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move hints on how to run binaries from the target specific pages to the intro page, where they should be.
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@ -3,7 +3,7 @@
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<article>
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<title>Gamate System specific information for cc65
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<author>
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<url url="mailto:groepaz@gmx.net" name="Groepaz/Hitmen">
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<url url="mailto:groepaz@gmx.net" name="Groepaz">
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<abstract>
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An overview over the Gamate runtime system as it is implemented for the
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@ -117,14 +117,7 @@ following functions (and a few others):
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<sect>Other hints<p>
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<itemize>
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<item>The Gamate is emulated by MESS (<url url="http://www.mess.org/">),
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run like this: <tt>mess gamate -debug -window -skip_gameinfo -cart test.bin</tt>
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</itemize>
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some resources on the Gamate:
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<itemize>
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<item><url url="http://en.wikipedia.org/wiki/Gamate">
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<item>some resources on the Gamate: <url url="http://en.wikipedia.org/wiki/Gamate">
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</itemize>
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<sect>License<p>
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@ -6,6 +6,7 @@
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<url url="mailto:uz@cc65.org" name="Ullrich von Bassewitz">,<newline>
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<url url="mailto:cbmnut@hushmail.com" name="CbmNut">,<newline>
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<url url="mailto:greg.king5@verizon.net" name="Greg King">,<newline>
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<url url="mailto:groepaz@gmx.net" name="Groepaz">,<newline>
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<url url="mailto:stephan.muehlstrasser@web.de" name="Stephan Mühlstrasser">
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<abstract>
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@ -458,12 +459,8 @@ Substitute the name of a Commodore computer for that <tt/<sys>/:
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Start the desired version of the emulator (CBM610 programs run on
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the CBM II [<tt/xcbm2/] emulator).
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In the Windows versions of VICE, choose <bf>File>Autoboot disk/tape
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image...</bf>, choose your executable, and click <bf/OK/.
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In the Unix versions, hold down the mouse's first button. Move the pointer to
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<bf>Smart-attach disk/tape...</bf>, and release the button. Choose your
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executable, and click <bf/Autostart/.
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Choose <bf>File>Autostart disk/tape image...</bf>, choose your executable,
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and click <bf/OK/.
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The file has a 14-byte header which corresponds to a PRG-format BASIC program,
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consisting of a single line, similar to this:
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@ -499,6 +496,29 @@ The output will appear on a separate line, and you will be returned to a BASIC
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prompt.
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<sect1>Gamate<p>
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Before you can run the cartridge image produced by the linker, the binary has to
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be patched using the <bf/gamate-fixcart/ tool that is included in the cc65
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package in the util/gamata directory.
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<tscreen><verb>
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gamate-fixcart <image.bin>
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</verb></tscreen>
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<sect2>MESS<p>
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Available at <url
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url="https://www.mamedev.org">:
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MESS (Multiple Emulator Super System) is a multi system emulator that emulates
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various cc65 targets. It once started as a MAME fork, but was marged into MAME
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again at some point.
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<tscreen><verb>
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mess gamate -debug -window -skip_gameinfo -cart <image.bin>
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</verb></tscreen>
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<sect1>GEOS<p>
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Available at <it/Click Here Software's/ <url
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url="http://cbmfiles.com/geos/index.html" name="GEOS download section">:
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@ -535,17 +555,8 @@ feature on.
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</quote>
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<quote>
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VICE even has different ways that depend on which operating system is running
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the emulator.
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<itemize>
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<item>In Windows, you must click on <bf/Options/ (in an always visible menu).
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Then, you must click on <bf/True drive emulation/.
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<item>In Unix, you must <em/hold down/ the second button on your mouse. Move
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the pointer down to <bf/Drive settings/. Then, move the pointer over to
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<bf/Enable true drive emulation/. (If there is a check-mark in front of
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those words, that feature already is turned on -- then, move the pointer
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off of that menu.) Release the mouse button.
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</itemize>
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In VICE, got to <bf/Settings/ -> <bf/Settings/, then <bf/Peripherial devices/ ->
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<bf/Drive/. Then, you must enable the <bf/True drive emulation/ checkbox.
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</quote>
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Find the <bf/CONVERT/ program on the boot disk [tap the 6-key; then, you
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@ -572,6 +583,29 @@ directory notePad. Look at the eight file-positions on each page until you see
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The output is shown in a GEOS dialog box; click <bf/OK/ when you have finished
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reading it.
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Alternatively you can use the <bf/c1541/ program that comes with VICE to write the
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file to a disk image directly in GEOS format, so it can be used in GEOS directly
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without having to use the <bf/CONVERT/ program.
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<tscreen><verb>
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c1541 -attach geos.d64 -geoswrite hello1
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</verb></tscreen>
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<sect1>Nintendo Entertainment System<p>
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<sect2>Mednafen (NES)<p>
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Available at <url
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url="https://mednafen.github.io/releases/">:
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Mednafen is a multi system emulator that emulates a couple of the supported
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targets of cc65: Apple II/II+, Atari Lynx, Nintendo Entertainment System and
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PC Engine/TurboGrafx 16.
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<tscreen><verb>
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mednafen -force_module nes <image.bin>
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</verb></tscreen>
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<sect1>Ohio Scientific Challenger 1P<p>
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The <tt/osic1p/ runtime library returns to the boot prompt when the main()
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@ -694,6 +728,32 @@ Press <RETURN>.
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After hitting the RETURN key, you should see the boot prompt again.
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<sect1>PC Engine/TurboGrafx 16<p>
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For the cartridge image produced by the linker to work in emulators and on real
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hardware, its content must be rearranged so the first 8k block becomes the last
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8k block in the image.
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For example, for a 32k image this can be done using <bf/dd/ as follows:
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<tscreen><verb>
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dd if=infile.bin bs=8K skip=3 > outfile.pce
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dd if=infile.bin bs=8K count=3 >> outfile.pce
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</verb></tscreen>
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<sect2>Mednafen<p>
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Available at <url
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url="https://mednafen.github.io/releases/">:
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Mednafen is a multi system emulator that emulates a couple of the supported
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targets of cc65: Apple II/II+, Atari Lynx, Nintendo Entertainment System and
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PC Engine/TurboGrafx 16.
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<tscreen><verb>
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mednafen -force_module pce <image.pce>
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</verb></tscreen>
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<sect1>Contributions wanted<p>
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We need your help! Recommended emulators and instructions for other targets
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@ -2,7 +2,7 @@
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<article>
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<title>PC-Engine (TurboGrafx 16) System-specific information for cc65
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<author><url url="mailto:groepaz@gmx.net" name="Groepaz/Hitmen">,<newline>
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<author><url url="mailto:groepaz@gmx.net" name="Groepaz">,<newline>
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<url url="mailto:greg.king5@verizon.net" name="Greg King">
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<abstract>
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@ -206,11 +206,6 @@ following functions (and a few others):
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<sect>Other hints<p>
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<itemize>
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<item><url url="https://mednafen.github.io/" name= "Mednafen"> is a good
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emulator to use for the PC-Engine.
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</itemize>
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Some useful resources on PCE coding:
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<itemize>
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