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mirror of https://github.com/cc65/cc65.git synced 2024-09-27 19:55:09 +00:00

Some fine tuning of the mouse driver interface harmonization.

This commit is contained in:
Oliver Schmidt 2014-01-17 21:09:15 +01:00
parent 4065cb1983
commit 94eb2a2ed7
18 changed files with 94 additions and 134 deletions

View File

@ -78,9 +78,9 @@
.byte
CSHOW .addr
.byte
CDRAW .addr
CPREP .addr
.byte
CMOVE .addr
CDRAW .addr
.byte
CMOVEX .addr
.byte
@ -94,8 +94,8 @@
.struct MOUSE_CALLBACKS
HIDE .addr ; Hide the mouse cursor
SHOW .addr ; Show the mouse cursor
PREP .addr ; Prepare to move the mouse cursor
DRAW .addr ; Draw the mouse cursor
MOVE .addr ; Prepare to move the mouse cursor
MOVEX .addr ; Move the mouse cursor to X coord
MOVEY .addr ; Move the mouse cursor to Y coord
.endstruct

View File

@ -88,7 +88,17 @@ struct mouse_callbacks {
/* Hide the mouse cursor. */
void (*show) (void);
/* Show the mouse cursor */
/* Show the mouse cursor. */
void (*prep) (void);
/* Prepare to move the mouse cursor. This function is called,
* even when the cursor is currently invisible.
*/
void (*draw) (void);
/* Draw the mouse cursor. This function is called,
* even when the cursor is currently invisible.
*/
void __fastcall__ (*movex) (int x);
/* Move the mouse cursor to the new X coordinate. This function is called,

View File

@ -26,8 +26,8 @@ visible:.res 1
_mouse_def_callbacks:
.addr hide
.addr show
.addr prep
.addr draw
.addr move
.addr movex
.addr movey
@ -76,7 +76,7 @@ hide:
; Fall through
; Prepare to move the mouse cursor.
move:
prep:
jsr getcursor ; Cursor visible at current position?
bne done ; No, we're done
lda backup ; Get character at cursor position

View File

@ -57,8 +57,8 @@ status := $0778
; Callback table, set by the kernel before INSTALL is called
CHIDE: jmp $0000 ; Hide the cursor
CSHOW: jmp $0000 ; Show the cursor
CPREP: jmp $0000 ; Prepare to move the cursor
CDRAW: jmp $0000 ; Draw the cursor
CMOVE: jmp $0000 ; Prepare to move the cursor
CMOVEX: jmp $0000 ; Move the cursor to X coord
CMOVEY: jmp $0000 ; Move the cursor to Y coord
@ -411,7 +411,7 @@ done: rts
beq :+
; Remove the cursor at the old position
update: jsr CMOVE
update: jsr CPREP
; Get and set the new X position
ldy slot

View File

@ -22,55 +22,41 @@ MOUSE_SPR_NMASK = .lobyte(.not MOUSE_SPR_MASK) ; Negative mask
VIC_SPR_X = (VIC_SPR0_X + 2*MOUSE_SPR) ; Sprite X register
VIC_SPR_Y = (VIC_SPR0_Y + 2*MOUSE_SPR) ; Sprite Y register
.code
; --------------------------------------------------------------------------
; Hide the mouse pointer. Always called with interrupts disabled.
.proc hide
hide:
lda #MOUSE_SPR_NMASK
and VIC_SPR_ENA
sta VIC_SPR_ENA
rts
.endproc
; --------------------------------------------------------------------------
; Show the mouse pointer. Always called with interrupts disabled.
.proc show
show:
lda #MOUSE_SPR_MASK
ora VIC_SPR_ENA
sta VIC_SPR_ENA
rts
.endproc
; --------------------------------------------------------------------------
; Draw the mouse pointer. Always called with interrupts disabled.
.proc draw
rts
.endproc
; Fall through
; --------------------------------------------------------------------------
; Prepare to move the mouse pointer. Always called with interrupts disabled.
.proc move
prep:
; Fall through
; --------------------------------------------------------------------------
; Draw the mouse pointer. Always called with interrupts disabled.
draw:
rts
.endproc
; --------------------------------------------------------------------------
; Move the mouse pointer X position to the value in a/x. Always called with
; interrupts disabled.
.proc movex
movex:
; Add the X correction and set the low byte. This frees A.
@ -92,27 +78,22 @@ VIC_SPR_Y = (VIC_SPR0_Y + 2*MOUSE_SPR) ; Sprite Y register
sta VIC_SPR_HI_X
rts
.endproc
; --------------------------------------------------------------------------
; Move the mouse pointer Y position to the value in a/x. Always called with
; interrupts disabled.
.proc movey
movey:
clc
ldx PALFLAG
bne @L1
bne @L2
adc #50 ; FIXME: Should be NTSC, is PAL value
sta VIC_SPR_Y ; Set Y position
rts
@L1: adc #50 ; Add PAL correction
@L2: adc #50 ; Add PAL correction
sta VIC_SPR_Y ; Set Y position
rts
.endproc
; --------------------------------------------------------------------------
; Callback structure
@ -121,7 +102,7 @@ VIC_SPR_Y = (VIC_SPR0_Y + 2*MOUSE_SPR) ; Sprite Y register
_mouse_def_callbacks:
.addr hide
.addr show
.addr prep
.addr draw
.addr move
.addr movex
.addr movey

View File

@ -50,8 +50,8 @@ HEADER:
CHIDE: jmp $0000 ; Hide the cursor
CSHOW: jmp $0000 ; Show the cursor
CPREP: jmp $0000 ; Prepare to move the cursor
CDRAW: jmp $0000 ; Draw the cursor
CMOVE: jmp $0000 ; Prepare to move the cursor
CMOVEX: jmp $0000 ; Move the cursor to X coord
CMOVEY: jmp $0000 ; Move the cursor to Y coord
@ -304,7 +304,7 @@ IOCTL: lda #<MOUSE_ERR_INV_IOCTL ; We don't support ioclts for now
; MUST return carry clear.
;
IRQ: jsr CMOVE
IRQ: jsr CPREP
lda SID_ADConv1 ; Get mouse X movement
ldy OldPotX
jsr MoveCheck ; Calculate movement vector

View File

@ -49,8 +49,8 @@ LIBREF: .addr $0000
CHIDE: jmp $0000 ; Hide the cursor
CSHOW: jmp $0000 ; Show the cursor
CPREP: jmp $0000 ; Prepare to move the cursor
CDRAW: jmp $0000 ; Draw the cursor
CMOVE: jmp $0000 ; Prepare to move the cursor
CMOVEX: jmp $0000 ; Move the cursor to X co-ord.
CMOVEY: jmp $0000 ; Move the cursor to Y co-ord.
@ -345,7 +345,7 @@ IOCTL: lda #<MOUSE_ERR_INV_IOCTL ; We don't support ioctls, for now
; MUST return carry clear.
;
IRQ: jsr CMOVE
IRQ: jsr CPREP
; Record the state of the buttons.
; Try to avoid crosstalk between the keyboard and the lightpen.

View File

@ -49,8 +49,8 @@ HEADER:
CHIDE: jmp $0000 ; Hide the cursor
CSHOW: jmp $0000 ; Show the cursor
CPREP: jmp $0000 ; Prepare to move the cursor
CDRAW: jmp $0000 ; Draw the cursor
CMOVE: jmp $0000 ; Prepare to move the cursor
CMOVEX: jmp $0000 ; Move the cursor to X coord
CMOVEY: jmp $0000 ; Move the cursor to Y coord
@ -304,7 +304,7 @@ IOCTL: lda #<MOUSE_ERR_INV_IOCTL ; We don't support ioclts for now
; MUST return carry clear.
;
IRQ: jsr CMOVE
IRQ: jsr CPREP
lda #$7F
sta CIA1_PRA
lda CIA1_PRB ; Read joystick #0

View File

@ -46,8 +46,8 @@ HEADER:
CHIDE: jmp $0000 ; Hide the cursor
CSHOW: jmp $0000 ; Show the cursor
CPREP: jmp $0000 ; Prepare to move the cursor
CDRAW: jmp $0000 ; Draw the cursor
CMOVE: jmp $0000 ; Prepare to move the cursor
CMOVEX: jmp $0000 ; Move the cursor to X coord
CMOVEY: jmp $0000 ; Move the cursor to Y coord
@ -299,7 +299,7 @@ IOCTL: lda #<MOUSE_ERR_INV_IOCTL ; We don't support ioclts for now
; (so be careful).
;
IRQ: jsr CMOVE
IRQ: jsr CPREP
lda #$7F
sta CIA1_PRA
lda CIA1_PRB ; Read port #1

View File

@ -22,55 +22,41 @@ MOUSE_SPR_NMASK = .lobyte(.not MOUSE_SPR_MASK) ; Negative mask
VIC_SPR_X = (VIC_SPR0_X + 2*MOUSE_SPR) ; Sprite X register
VIC_SPR_Y = (VIC_SPR0_Y + 2*MOUSE_SPR) ; Sprite Y register
.code
; --------------------------------------------------------------------------
; Hide the mouse pointer. Always called with interrupts disabled.
.proc hide
hide:
lda #MOUSE_SPR_NMASK
and VIC_SPR_ENA
sta VIC_SPR_ENA
rts
.endproc
; --------------------------------------------------------------------------
; Show the mouse pointer. Always called with interrupts disabled.
.proc show
show:
lda #MOUSE_SPR_MASK
ora VIC_SPR_ENA
sta VIC_SPR_ENA
rts
.endproc
; --------------------------------------------------------------------------
; Draw the mouse pointer. Always called with interrupts disabled.
.proc draw
rts
.endproc
; Fall through
; --------------------------------------------------------------------------
; Prepare to move the mouse pointer. Always called with interrupts disabled.
.proc move
prep:
; Fall through
; --------------------------------------------------------------------------
; Draw the mouse pointer. Always called with interrupts disabled.
draw:
rts
.endproc
; --------------------------------------------------------------------------
; Move the mouse pointer X position to the value in a/x. Always called with
; interrupts disabled.
.proc movex
movex:
; Add the X correction and set the low byte. This frees A.
@ -92,20 +78,15 @@ VIC_SPR_Y = (VIC_SPR0_Y + 2*MOUSE_SPR) ; Sprite Y register
sta VIC_SPR_HI_X
rts
.endproc
; --------------------------------------------------------------------------
; Move the mouse pointer Y position to the value in a/x. Always called with
; interrupts disabled.
.proc movey
movey:
add #50 ; Y correction (first visible line)
sta VIC_SPR_Y ; Set Y position
rts
.endproc
; --------------------------------------------------------------------------
; Callback structure
@ -114,7 +95,7 @@ VIC_SPR_Y = (VIC_SPR0_Y + 2*MOUSE_SPR) ; Sprite Y register
_mouse_def_callbacks:
.addr hide
.addr show
.addr prep
.addr draw
.addr move
.addr movex
.addr movey

View File

@ -69,8 +69,8 @@ HEADER:
CHIDE: jmp $0000 ; Hide the cursor
CSHOW: jmp $0000 ; Show the cursor
CPREP: jmp $0000 ; Prepare to move the cursor
CDRAW: jmp $0000 ; Draw the cursor
CMOVE: jmp $0000 ; Prepare to move the cursor
CMOVEX: jmp $0000 ; Move the cursor to X coord
CMOVEY: jmp $0000 ; Move the cursor to Y coord
@ -316,7 +316,7 @@ IOCTL: lda #<MOUSE_ERR_INV_IOCTL ; We don't support ioclts for now
; MUST return carry clear.
;
IRQ: jsr CMOVE
IRQ: jsr CPREP
; Record the state of the buttons.
; Avoid crosstalk between the keyboard and the mouse.

View File

@ -49,8 +49,8 @@ LIBREF: .addr $0000
CHIDE: jmp $0000 ; Hide the cursor
CSHOW: jmp $0000 ; Show the cursor
CPREP: jmp $0000 ; Prepare to move the cursor
CDRAW: jmp $0000 ; Draw the cursor
CMOVE: jmp $0000 ; Prepare to move the cursor
CMOVEX: jmp $0000 ; Move the cursor to X co-ord.
CMOVEY: jmp $0000 ; Move the cursor to Y co-ord.
@ -326,7 +326,7 @@ IOCTL: lda #<MOUSE_ERR_INV_IOCTL ; We don't support ioctls, for now
; MUST return carry clear.
;
IRQ: jsr CMOVE
IRQ: jsr CPREP
; Record the state of the buttons.
; Try to avoid crosstalk between the keyboard and the lightpen.

View File

@ -68,8 +68,8 @@ HEADER:
CHIDE: jmp $0000 ; Hide the cursor
CSHOW: jmp $0000 ; Show the cursor
CPREP: jmp $0000 ; Prepare to move the cursor
CDRAW: jmp $0000 ; Draw the cursor
CMOVE: jmp $0000 ; Prepare to move the cursor
CMOVEX: jmp $0000 ; Move the cursor to X coord
CMOVEY: jmp $0000 ; Move the cursor to Y coord
@ -321,7 +321,7 @@ IOCTL: lda #<MOUSE_ERR_INV_IOCTL ; We don't support ioclts for now
; MUST return carry clear.
;
IRQ: jsr CMOVE
IRQ: jsr CPREP
; Avoid crosstalk between the keyboard and a joystick.

View File

@ -46,8 +46,8 @@ HEADER:
CHIDE: jmp $0000 ; Hide the cursor
CSHOW: jmp $0000 ; Show the cursor
CPREP: jmp $0000 ; Prepare to move the cursor
CDRAW: jmp $0000 ; Draw the cursor
CMOVE: jmp $0000 ; Prepare to move the cursor
CMOVEX: jmp $0000 ; Move the cursor to X coord
CMOVEY: jmp $0000 ; Move the cursor to Y coord
@ -299,7 +299,7 @@ IOCTL: lda #<MOUSE_ERR_INV_IOCTL ; We don't support ioclts for now
; (so be careful).
;
IRQ: jsr CMOVE
IRQ: jsr CPREP
lda #$7F
sta CIA1_PRA
lda CIA1_PRB ; Read port #1

View File

@ -27,8 +27,7 @@ VIC_SPR_Y = (VIC_SPR0_Y + 2*MOUSE_SPR) ; Sprite Y register
; --------------------------------------------------------------------------
; Hide the mouse pointer. Always called with interrupts disabled.
.proc hide
hide:
ldy #15
sty IndReg
@ -41,13 +40,10 @@ VIC_SPR_Y = (VIC_SPR0_Y + 2*MOUSE_SPR) ; Sprite Y register
sty IndReg
rts
.endproc
; --------------------------------------------------------------------------
; Show the mouse pointer. Always called with interrupts disabled.
.proc show
show:
ldy #15
sty IndReg
@ -58,34 +54,25 @@ VIC_SPR_Y = (VIC_SPR0_Y + 2*MOUSE_SPR) ; Sprite Y register
ldy ExecReg
sty IndReg
rts
.endproc
; --------------------------------------------------------------------------
; Draw the mouse pointer. Always called with interrupts disabled.
.proc draw
rts
.endproc
; Fall through
; --------------------------------------------------------------------------
; Prepare to move the mouse pointer. Always called with interrupts disabled.
.proc move
prep:
; Fall through
; --------------------------------------------------------------------------
; Draw the mouse pointer. Always called with interrupts disabled.
draw:
rts
.endproc
; --------------------------------------------------------------------------
; Move the mouse pointer x position to the value in .XA. Always called with
; interrupts disabled.
.proc movex
movex:
ldy #15
sty IndReg
@ -112,16 +99,13 @@ VIC_SPR_Y = (VIC_SPR0_Y + 2*MOUSE_SPR) ; Sprite Y register
@L1: lda (vic),y ; Get high x bits of all sprites
ora #MOUSE_SPR_MASK ; Set high bit for sprite
sta (vic),y
bnz @L0 ; branch always
.endproc
bnz @L0 ; Branch always
; --------------------------------------------------------------------------
; Move the mouse pointer y position to the value in .XA. Always called with
; interrupts disabled.
.proc movey
movey:
ldy #15
sty IndReg
@ -133,8 +117,6 @@ VIC_SPR_Y = (VIC_SPR0_Y + 2*MOUSE_SPR) ; Sprite Y register
sty IndReg
rts
.endproc
; --------------------------------------------------------------------------
; Callback structure
@ -143,7 +125,7 @@ VIC_SPR_Y = (VIC_SPR0_Y + 2*MOUSE_SPR) ; Sprite Y register
_mouse_def_callbacks:
.addr hide
.addr show
.addr prep
.addr draw
.addr move
.addr movex
.addr movey

View File

@ -53,8 +53,8 @@ LIBREF: .addr $0000
CHIDE: jmp $0000 ; Hide the cursor
CSHOW: jmp $0000 ; Show the cursor
CPREP: jmp $0000 ; Prepare to move the cursor
CDRAW: jmp $0000 ; Draw the cursor
CMOVE: jmp $0000 ; Prepare to move the cursor
CMOVEX: jmp $0000 ; Move the cursor to X co-ord.
CMOVEY: jmp $0000 ; Move the cursor to Y co-ord.
@ -338,7 +338,7 @@ IOCTL: lda #<MOUSE_ERR_INV_IOCTL ; We don't support ioctls, for now
; MUST return carry clear.
;
IRQ: jsr CMOVE
IRQ: jsr CPREP
ldx #15 ; To system bank
stx IndReg

View File

@ -52,8 +52,8 @@ HEADER:
CHIDE: jmp $0000 ; Hide the cursor
CSHOW: jmp $0000 ; Show the cursor
CPREP: jmp $0000 ; Prepare to move the cursor
CDRAW: jmp $0000 ; Draw the cursor
CMOVE: jmp $0000 ; Prepare to move the cursor
CMOVEX: jmp $0000 ; Move the cursor to x co-ord.
CMOVEY: jmp $0000 ; Move the cursor to y co-ord.
@ -325,7 +325,7 @@ IOCTL: lda #<MOUSE_ERR_INV_IOCTL ; We don't support ioctls, for now
; Reads joystick 2.
;
IRQ: jsr CMOVE
IRQ: jsr CPREP
ldy #15 ; Switch to the system bank
sty IndReg

View File

@ -32,26 +32,32 @@ hide := MouseOff
show := MouseUp
; --------------------------------------------------------------------------
; Prepare to move the mouse pointer. Always called with interrupts disabled.
prep:
; Fall through
; --------------------------------------------------------------------------
; Draw the mouse pointer. Always called with interrupts disabled.
draw:
; Fall through
; --------------------------------------------------------------------------
; Move the mouse pointer X position to the value in .XA. Always called with
; interrupts disabled.
.proc movex
rts
.endproc
movex:
; Fall through
; --------------------------------------------------------------------------
; Move the mouse pointer Y position to the value in .XA. Always called with
; interrupts disabled.
.proc movey
movey:
rts
.endproc
; --------------------------------------------------------------------------
; Callback structure
@ -60,7 +66,7 @@ show := MouseUp
_mouse_def_callbacks:
.addr hide
.addr show
.addr prep
.addr draw
.addr movex
.addr movey