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more atarixl linker cfg file cleanups; adapt atarixl-overlay.cfg
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5caf6c8854
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@ -1,48 +1,100 @@
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FEATURES {
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FEATURES {
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STARTADDRESS: default = $2E00;
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STARTADDRESS: default = $2400;
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}
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}
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SYMBOLS {
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SYMBOLS {
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__STACKSIZE__: type = weak, value = $0800; # 2k stack
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__STACKSIZE__: type = weak, value = $0800; # 2k stack
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__OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay
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__OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay
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__RESERVED_MEMORY__: type = weak, value = $0000;
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__RESERVED_MEMORY__: type = weak, value = $0000;
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__STARTADDRESS__: type = export, value = %S;
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syschk: type = import; # force inclusion of SYSCHK
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sramprep: type = import; # force inclusion of SRPREP
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}
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}
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MEMORY {
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MEMORY {
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ZP: file = "", define = yes, start = $0082, size = $007E;
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ZP: file = "", define = yes, start = $0082, size = $007E;
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HEADER: file = %O, start = $0000, size = $0006;
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RAM: file = %O, start = %S + __OVERLAYSIZE__, size = $BC20 - __STACKSIZE__ - __OVERLAYSIZE__ - %S;
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# just $FFFF
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TRAILER: file = %O, start = $0000, size = $0006;
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HEADER: file = %O, start = $0000, size = $0002;
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OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
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OVL2: file = "%O.2", start = %S, size = __OVERLAYSIZE__;
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# "system check" load chunk
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OVL3: file = "%O.3", start = %S, size = __OVERLAYSIZE__;
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SYSCHKHDR: file = %O, start = $0000, size = $0004;
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OVL4: file = "%O.4", start = %S, size = __OVERLAYSIZE__;
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SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
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OVL5: file = "%O.5", start = %S, size = __OVERLAYSIZE__;
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SYSCHKTRL: file = %O, start = $0000, size = $0006;
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OVL6: file = "%O.6", start = %S, size = __OVERLAYSIZE__;
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OVL7: file = "%O.7", start = %S, size = __OVERLAYSIZE__;
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# "shadow RAM preparation" load chunk
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OVL8: file = "%O.8", start = %S, size = __OVERLAYSIZE__;
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SRPREPHDR: file = %O, start = $0000, size = $0004;
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OVL9: file = "%O.9", start = %S, size = __OVERLAYSIZE__;
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SRPREPCHNK: file = %O, start = %S + __OVERLAYSIZE__, size = $7C20 - %S - __OVERLAYSIZE__ - $07FF; # $07FF: space for temp. chargen buffer, 1K aligned
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SRPREPTRL: file = %O, start = $0000, size = $0006;
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# "main program" load chunk
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MAINHDR: file = %O, start = $0000, size = $0004;
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RAM: file = %O, define = yes, start = %S +
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__OVERLAYSIZE__ +
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__SAVEAREA_SIZE__ +
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__LOWDATA_SIZE__, size = $D000 -
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__STACKSIZE__ -
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%S -
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__OVERLAYSIZE__ -
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__SAVEAREA_SIZE__ -
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__LOWDATA_SIZE__;
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# defines entry point into program
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TRAILER: file = %O, start = $0000, size = $0006;
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# address of relocated character generator
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CHARGEN: file = "", define = yes, start = $D800, size = $0400;
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# memory beneath the ROM
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HIDDEN_RAM: file = "", define = yes, start = $DC00, size = $FFF0 - $DC00;
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# overlays
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OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
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OVL2: file = "%O.2", start = %S, size = __OVERLAYSIZE__;
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OVL3: file = "%O.3", start = %S, size = __OVERLAYSIZE__;
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OVL4: file = "%O.4", start = %S, size = __OVERLAYSIZE__;
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OVL5: file = "%O.5", start = %S, size = __OVERLAYSIZE__;
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OVL6: file = "%O.6", start = %S, size = __OVERLAYSIZE__;
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OVL7: file = "%O.7", start = %S, size = __OVERLAYSIZE__;
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OVL8: file = "%O.8", start = %S, size = __OVERLAYSIZE__;
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OVL9: file = "%O.9", start = %S, size = __OVERLAYSIZE__;
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}
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}
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SEGMENTS {
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SEGMENTS {
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EXEHDR: load = HEADER, type = ro;
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EXEHDR: load = HEADER, type = ro;
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STARTUP: load = RAM, type = ro, define = yes;
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LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
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SYSCHKHDR: load = SYSCHKHDR, type = ro, optional = yes;
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INIT: load = RAM, type = ro, optional = yes;
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SYSCHK: load = SYSCHKCHNK, type = rw, define = yes, optional = yes;
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CODE: load = RAM, type = ro, define = yes;
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SYSCHKTRL: load = SYSCHKTRL, type = ro, optional = yes;
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RODATA: load = RAM, type = ro;
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DATA: load = RAM, type = rw;
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SRPREPHDR: load = SRPREPHDR, type = ro;
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ZPSAVE: load = RAM, type = bss, define = yes;
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SAVEAREA: load = SRPREPCHNK, type = bss, define = yes; # shared btw. SRPREP and RAM
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BSS: load = RAM, type = bss, define = yes;
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LOWDATA: load = SRPREPCHNK, type = bss, define = yes; # " " " " " " " "
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ZEROPAGE: load = ZP, type = zp;
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SRPREP: load = SRPREPCHNK, type = rw, define = yes;
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EXTZP: load = ZP, type = zp, optional = yes;
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SHADOW_RAM: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
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AUTOSTRT: load = TRAILER, type = ro;
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SRPREPTRL: load = SRPREPTRL, type = ro;
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OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
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OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
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MAINHDR: load = MAINHDR, type = ro;
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OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
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STARTUP: load = RAM, type = ro, define = yes;
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OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
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LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
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OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
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INIT: load = RAM, type = ro, optional = yes;
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OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
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CODE: load = RAM, type = ro, define = yes;
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OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
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RODATA: load = RAM, type = ro;
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OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
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DATA: load = RAM, type = rw;
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OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
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BSS: load = RAM, type = bss, define = yes;
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ZEROPAGE: load = ZP, type = zp;
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EXTZP: load = ZP, type = zp, optional = yes;
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AUTOSTRT: load = TRAILER, type = ro;
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OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
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OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
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OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
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OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
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OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
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OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
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OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
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OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
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OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
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}
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}
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FEATURES {
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FEATURES {
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CONDES: type = constructor,
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CONDES: type = constructor,
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@ -5,6 +5,7 @@ FEATURES {
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SYMBOLS {
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SYMBOLS {
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__STACKSIZE__: type = weak, value = $0800; # 2k stack
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__STACKSIZE__: type = weak, value = $0800; # 2k stack
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__RESERVED_MEMORY__: type = weak, value = $0000;
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__RESERVED_MEMORY__: type = weak, value = $0000;
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__STARTADDRESS__: type = export, value = %S;
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syschk: type = import; # force inclusion of SYSCHK
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syschk: type = import; # force inclusion of SYSCHK
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sramprep: type = import; # force inclusion of SRPREP
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sramprep: type = import; # force inclusion of SRPREP
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}
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}
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@ -17,12 +18,12 @@ MEMORY {
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# "system check" load chunk
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# "system check" load chunk
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SYSCHKHDR: file = %O, start = $0000, size = $0004;
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SYSCHKHDR: file = %O, start = $0000, size = $0004;
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SYSCHK: file = %O, start = $2E00, size = $0300;
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SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
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SYSCHKTRL: file = %O, start = $0000, size = $0006;
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SYSCHKTRL: file = %O, start = $0000, size = $0006;
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# "shadow RAM preparation" load chunk
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# "shadow RAM preparation" load chunk
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SRPREPHDR: file = %O, start = $0000, size = $0004;
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SRPREPHDR: file = %O, start = $0000, size = $0004;
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SRPREP: file = %O, start = %S, size = $7C20 - %S - $07FF; # $07FF: space for temp. chargen buffer, 1K aligned
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SRPREPCHNK: file = %O, define = yes, start = %S, size = $7C20 - %S - $07FF; # $07FF: space for temp. chargen buffer, 1K aligned
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SRPREPTRL: file = %O, start = $0000, size = $0006;
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SRPREPTRL: file = %O, start = $0000, size = $0006;
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# "main program" load chunk
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# "main program" load chunk
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@ -42,21 +43,21 @@ MEMORY {
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CHARGEN: file = "", define = yes, start = $D800, size = $0400;
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CHARGEN: file = "", define = yes, start = $D800, size = $0400;
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# memory beneath the ROM
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# memory beneath the ROM
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RAM_BELOW_ROM: file = "", define = yes, start = $DC00, size = $FFF0 - $DC00;
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HIDDEN_RAM: file = "", define = yes, start = $DC00, size = $FFF0 - $DC00;
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}
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}
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SEGMENTS {
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SEGMENTS {
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EXEHDR: load = HEADER, type = ro;
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EXEHDR: load = HEADER, type = ro;
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SYSCHKHDR: load = SYSCHKHDR, type = ro, optional = yes;
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SYSCHKHDR: load = SYSCHKHDR, type = ro, optional = yes;
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SYSCHK: load = SYSCHK, type = rw, define = yes, optional = yes;
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SYSCHK: load = SYSCHKCHNK, type = rw, define = yes, optional = yes;
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SYSCHKTRL: load = SYSCHKTRL, type = ro, optional = yes;
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SYSCHKTRL: load = SYSCHKTRL, type = ro, optional = yes;
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SRPREPHDR: load = SRPREPHDR, type = ro;
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SRPREPHDR: load = SRPREPHDR, type = ro;
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SAVEAREA: load = SRPREP, type = bss, define = yes; # shared btw. SRPREP and RAM
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SAVEAREA: load = SRPREPCHNK, type = bss, define = yes; # shared btw. SRPREP and RAM
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LOWDATA: load = SRPREP, type = bss, define = yes; # " " " " " " " "
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LOWDATA: load = SRPREPCHNK, type = bss, define = yes; # " " " " " " " "
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SRPREP: load = SRPREP, type = rw, define = yes;
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SRPREP: load = SRPREPCHNK, type = rw, define = yes;
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SHADOW_RAM: load = SRPREP, run = RAM_BELOW_ROM, type = rw, define = yes, optional = yes;
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SHADOW_RAM: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
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SRPREPTRL: load = SRPREPTRL, type = ro;
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SRPREPTRL: load = SRPREPTRL, type = ro;
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MAINHDR: load = MAINHDR, type = ro;
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MAINHDR: load = MAINHDR, type = ro;
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@ -18,7 +18,7 @@ DEBUG = 1
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.import __SHADOW_RAM_LOAD__, __SHADOW_RAM_SIZE__
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.import __SHADOW_RAM_LOAD__, __SHADOW_RAM_SIZE__
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.import __SHADOW_RAM_RUN__
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.import __SHADOW_RAM_RUN__
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.import __CHARGEN_START__, __CHARGEN_SIZE__
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.import __CHARGEN_START__, __CHARGEN_SIZE__
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.import __SAVEAREA_LOAD__
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.import __STARTADDRESS__ ; needed by xlmemchk.inc
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.include "zeropage.inc"
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.include "zeropage.inc"
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.include "atari.inc"
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.include "atari.inc"
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@ -17,7 +17,7 @@ DEBUG = 1
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.export syschk
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.export syschk
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.import __SYSCHK_LOAD__
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.import __SYSCHK_LOAD__
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.import __SAVEAREA_LOAD__ ; needed by xlmemchk.inc
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.import __STARTADDRESS__ ; needed by xlmemchk.inc
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.include "zeropage.inc"
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.include "zeropage.inc"
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.include "atari.inc"
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.include "atari.inc"
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@ -75,6 +75,7 @@ cont: ldx #0 ; channel 0
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no_xl: print_string "This program needs an XL machine."
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no_xl: print_string "This program needs an XL machine."
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jmp fail
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jmp fail
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; entry point
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syschk:
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syschk:
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lda $fcd8 ; from ostype.s
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lda $fcd8 ; from ostype.s
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cmp #$a2
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cmp #$a2
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@ -9,7 +9,7 @@
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; by the screen memory afterwards.
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; by the screen memory afterwards.
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;
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;
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; inputs:
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; inputs:
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; __SAVEAREA_LOAD__ - load address of the program
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; __STARTADDRESS__ - load address of the program
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; outputs:
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; outputs:
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; lodadr - (high byte only) value to
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; lodadr - (high byte only) value to
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; write into RAMTOP
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; write into RAMTOP
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@ -75,8 +75,10 @@ al4k: lda lodadr+1
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bne scrmemtst
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bne scrmemtst
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; not reached
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; not reached
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.ifdef DEBUG
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lodadr: .word __SAVEAREA_LOAD__ & $FF00 ; our program's load address, rounded down to page boundary
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.byte "XLMEMCHK:>"
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.endif
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lodadr: .word __STARTADDRESS__ & $FF00 ; our program's load address, rounded down to page boundary
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tstadr: .res 2
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tstadr: .res 2
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lowadr: .res 2
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lowadr: .res 2
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tmp: .res 1
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tmp: .res 1
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