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Added type parameter to mouse_init
git-svn-id: svn://svn.cc65.org/cc65/trunk@417 b7a2c559-68d2-44c3-8de9-860c34a00d81
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@ -1,8 +1,35 @@
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/*
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* mouse.h
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*
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* Ullrich von Bassewitz, 24.04.1999
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*/
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/*****************************************************************************/
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/* */
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/* mouse.h */
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/* */
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/* Mouse API */
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/* */
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/* */
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/* */
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/* (C) 1999-2000 Ullrich von Bassewitz */
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/* Wacholderweg 14 */
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/* D-70597 Stuttgart */
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/* EMail: uz@musoftware.de */
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/* */
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/* */
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/* This software is provided 'as-is', without any expressed or implied */
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/* warranty. In no event will the authors be held liable for any damages */
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/* arising from the use of this software. */
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/* */
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/* Permission is granted to anyone to use this software for any purpose, */
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/* including commercial applications, and to alter it and redistribute it */
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/* freely, subject to the following restrictions: */
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/* */
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/* 1. The origin of this software must not be misrepresented; you must not */
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/* claim that you wrote the original software. If you use this software */
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/* in a product, an acknowledgment in the product documentation would be */
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/* appreciated but is not required. */
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/* 2. Altered source versions must be plainly marked as such, and must not */
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/* be misrepresented as being the original software. */
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/* 3. This notice may not be removed or altered from any source */
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/* distribution. */
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/* */
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/*****************************************************************************/
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@ -11,7 +38,7 @@
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/* Define __MOUSE__ for systems that support a proportional mouse */
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/* Define __MOUSE__ for systems that support a mouse */
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#ifdef __C64__
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# define __MOUSE__
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#endif
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@ -21,13 +48,21 @@
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void __fastcall__ mouse_init (unsigned char port, unsigned char sprite);
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/*****************************************************************************/
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/* Functions */
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/*****************************************************************************/
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void __fastcall__ mouse_init (unsigned char port, unsigned char sprite, unsigned char type);
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/* Setup the mouse interrupt handler. If the sprite value is != zero, the
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* mouse routines will manage the sprite with this number. That means, it
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* is moved if the mouse is moved (provided that the mouse cursor is visible),
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* and switch on and off in the show and hide functions.
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* and switched on and off in the show and hide functions.
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* The port parameter gives the joystick port used for the mouse and is only
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* needed to read the mouse button state.
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* The type parameter is needed on some systems to determine the type of
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* the mouse connected to the given port.
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* After calling this function, the mouse is invisble, the cursor is placed
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* at 0/0 (upper left corner), and the bounding box is reset to cover the
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* whole screen. Call mouse_show once to make the mouse cursor visible.
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@ -22,10 +22,11 @@
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; --------------------------------------------------------------------------
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;
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; void __fastcall__ mouse_init (unsigned char port, unsigned char sprite);
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; void __fastcall__ mouse_init (unsigned char port, unsigned char sprite, unsigned char type);
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;
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_mouse_init:
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jsr popa ; Ignore the type, get sprite param
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tax ; Save sprite number
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jsr popa ; Get the port number
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