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Fixed typos and VICE version
git-svn-id: svn://svn.cc65.org/cc65/trunk@3231 b7a2c559-68d2-44c3-8de9-860c34a00d81
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@ -219,7 +219,7 @@ is set correctly).
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The cl65 utility knows, how to translate C files into object files (it will
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call the compiler and then the assembler). It does also know how to create
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object files from assembler files (it will call the assember for that). It
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object files from assembler files (it will call the assembler for that). It
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knows how to build an executable (it will pass all object files to the
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linker). And, finally, it has the C64 as a default target and will supply the
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correct startup file and runtime library names to the linker, so you don't
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@ -315,7 +315,7 @@ and enter HELLO.
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The emulation also supports this method. Look at Atari>Settings and check
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Enable H: Patch for Hard Disk Devices, then Atari>Hard disks and set the path
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of H1: to your executables directory, then use H0:HELLO.XEX in the above
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proceedure (after pressing L) to access your hardrive directly.
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procedure (after pressing L) to access your hardrive directly.
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<bf>Note:</bf> There is no delay after the program exits, as you are returned
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to the DOS menu. Your C program should wait for a keypress if you want to see
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@ -323,7 +323,7 @@ any output.
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<sect1>Commodore<p>
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<bf>Vice 1.9</bf> (available at
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<bf>Vice 1.15</bf> (available at
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<url url="ftp://ftp.funet.fi/pub/cbm/crossplatform/emulators/VICE/">):
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Emulates Commodore 64/128/Vic 20/PET/CBM II computers. Missing is the Plus/4
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and Commodore 16. Supports printer, serial port, stereo sound, disk drives and
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