF, $FF ;249
|
||||||
|
.byte $FF, $81, $CF, $E7, $F3, $81, $FF, $FF ;250
|
||||||
|
.byte $FF, $C3, $CF, $CF, $CF, $CF, $CF, $C3 ;251
|
||||||
|
.byte $FF, $03, $9D, $CF, $83, $CF, $ED, $F3 ;252
|
||||||
|
.byte $FF, $C3, $F3, $F3, $F3, $F3, $F3, $C3 ;253
|
||||||
|
.byte $E7, $E7, $E7, $E7, $81, $C3, $E7, $FF ;254
|
||||||
|
.byte $FF, $EF, $CF, $80, $80, $CF, $EF, $FF ;255
|
||||||
|
@ -12,6 +12,7 @@
|
|||||||
.include "joy-kernel.inc"
|
.include "joy-kernel.inc"
|
||||||
.include "joy-error.inc"
|
.include "joy-error.inc"
|
||||||
.include "lynx.inc"
|
.include "lynx.inc"
|
||||||
|
.include "extzp.inc"
|
||||||
|
|
||||||
.macpack generic
|
.macpack generic
|
||||||
|
|
||||||
@ -28,6 +29,7 @@
|
|||||||
|
|
||||||
; Button state masks (8 values)
|
; Button state masks (8 values)
|
||||||
|
|
||||||
|
joy_mask:
|
||||||
.byte $80 ; JOY_UP
|
.byte $80 ; JOY_UP
|
||||||
.byte $40 ; JOY_DOWN
|
.byte $40 ; JOY_DOWN
|
||||||
.byte $20 ; JOY_LEFT
|
.byte $20 ; JOY_LEFT
|
||||||
@ -39,10 +41,11 @@
|
|||||||
|
|
||||||
; Jump table.
|
; Jump table.
|
||||||
|
|
||||||
.word INSTALL
|
.addr INSTALL
|
||||||
.word UNINSTALL
|
.addr UNINSTALL
|
||||||
.word COUNT
|
.addr COUNT
|
||||||
.word READ
|
.addr READ
|
||||||
|
.addr 0 ; IRQ entry unused
|
||||||
|
|
||||||
; ------------------------------------------------------------------------
|
; ------------------------------------------------------------------------
|
||||||
; Constants
|
; Constants
|
||||||
@ -62,9 +65,37 @@ JOY_COUNT = 1 ; Number of joysticks we support
|
|||||||
; memory available.
|
; memory available.
|
||||||
; Must return an JOY_ERR_xx code in a/x.
|
; Must return an JOY_ERR_xx code in a/x.
|
||||||
;
|
;
|
||||||
|
; Here we also flip the joypad in case the display is flipped.
|
||||||
|
; This install routine should be called after you send the flip code
|
||||||
|
; to the display hardware.
|
||||||
|
|
||||||
INSTALL:
|
INSTALL:
|
||||||
lda #<JOY_ERR_OK
|
lda __viddma ; Process flipped displays
|
||||||
|
and #2
|
||||||
|
beq @L2
|
||||||
|
|
||||||
|
; Set joypad for flipped display
|
||||||
|
|
||||||
|
lda #$10
|
||||||
|
ldx #$00
|
||||||
|
@L1: sta joy_mask,x
|
||||||
|
inx
|
||||||
|
asl a
|
||||||
|
bcc @L1
|
||||||
|
bra @L4
|
||||||
|
|
||||||
|
; Set joypad for normal display
|
||||||
|
|
||||||
|
@L2: lda #$10
|
||||||
|
ldx #$03
|
||||||
|
@L3: sta joy_mask,x
|
||||||
|
dex
|
||||||
|
asl a
|
||||||
|
bcc @L3
|
||||||
|
|
||||||
|
; Done
|
||||||
|
|
||||||
|
@L4: lda #<JOY_ERR_OK
|
||||||
ldx #>JOY_ERR_OK
|
ldx #>JOY_ERR_OK
|
||||||
; rts ; Run into UNINSTALL instead
|
; rts ; Run into UNINSTALL instead
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user