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mirror of https://github.com/cc65/cc65.git synced 2024-12-27 15:29:46 +00:00

Fix joystick driver. Add interruptor support.

Note that the joystick driver doesn't support combined movements (like
left/up or right/down). This should be fixed.
This commit is contained in:
Christian Groessler 2017-02-15 15:45:49 +01:00
parent 6df0ba5244
commit e6530d68dd
6 changed files with 132 additions and 73 deletions

View File

@ -36,3 +36,7 @@ ZP_JOY1_DIR = $13
ZP_JOY0_BUTTONS = $16
ZP_JOY1_BUTTONS = $17
;** BIOS
BIOS_IRQ1_ADDR = $FF3F
BIOS_IRQ2_ADDR = $FF52
BIOS_NMI_RESET_ADDR = $F808

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@ -1,9 +1,38 @@
/* CreatiVision Header */
/*****************************************************************************/
/* */
/* creativision.h */
/* */
/* Creativision system specific definitions */
/* */
/* */
/* */
/* (C) 2013 cvemu */
/* (C) 2017 Christian Groessler <chris@groessler.org> */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
#ifndef _CVISION_H
#define _CVISION_H
/* Character codes */
#define CH_VLINE 33
#define CH_HLINE 34
#define CH_ULCORNER 35
@ -11,12 +40,13 @@
#define CH_LLCORNER 37
#define CH_LRCORNER 38
/* no support for dynamically loadable drivers */
#define DYN_DRV 0
/* Colours - from TMS9918 */
#define C_TRANSPARENT 0
#define C_BLACK 1
#define C_MED_GREEN 2
#define C_MED_GREEN 2
#define C_LIGHT_GREEN 3
#define C_DARK_BLUE 4
#define C_LIGHT_BLUE 5
@ -31,29 +61,10 @@
#define C_GREY 14
#define C_WHITE 15
/* Joystick states */
#define JOY_UP 5
#define JOY_DOWN 1
#define JOY_LEFT 7
#define JOY_RIGHT 3
#define JOY_LEFT_UP 6
#define JOY_LEFT_DOWN 8
#define JOY_RIGHT_UP 4
#define JOY_RIGHT_DOWN 2
#define JOY_LBUTTON 1
#define JOY_RBUTTON 2
/* Joystick values */
#define JOY_LEFT_DIR 1
#define JOY_RIGHT_DIR 2
#define JOY_LEFT_BUTTONS 3
#define JOY_RIGHT_BUTTONS 4
/* Protos */
void __fastcall__ psg_outb( unsigned char b );
void __fastcall__ psg_delay( unsigned char b );
void psg_silence( void );
void __fastcall__ bios_playsound( void *a, unsigned char b);
unsigned char __fastcall__ joystate( unsigned char which );
void __fastcall__ psg_outb(unsigned char b);
void __fastcall__ psg_delay(unsigned char b);
void psg_silence(void);
void __fastcall__ bios_playsound(void *a, unsigned char b);
#endif
#endif /* #ifndef _CVISION_H */

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@ -4,11 +4,13 @@
.export _exit
.export __STARTUP__ : absolute = 1 ; Mark as startup
.export irq2
.import zerobss, copydata
.import initlib, donelib, callmain
.import __VECTORS_LOAD__, __VECTORS_RUN__, __VECTORS_SIZE__
.import __ZP_LAST__, __STACKSIZE__, __RAM_START__
.include "creativision.inc"
.include "zeropage.inc"
; ------------------------------------------------------------------------
@ -61,8 +63,8 @@ loop: jmp loop
.segment "VECTORS"
irq1: jmp $FF3F
irq2: jmp $FF52
irq1: jmp BIOS_IRQ1_ADDR
irq2: jmp BIOS_IRQ2_ADDR
; ------------------------------------------------------------------------
; Define CART setup values for BIOS.
@ -92,7 +94,7 @@ irq2: jmp $FF52
; BIOS Vector after NMI or RESET
; Keeping with retail cartridges, we jump back to BIOS ROM and have it
; setup zeropage etc, and show the Creativision logo and copyright.
.addr $F808
.addr BIOS_NMI_RESET_ADDR
; BIOS Short Interrupt Handler
; Vectored from BIOS ROM:FE2C. This should contain a pointer to the user's

40
libsrc/creativision/irq.s Normal file
View File

@ -0,0 +1,40 @@
;
; IRQ handling (CreatiVision version)
;
.export initirq, doneirq
.import callirq, irq2
.include "creativision.inc"
; ------------------------------------------------------------------------
.segment "ONCE"
initirq:
lda #<IRQStub
ldx #>IRQStub
jmp setvec
; ------------------------------------------------------------------------
.code
doneirq:
lda #<BIOS_IRQ2_ADDR
ldx #>BIOS_IRQ2_ADDR
setvec: sei
sta irq2+1
stx irq2+2
cli
rts
; ------------------------------------------------------------------------
.segment "CODE"
IRQStub:
cld ; Just to be sure
jsr callirq ; Call the functions
jmp BIOS_IRQ2_ADDR ; Jump to the BIOS IRQ vector

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@ -49,7 +49,7 @@
; ------------------------------------------------------------------------
; Constants
JOY_COUNT = 2 ; Number of joysticks we support
JOY_COUNT = 2 ; Number of joysticks we support
; ------------------------------------------------------------------------
; Code
@ -66,7 +66,7 @@ JOY_COUNT = 2 ; Number of joysticks we support
INSTALL:
lda #JOY_ERR_OK
ldx #0
; rts ; Fall through
; rts ; Fall through
; ------------------------------------------------------------------------
; UNINSTALL routine. Is called before the driver is removed from memory.
@ -91,14 +91,14 @@ COUNT:
;
READJOY:
and #1 ; fix joystick number
bne READJOY_1 ; read right joystick
and #1 ; fix joystick number
bne READJOY_1 ; read right joystick
; Read left joystick
ldx ZP_JOY0_DIR
lda ZP_JOY0_BUTTONS
jmp convert ; convert joystick state to sane cc65 values
jmp convert ; convert joystick state to sane cc65 values
; Read right joystick
@ -108,8 +108,8 @@ READJOY_1:
lda ZP_JOY1_BUTTONS
lsr a
lsr a
;jmp convert ; convert joystick state to sane cc65 values
; fall thru...
;jmp convert ; convert joystick state to sane cc65 values
; fall thru...
; ------------------------------------------------------------------------
; convert: make runtime lib compatible values
@ -119,7 +119,7 @@ READJOY_1:
convert:
ldy #0
sty retval ; initialize return value
sty retval ; initialize return value
; ------
; buttons:
@ -127,7 +127,7 @@ convert:
; values were shifted to the right to be identical).
; Why are there two bits indicating a pressed trigger?
; According to the "Second book of programs for the Dick Smith Wizard"
; (pg. 88ff), the left hand fire button gives the value of
; (pg. 88ff), the left hand fire button gives the value of
; %00010001 and the right hand button gives %00100010
; Why two bits? Am I missing something? Can there be cases that just
; one of those bits is set?
@ -137,7 +137,7 @@ convert:
and #%00010001
beq cnv_1
inc retval ; left button pressed
inc retval ; left button pressed
cnv_1: tya
and #%00100010
@ -145,45 +145,47 @@ cnv_1: tya
lda #$02
ora retval
sta retval ; right button pressed
sta retval ; right button pressed
; ------
; direction:
cnv_2: txa
; tested with https://sourceforge.net/projects/creativisionemulator
; $49 - %01001001 - up
; $41 - %01000001 - down
; $4D - %01001101 - left
; $45 - %01000101 - right
;
; are these correct? "Second book of programs for the Dick Smith Wizard" pg. 85 says something different
; ignored for now...
; $85 - %10000101 - up + right
; $8D - %10001101 - down + left
; $89 - %10001001 - up + left
; $85 - %10000101 - down + right (emulator bug?)
; tested with https://sourceforge.net/projects/creativisionemulator
; $49 - %01001001 - up
; $41 - %01000001 - down
; $4D - %01001101 - left
; $45 - %01000101 - right
;
; are these correct? "Second book of programs for the Dick Smith Wizard" pg. 85 says something different
; ignored for now...
; $85 - %10000101 - up + right
; $8D - %10001101 - down + left
; $89 - %10001001 - up + left
; $85 - %10000101 - down + right (emulator bug?)
bit testbit ; bit #0 set?
beq done ; no, no direction
bit testbit ; bit #0 set?
beq done ; no, no direction
and #%00001100 ; mask out other bits
tax
lda #%00000100 ; init bitmask
loop: dex
bmi done2
asl a
bne loop
and #%00001100 ; mask out other bits
lsr a
lsr a
tax
lda #%00000100 ; init bitmask
loop: dex
bmi done2
asl a
bne loop
done2: ora retval
rts
done2: ora retval
rts
done: lda retval
rts
done: lda retval
rts
; ------------------------------------------------------------------------
;
.data
testbit:.byte $01
testbit:.byte $01
; ------------------------------------------------------------------------
;

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@ -46,7 +46,7 @@ int main (void)
clrscr ();
count = joy_count ();
#ifdef __ATARI5200__
#if defined(__ATARI5200__) || defined(__CREATIVISION__)
cprintf ("JOYSTICKS: %d", count);
#else
cprintf ("Driver supports %d joystick(s)", count);
@ -55,13 +55,13 @@ int main (void)
for (i = 0; i < count; ++i) {
gotoxy (0, i+1);
j = joy_read (i);
#ifdef __ATARI5200__
#if defined(__ATARI5200__) || defined(__CREATIVISION__)
cprintf ("%1d:%-3s%-3s%-3s%-3s%-3s%-3s",
i,
(j & joy_masks[JOY_UP])? " U " : " u ",
(j & joy_masks[JOY_DOWN])? " D " : " d ",
(j & joy_masks[JOY_LEFT])? " L " : " l ",
(j & joy_masks[JOY_RIGHT])? " R " : " r ",
(j & joy_masks[JOY_UP])? " U " : " ",
(j & joy_masks[JOY_DOWN])? " D " : " ",
(j & joy_masks[JOY_LEFT])? " L " : " ",
(j & joy_masks[JOY_RIGHT])? " R " : " ",
(j & joy_masks[JOY_FIRE])? " 1 " : " ",
(j & joy_masks[JOY_FIRE2])? " 2 " : " ");
#else