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More P500 support

git-svn-id: svn://svn.cc65.org/cc65/trunk@920 b7a2c559-68d2-44c3-8de9-860c34a00d81
This commit is contained in:
cuz 2001-09-14 14:37:08 +00:00
parent c4a49faf48
commit e1a9115fd4
8 changed files with 220 additions and 86 deletions

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@ -17,6 +17,8 @@ OBJS = _scrsize.o \
cgetc.o \
clrscr.o \
color.o \
conio.o \
cputc.o \
crt0.o \
kbhit.o \
kirq.o \

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@ -18,19 +18,26 @@
sta CURS_Y
jsr plot ; Set cursor to top left corner
ldx #4
ldy #$00
lda #$20 ; Screencode for blank
L1: sta (CharPtr),y
iny
bne L1
inc CharPtr+1
dex
bne L1
jmp plot ; Set screen pointer again
ldx #$00
ldy #$00
jsr clearpage
jsr clearpage
jsr clearpage
ldx #<(40*25)
jsr clearpage ; Clear remainder of last page
jmp plot ; Set screen pointer again
.endproc
.proc clearpage
@L1: sta (SCREEN_PTR),y
iny
dex
bne @L1
inc SCREEN_PTR+1
rts
.endproc

10
libsrc/cbm510/conio.s Normal file
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@ -0,0 +1,10 @@
;
; Ullrich von Bassewitz, 14.09.2001
;
; Low level stuff for screen output/console input
;
.exportzp CURS_X, CURS_Y
.include "zeropage.inc"

109
libsrc/cbm510/cputc.s Normal file
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@ -0,0 +1,109 @@
;
; Ullrich von Bassewitz, 14.09.2001
;
; void cputcxy (unsigned char x, unsigned char y, char c);
; void cputc (char c);
;
.export _cputcxy, _cputc, cputdirect, putchar
.export newline, plot
.import popa, _gotoxy
.import xsize, revers
.include "zeropage.inc"
.include "../cbm/cbm.inc"
; ------------------------------------------------------------------------
;
_cputcxy:
pha ; Save C
jsr popa ; Get Y
jsr _gotoxy ; Set cursor, drop x
pla ; Restore C
; Plot a character - also used as internal function
_cputc: cmp #$0A ; CR?
bne L1
lda #0
sta CURS_X
beq plot ; Recalculate pointers
L1: cmp #$0D ; LF?
beq newline ; Recalculate pointers
; Printable char of some sort
cmp #' '
bcc cputdirect ; Other control char
tay
bmi L10
cmp #$60
bcc L2
and #$DF
bne cputdirect ; Branch always
L2: and #$3F
cputdirect:
jsr putchar ; Write the character to the screen
; Advance cursor position
advance:
iny
cpy xsize
bne L3
jsr newline ; new line
ldy #0 ; + cr
L3: sty CURS_X
rts
newline:
clc
lda xsize
adc SCREEN_PTR
sta SCREEN_PTR
bcc L4
inc SCREEN_PTR+1
clc
L4: lda xsize
adc CRAM_PTR
sta CRAM_PTR
bcc L5
inc CRAM_PTR+1
L5: inc CURS_Y
rts
; Handle character if high bit set
L10: and #$7F
cmp #$7E ; PI?
bne L11
lda #$5E ; Load screen code for PI
bne cputdirect
L11: ora #$40
bne cputdirect
; Set cursor position, calculate RAM pointers
plot: ldy CURS_X
ldx CURS_Y
clc
jmp PLOT ; Set the new cursor
; Write one character to the screen without doing anything else, return X
; position in Y
putchar:
ora revers ; Set revers bit
ldy CURS_X
sta (SCREEN_PTR),y ; Set char
ldx IndReg
lda #$0F
sta IndReg
lda CHARCOLOR
sta (CRAM_PTR),y ; Set color
stx IndReg
rts

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@ -176,34 +176,6 @@ L3: lda (ptr1),y
iny
bne L3
; Reprogram the VIC so that the text screen is at $F800 in the execution bank
; Place the VIC video RAM into bank 0
; CA (STATVID) = 0
ldy #tpiCtrlReg
lda (tpi1),y
and #$CF
ora #$20
sta (tpi1),y
; Set bit 14/15 of the VIC address range to the high bits of VIDEO_RAM
; PC6/PC7 (VICBANKSEL 0/1) = 11
ldy #tpiPortC
lda (tpi2),y
and #$3F
ora #((>VIDEO_RAM) & $C0)
sta (tpi2),y
; Set bits 10-13 of the VIC address range to address F800
ldy #VIC_VIDEO_ADR
lda (vic),y
and #$0F
ora #(((>VIDEO_RAM) & $3F) << 2)
sta (vic),y
; Set the indirect segment to bank we're executing in
lda ExecReg
@ -263,10 +235,52 @@ Z4:
; This code is in page 2, so we may now start calling subroutines safely,
; since the code we execute is no longer in the stack page.
; Clear the video memory
; Clear the video memory. We will do this before switching the video to bank 0
; to avoid garbage when doing so.
jsr _clrscr
; Reprogram the VIC so that the text screen is at $F800 in the execution bank
; This is done in three steps:
lda #$0F ; We need access to the system bank
sta IndReg
; Place the VIC video RAM into bank 0
; CA (STATVID) = 0
ldy #tpiCtrlReg
lda (tpi1),y
sta vidsave+0
and #$CF
ora #$20
sta (tpi1),y
; Set bit 14/15 of the VIC address range to the high bits of VIDEO_RAM
; PC6/PC7 (VICBANKSEL 0/1) = 11
ldy #tpiPortC
lda (tpi2),y
sta vidsave+1
and #$3F
ora #((>VIDEO_RAM) & $C0)
sta (tpi2),y
; Set bits 10-13 of the VIC address range to address F800
ldy #VIC_VIDEO_ADR
lda (vic),y
sta vidsave+2
and #$0F
ora #(((>VIDEO_RAM) & $3F) << 2)
sta (vic),y
; Switch back to the execution bank
lda ExecReg
sta IndReg
; Call module constructors
jsr initlib
@ -359,6 +373,25 @@ Start:
_exit: jsr donelib ; Run module destructors
; We need access to the system bank now
lda #$0F
sta IndReg
; Switch back the video to the system bank
ldy #tpiCtrlReg
lda vidsave+0
sta (tpi1),y
ldy #tpiPortC
lda vidsave+1
sta (tpi2),y
ldy #VIC_VIDEO_ADR
lda vidsave+2
sta (vic),y
; Clear the start of the zero page, since it will be interpreted as a
; (garbage) BASIC program otherwise. This is also the default entry for
; the break vector.
@ -373,8 +406,6 @@ Clear: sta $02,x
; Setup the welcome code at the stack bottom in the system bank. Use
; the F4/F5 vector to access the system bank
lda #$0F
sta IndReg
ldy #$00
sty $F4
iny
@ -445,6 +476,6 @@ k_settim:
.data
spsave: .res 1
vidsave:.res 3

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@ -154,5 +154,5 @@ VIC_BG_COLOR3 = $24
; Out video memory address
VIDEO_RAM = $F800
COLOR_RAM = $D400

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@ -9,58 +9,33 @@
.include "zeropage.inc"
.include "io.inc"
.macpack generic
; ------------------------------------------------------------------------
;
.proc k_plot
bcc set
ldx CURS_Y
ldy CURS_X
rts
bcs get
set: stx CURS_Y
stx CURS_Y
sty CURS_X
lda LineLSBTab,x
sta CharPtr
lda LineMSBTab,x
sta CharPtr+1
lda LineLSBTab,x
sta SCREEN_PTR
sta CRAM_PTR
lda LineMSBTab,x
sta SCREEN_PTR+1
sub #>VIDEO_RAM
add #>COLOR_RAM
sta CRAM_PTR+1
.if 0
lda IndReg
pha
lda #$0F
sta IndReg
get: ldx CURS_Y
ldy CURS_X
ldy #$00
clc
sei
sta (crtc),y
lda CharPtr
adc CURS_X
iny
sta (crtc),y
dey
lda #$0E
sta (crtc),y
iny
lda (crtc),y
and #$F8
sta sedt1
lda CharPtr+1
adc #$00
and #$07
ora sedt1
sta (crtc),y
cli
pla
sta IndReg
.endif
rts
.endproc
; -------------------------------------------------------------------------

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@ -67,7 +67,7 @@ PgmKeyBuf = $C0
PgmKeyPtr = $C2
sedsal = $C4
sedeal = $C6
CharPtr = $C8
SCREEN_PTR = $C8
CURS_Y = $CA
CURS_X = $CB
GrafMode = $CC
@ -95,7 +95,7 @@ NorKey = $E1
BitTable = $E2
BlinkOn = $E6
BlinkCounter = $E7
ColorRamPtr = $E8
CRAM_PTR = $E8
TempColor = $EA
BlinkSwitch = $EB
CHARCOLOR = $EC