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At least in the context of compacted bitmap handling it seems appropriate to abstract that the Apple DHGR screen has these dimensions.
git-svn-id: svn://svn.cc65.org/cc65/trunk@5656 b7a2c559-68d2-44c3-8de9-860c34a00d81
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@ -93,15 +93,17 @@ void __fastcall__ GraphicsString(char *myGfxString);
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/* VIC screen sizes */
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/* VIC screen sizes */
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#define VIC_X_POS_OFF 24
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#define VIC_X_POS_OFF 24
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#define VIC_Y_POS_OFF 50
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#define VIC_Y_POS_OFF 50
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#define SC_BYTE_WIDTH 40
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#ifdef __GEOS_CBM__
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#ifdef __GEOS_CBM__
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#define SC_BYTE_WIDTH 40
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#define SC_PIX_HEIGHT 200
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#define SC_PIX_HEIGHT 200
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#define SC_PIX_WIDTH 320
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#define SC_PIX_WIDTH 320
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#define SC_SIZE 8000
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#else
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#else
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#define SC_BYTE_WIDTH 70
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#define SC_PIX_HEIGHT 192
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#define SC_PIX_HEIGHT 192
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#define SC_PIX_WIDTH 560
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#define SC_PIX_WIDTH 560
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#define SC_SIZE 13440
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#endif
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#endif
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#define SC_SIZE 8000
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/* VDC screen constants */
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/* VDC screen constants */
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#define SCREENBYTEWIDTH 80
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#define SCREENBYTEWIDTH 80
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#define SCREENPIXELWIDTH 640
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#define SCREENPIXELWIDTH 640
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