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https://github.com/cc65/cc65.git
synced 2024-12-26 08:32:00 +00:00
Consider the segment attributes 'define' and 'optional' mutually exclusive.
In normal situations it isn't too useful to define symbols for optional segments as those symbols can't be presumed to be always present. I in fact suspect that most currently present combinations of 'define' and 'optional' aren't useful - apart form the overlay configurations of course.
This commit is contained in:
parent
e3cbc7e8b8
commit
d5092d2d3f
@ -7,13 +7,13 @@ MEMORY {
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}
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SEGMENTS {
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ZEROPAGE: load = ZP, type = zp;
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STARTUP: load = MAIN, type = ro, define = yes;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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ONCE: load = MAIN, type = ro, optional = yes;
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STARTUP: load = MAIN, type = ro, define = yes;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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ONCE: load = MAIN, type = ro, optional = yes;
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CODE: load = MAIN, type = ro;
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RODATA: load = MAIN, type = ro;
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DATA: load = MAIN, type = rw;
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BSS: load = MAIN, type = bss, define = yes;
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BSS: load = MAIN, type = bss, define = yes;
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}
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FEATURES {
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CONDES: type = constructor,
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@ -14,13 +14,13 @@ SEGMENTS {
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LOADADDR: load = LOADADDR, type = ro;
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EXEHDR: load = HEADER, type = ro;
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STARTUP: load = MAIN, type = ro;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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ONCE: load = MAIN, type = ro, optional = yes;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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ONCE: load = MAIN, type = ro, optional = yes;
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CODE: load = MAIN, type = ro;
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RODATA: load = MAIN, type = ro;
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DATA: load = MAIN, type = rw;
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INIT: load = MAIN, type = bss;
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BSS: load = MAIN, type = bss, define = yes;
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BSS: load = MAIN, type = bss, define = yes;
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}
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FEATURES {
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CONDES: type = constructor,
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@ -14,13 +14,13 @@ SEGMENTS {
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LOADADDR: load = LOADADDR, type = ro;
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EXEHDR: load = HEADER, type = ro;
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STARTUP: load = MAIN, type = ro;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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ONCE: load = MAIN, type = ro, optional = yes;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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ONCE: load = MAIN, type = ro, optional = yes;
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CODE: load = MAIN, type = ro;
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RODATA: load = MAIN, type = ro;
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DATA: load = MAIN, type = rw;
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INIT: load = MAIN, type = bss;
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BSS: load = MAIN, type = bss, define = yes;
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BSS: load = MAIN, type = bss, define = yes;
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}
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FEATURES {
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CONDES: type = constructor,
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@ -19,13 +19,13 @@ SEGMENTS {
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LOADADDR: load = LOADADDR, type = ro;
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EXEHDR: load = HEADER, type = ro;
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STARTUP: load = MAIN, type = ro;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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CODE: load = MAIN, type = ro;
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RODATA: load = MAIN, type = ro;
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DATA: load = MAIN, type = rw;
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INIT: load = MAIN, type = rw;
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ONCE: load = MAIN, type = ro, define = yes;
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BSS: load = BSS, type = bss, define = yes;
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ONCE: load = MAIN, type = ro, define = yes;
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BSS: load = BSS, type = bss, define = yes;
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}
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FEATURES {
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CONDES: type = constructor,
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@ -14,18 +14,18 @@ MEMORY {
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}
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SEGMENTS {
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ZEROPAGE: load = ZP, type = zp;
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EXTZP: load = ZP, type = rw, define = yes;
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EXTZP: load = ZP, type = rw, define = yes;
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EXEHDR: load = HEADER, type = rw;
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STARTUP: load = STARTUP, type = rw;
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PAGE2: load = PAGE2, type = rw;
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PAGE3: load = PAGE3, type = rw;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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ONCE: load = MAIN, type = ro, optional = yes;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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ONCE: load = MAIN, type = ro, optional = yes;
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CODE: load = MAIN, type = ro;
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RODATA: load = MAIN, type = ro;
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DATA: load = MAIN, type = rw;
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INIT: load = MAIN, type = bss, optional = yes;
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BSS: load = MAIN, type = bss, define = yes;
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INIT: load = MAIN, type = bss, optional = yes;
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BSS: load = MAIN, type = bss, define = yes;
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}
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FEATURES {
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CONDES: type = constructor,
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@ -11,18 +11,18 @@ MEMORY {
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}
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SEGMENTS {
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ZEROPAGE: load = ZP, type = zp;
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EXTZP: load = ZP, type = rw, define = yes;
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EXTZP: load = ZP, type = rw, define = yes;
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EXEHDR: load = HEADER, type = rw;
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STARTUP: load = STARTUP, type = rw;
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PAGE2: load = PAGE2, type = rw;
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PAGE3: load = PAGE3, type = rw;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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ONCE: load = MAIN, type = ro, optional = yes;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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ONCE: load = MAIN, type = ro, optional = yes;
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CODE: load = MAIN, type = ro;
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RODATA: load = MAIN, type = ro;
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DATA: load = MAIN, type = rw;
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INIT: load = MAIN, type = bss, optional = yes;
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BSS: load = MAIN, type = bss, define = yes;
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INIT: load = MAIN, type = bss, optional = yes;
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BSS: load = MAIN, type = bss, define = yes;
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}
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FEATURES {
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CONDES: type = constructor,
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@ -32,7 +32,7 @@ MEMORY {
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}
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SEGMENTS {
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ZEROPAGE: type = zp, load = ZP;
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EXTZP: type = zp, load = ZP, optional = yes;
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EXTZP: type = zp, load = ZP, optional = yes;
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EXTBSS: type = bss, load = EXT, define = yes, optional = yes;
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FILEINFO: type = ro, load = CVT, offset = $002;
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RECORDS: type = ro, load = CVT, offset = $100, optional = yes;
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@ -45,7 +45,7 @@ SEGMENTS {
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RODATA: type = ro, run = VLIR0, load = CVT;
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DATA: type = rw, run = VLIR0, load = CVT;
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INIT: type = bss, load = VLIR0, optional = yes;
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BSS: type = bss, load = VLIR0, define = yes;
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BSS: type = bss, load = VLIR0, define = yes;
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VLIRIDX1: type = ro, load = CVT, align = $200, optional = yes;
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OVERLAY1: type = ro, run = VLIR1, load = CVT, align_load = $200, optional = yes;
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VLIRIDX2: type = ro, load = CVT, align = $200, optional = yes;
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@ -31,7 +31,7 @@ MEMORY {
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}
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SEGMENTS {
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ZEROPAGE: type = zp, load = ZP;
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EXTZP: type = zp, load = ZP, optional = yes;
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EXTZP: type = zp, load = ZP, optional = yes;
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DIRENTRY: type = ro, load = CVT, align = $FE;
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FILEINFO: type = ro, load = CVT, align = $FE;
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RECORDS: type = ro, load = CVT, align = $FE, optional = yes;
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@ -42,7 +42,7 @@ SEGMENTS {
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RODATA: type = ro, run = VLIR0, load = CVT;
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DATA: type = rw, run = VLIR0, load = CVT;
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INIT: type = bss, load = VLIR0, optional = yes;
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BSS: type = bss, load = VLIR0, define = yes;
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BSS: type = bss, load = VLIR0, define = yes;
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OVERLAY1: type = ro, run = VLIR1, load = CVT, align_load = $FE, optional = yes;
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OVERLAY2: type = ro, run = VLIR2, load = CVT, align_load = $FE, optional = yes;
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OVERLAY3: type = ro, run = VLIR3, load = CVT, align_load = $FE, optional = yes;
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@ -9,14 +9,14 @@ MEMORY {
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MAIN: start = %S, size = $7600 - __STACKSIZE__;
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}
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SEGMENTS {
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ZEROPAGE: load = ZP, type = zp, define = yes; # Pseudo-registers
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STARTUP: load = MAIN, type = ro; # First initialization code
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LOWCODE: load = MAIN, type = ro, optional = yes; # Legacy from other platforms
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ONCE: load = MAIN, type = ro, optional = yes; # Library initialization code
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CODE: load = MAIN, type = ro; # Program
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RODATA: load = MAIN, type = ro; # Literals, constants
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DATA: load = MAIN, type = rw; # Initialized variables
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BSS: load = MAIN, type = bss, define = yes; # Uninitialized variables
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ZEROPAGE: load = ZP, type = zp, define = yes; # Pseudo-registers
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STARTUP: load = MAIN, type = ro; # First initialization code
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LOWCODE: load = MAIN, type = ro, optional = yes; # Legacy from other platforms
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ONCE: load = MAIN, type = ro, optional = yes; # Library initialization code
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CODE: load = MAIN, type = ro; # Program
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RODATA: load = MAIN, type = ro; # Literals, constants
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DATA: load = MAIN, type = rw; # Initialized variables
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BSS: load = MAIN, type = bss, define = yes; # Uninitialized variables
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}
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FEATURES {
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CONDES: type = constructor,
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14
cfg/nes.cfg
14
cfg/nes.cfg
@ -35,15 +35,15 @@ MEMORY {
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SEGMENTS {
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ZEROPAGE: load = ZP, type = zp;
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HEADER: load = HEADER, type = ro;
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STARTUP: load = ROM0, type = ro, define = yes;
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LOWCODE: load = ROM0, type = ro, optional = yes;
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ONCE: load = ROM0, type = ro, optional = yes;
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CODE: load = ROM0, type = ro, define = yes;
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RODATA: load = ROM0, type = ro, define = yes;
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DATA: load = ROM0, run = RAM, type = rw, define = yes;
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STARTUP: load = ROM0, type = ro, define = yes;
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LOWCODE: load = ROM0, type = ro, optional = yes;
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ONCE: load = ROM0, type = ro, optional = yes;
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CODE: load = ROM0, type = ro, define = yes;
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RODATA: load = ROM0, type = ro, define = yes;
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DATA: load = ROM0, run = RAM, type = rw, define = yes;
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VECTORS: load = ROMV, type = rw;
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CHARS: load = ROM2, type = rw;
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BSS: load = RAM, type = bss, define = yes;
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BSS: load = RAM, type = bss, define = yes;
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}
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FEATURES {
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CONDES: type = constructor,
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@ -7,12 +7,12 @@ MEMORY {
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}
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SEGMENTS {
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ZEROPAGE: load = ZP, type = zp;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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ONCE: load = MAIN, type = ro, optional = yes;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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ONCE: load = MAIN, type = ro, optional = yes;
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CODE: load = MAIN, type = rw;
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RODATA: load = MAIN, type = rw;
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DATA: load = MAIN, type = rw;
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BSS: load = MAIN, type = bss, define = yes;
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BSS: load = MAIN, type = bss, define = yes;
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}
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FEATURES {
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CONDES: type = constructor,
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@ -16,9 +16,9 @@ MEMORY {
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}
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SEGMENTS {
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ZEROPAGE: load = ZP, type = zp;
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BOOT: load = HEAD, type = ro, optional = yes;
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BOOT: load = HEAD, type = ro, optional = yes;
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CODE: load = MAIN, type = rw;
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RODATA: load = MAIN, type = rw;
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DATA: load = MAIN, type = rw;
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BSS: load = MAIN, type = bss, define = yes;
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BSS: load = MAIN, type = bss, define = yes;
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}
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@ -14,13 +14,13 @@ SEGMENTS {
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LOADADDR: load = LOADADDR, type = ro;
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EXEHDR: load = HEADER, type = ro;
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STARTUP: load = RAM, type = ro;
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LOWCODE: load = RAM, type = ro, optional = yes;
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ONCE: load = RAM, type = ro, optional = yes;
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LOWCODE: load = RAM, type = ro, optional = yes;
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ONCE: load = RAM, type = ro, optional = yes;
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CODE: load = RAM, type = ro;
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RODATA: load = RAM, type = ro;
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DATA: load = RAM, type = rw;
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INIT: load = RAM, type = bss;
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BSS: load = RAM, type = bss, define = yes;
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BSS: load = RAM, type = bss, define = yes;
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}
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FEATURES {
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CONDES: type = constructor,
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@ -14,13 +14,13 @@ SEGMENTS {
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LOADADDR: load = LOADADDR, type = ro;
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EXEHDR: load = HEADER, type = ro;
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STARTUP: load = MAIN, type = ro;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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ONCE: load = MAIN, type = ro, optional = yes;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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ONCE: load = MAIN, type = ro, optional = yes;
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CODE: load = MAIN, type = ro;
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RODATA: load = MAIN, type = ro;
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DATA: load = MAIN, type = rw;
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INIT: load = MAIN, type = bss;
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BSS: load = MAIN, type = bss, define = yes;
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BSS: load = MAIN, type = bss, define = yes;
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}
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FEATURES {
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CONDES: type = constructor,
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@ -11,12 +11,12 @@ SEGMENTS {
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ZEROPAGE: load = ZP, type = zp;
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EXEHDR: load = HEADER, type = ro;
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STARTUP: load = MAIN, type = ro;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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ONCE: load = MAIN, type = ro, optional = yes;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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ONCE: load = MAIN, type = ro, optional = yes;
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CODE: load = MAIN, type = ro;
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RODATA: load = MAIN, type = ro;
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DATA: load = MAIN, type = rw;
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BSS: load = MAIN, type = bss, define = yes;
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BSS: load = MAIN, type = bss, define = yes;
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}
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FEATURES {
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CONDES: type = constructor,
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@ -11,12 +11,12 @@ SEGMENTS {
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ZEROPAGE: load = ZP, type = zp;
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EXEHDR: load = HEADER, type = ro;
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STARTUP: load = MAIN, type = ro;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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ONCE: load = MAIN, type = ro, optional = yes;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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ONCE: load = MAIN, type = ro, optional = yes;
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CODE: load = MAIN, type = ro;
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RODATA: load = MAIN, type = ro;
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DATA: load = MAIN, type = rw;
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BSS: load = MAIN, type = bss, define = yes;
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BSS: load = MAIN, type = bss, define = yes;
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}
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FEATURES {
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CONDES: type = constructor,
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@ -20,8 +20,8 @@ MEMORY {
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ROM: file = %O, start = $c000, size = $4000, fill = yes, fillval = $FF;
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}
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SEGMENTS {
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LOWCODE: load = ROM, type = ro, optional = yes;
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ONCE: load = ROM, type = ro, optional = yes;
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LOWCODE: load = ROM, type = ro, optional = yes;
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ONCE: load = ROM, type = ro, optional = yes;
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CODE: load = ROM, type = ro;
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BANK1: load = BANKROM1, type = ro;
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BANK2: load = BANKROM2, type = ro;
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@ -30,8 +30,8 @@ SEGMENTS {
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BANK5: load = BANKROM5, type = ro;
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BANK6: load = BANKROM6, type = ro;
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BANK7: load = BANKROM7, type = ro;
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ZEROPAGE: load = RAM, type = bss, define = yes;
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DATA: load = RAM, type = bss, define = yes, offset = $0200;
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BSS: load = RAM, type = bss, define = yes;
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VECTOR: load = ROM, type = ro, offset = $3FFA;
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ZEROPAGE: load = RAM, type = bss, define = yes;
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DATA: load = RAM, type = bss, define = yes, offset = $0200;
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BSS: load = RAM, type = bss, define = yes;
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VECTOR: load = ROM, type = ro, offset = $3FFA;
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}
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@ -14,15 +14,15 @@ MEMORY {
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ROM: file = %O, start = $C000, size = $4000, fill = yes, fillval = $ff, define=yes;
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}
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SEGMENTS {
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ZEROPAGE: load = ZP, type = zp, define = yes;
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LOWCODE: load = ROM, type = ro, optional = yes;
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ONCE: load = ROM, type = ro, optional = yes;
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CODE: load = ROM, type = ro, define = yes;
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RODATA: load = ROM, type = ro, define = yes;
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DATA: load = ROM, run = RAM, type = rw, define = yes;
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FFF0: load = ROM, type = ro, offset = $3FF0;
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VECTOR: load = ROM, type = ro, offset = $3FFA;
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BSS: load = RAM, type = bss, define = yes;
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ZEROPAGE: load = ZP, type = zp, define = yes;
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LOWCODE: load = ROM, type = ro, optional = yes;
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ONCE: load = ROM, type = ro, optional = yes;
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CODE: load = ROM, type = ro, define = yes;
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RODATA: load = ROM, type = ro, define = yes;
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DATA: load = ROM, run = RAM, type = rw, define = yes;
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FFF0: load = ROM, type = ro, offset = $3FF0;
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VECTOR: load = ROM, type = ro, offset = $3FFA;
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BSS: load = RAM, type = bss, define = yes;
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}
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FEATURES {
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CONDES: type = constructor,
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@ -16,15 +16,15 @@ MEMORY {
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ROM: file = %O, start = $C000, size = $4000, fill = yes, fillval = $FF;
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}
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SEGMENTS {
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LOWCODE: load = ROM, type = ro, optional = yes;
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ONCE: load = ROM, type = ro, optional = yes;
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LOWCODE: load = ROM, type = ro, optional = yes;
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ONCE: load = ROM, type = ro, optional = yes;
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CODE: load = ROM, type = ro;
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RODATA: load = ROM, type = ro;
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BANK1: load = BANKROM1, type = ro;
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BANK2: load = BANKROM2, type = ro;
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BANK3: load = BANKROM3, type = ro;
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||||
ZEROPAGE: load = RAM, type = bss, define = yes;
|
||||
DATA: load = RAM, type = bss, define = yes, offset = $0200;
|
||||
BSS: load = RAM, type = bss, define = yes;
|
||||
VECTOR: load = ROM, type = ro, offset = $3FFA;
|
||||
ZEROPAGE: load = RAM, type = bss, define = yes;
|
||||
DATA: load = RAM, type = bss, define = yes, offset = $0200;
|
||||
BSS: load = RAM, type = bss, define = yes;
|
||||
VECTOR: load = ROM, type = ro, offset = $3FFA;
|
||||
}
|
||||
|
@ -13,15 +13,15 @@ MEMORY {
|
||||
ROM: file = %O, start = $8000, size = $8000, fill = yes, fillval = $FF, define = yes;
|
||||
}
|
||||
SEGMENTS {
|
||||
ZEROPAGE: load = ZP, type = zp, define = yes;
|
||||
LOWCODE: load = ROM, type = ro, optional = yes;
|
||||
ONCE: load = ROM, type = ro, optional = yes;
|
||||
CODE: load = ROM, type = ro, define = yes;
|
||||
RODATA: load = ROM, type = ro, define = yes;
|
||||
DATA: load = ROM, run = RAM, type = rw, define = yes;
|
||||
FFF0: load = ROM, type = ro, offset = $7FF0;
|
||||
VECTOR: load = ROM, type = ro, offset = $7FFA;
|
||||
BSS: load = RAM, type = bss, define = yes;
|
||||
ZEROPAGE: load = ZP, type = zp, define = yes;
|
||||
LOWCODE: load = ROM, type = ro, optional = yes;
|
||||
ONCE: load = ROM, type = ro, optional = yes;
|
||||
CODE: load = ROM, type = ro, define = yes;
|
||||
RODATA: load = ROM, type = ro, define = yes;
|
||||
DATA: load = ROM, run = RAM, type = rw, define = yes;
|
||||
FFF0: load = ROM, type = ro, offset = $7FF0;
|
||||
VECTOR: load = ROM, type = ro, offset = $7FFA;
|
||||
BSS: load = RAM, type = bss, define = yes;
|
||||
}
|
||||
FEATURES {
|
||||
CONDES: type = constructor,
|
||||
|
@ -16,13 +16,13 @@ SEGMENTS {
|
||||
LOADADDR: load = LOADADDR, type = ro;
|
||||
EXEHDR: load = HEADER, type = ro;
|
||||
STARTUP: load = MAIN, type = ro;
|
||||
LOWCODE: load = MAIN, type = ro, optional = yes;
|
||||
ONCE: load = MAIN, type = ro, optional = yes;
|
||||
LOWCODE: load = MAIN, type = ro, optional = yes;
|
||||
ONCE: load = MAIN, type = ro, optional = yes;
|
||||
CODE: load = MAIN, type = ro;
|
||||
RODATA: load = MAIN, type = ro;
|
||||
DATA: load = MAIN, type = rw;
|
||||
INIT: load = MAIN, type = bss;
|
||||
BSS: load = MAIN, type = bss, define = yes;
|
||||
BSS: load = MAIN, type = bss, define = yes;
|
||||
}
|
||||
FEATURES {
|
||||
CONDES: type = constructor,
|
||||
|
@ -14,13 +14,13 @@ SEGMENTS {
|
||||
LOADADDR: load = LOADADDR, type = ro;
|
||||
EXEHDR: load = HEADER, type = ro;
|
||||
STARTUP: load = MAIN, type = ro;
|
||||
LOWCODE: load = MAIN, type = ro, optional = yes;
|
||||
ONCE: load = MAIN, type = ro, optional = yes;
|
||||
LOWCODE: load = MAIN, type = ro, optional = yes;
|
||||
ONCE: load = MAIN, type = ro, optional = yes;
|
||||
CODE: load = MAIN, type = ro;
|
||||
RODATA: load = MAIN, type = ro;
|
||||
DATA: load = MAIN, type = rw;
|
||||
INIT: load = MAIN, type = bss;
|
||||
BSS: load = MAIN, type = bss, define = yes;
|
||||
BSS: load = MAIN, type = bss, define = yes;
|
||||
}
|
||||
FEATURES {
|
||||
CONDES: type = constructor,
|
||||
|
Loading…
Reference in New Issue
Block a user