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https://github.com/cc65/cc65.git
synced 2024-12-27 15:29:46 +00:00
Fix joystick driver. Add interruptor support.
Note that the joystick driver doesn't support combined movements (like left/up or right/down). This should be fixed.
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@ -36,3 +36,7 @@ ZP_JOY1_DIR = $13
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ZP_JOY0_BUTTONS = $16
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ZP_JOY1_BUTTONS = $17
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;** BIOS
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BIOS_IRQ1_ADDR = $FF3F
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BIOS_IRQ2_ADDR = $FF52
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BIOS_NMI_RESET_ADDR = $F808
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@ -1,9 +1,38 @@
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/* CreatiVision Header */
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/*****************************************************************************/
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/* */
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/* creativision.h */
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/* */
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/* Creativision system specific definitions */
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/* */
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/* */
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/* */
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/* (C) 2013 cvemu */
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/* (C) 2017 Christian Groessler <chris@groessler.org> */
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/* */
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/* */
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/* This software is provided 'as-is', without any expressed or implied */
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/* warranty. In no event will the authors be held liable for any damages */
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/* arising from the use of this software. */
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/* */
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/* Permission is granted to anyone to use this software for any purpose, */
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/* including commercial applications, and to alter it and redistribute it */
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/* freely, subject to the following restrictions: */
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/* */
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/* 1. The origin of this software must not be misrepresented; you must not */
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/* claim that you wrote the original software. If you use this software */
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/* in a product, an acknowledgment in the product documentation would be */
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/* appreciated but is not required. */
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/* 2. Altered source versions must be plainly marked as such, and must not */
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/* be misrepresented as being the original software. */
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/* 3. This notice may not be removed or altered from any source */
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/* distribution. */
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/* */
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/*****************************************************************************/
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#ifndef _CVISION_H
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#define _CVISION_H
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/* Character codes */
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#define CH_VLINE 33
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#define CH_HLINE 34
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#define CH_ULCORNER 35
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@ -11,12 +40,13 @@
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#define CH_LLCORNER 37
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#define CH_LRCORNER 38
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/* no support for dynamically loadable drivers */
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#define DYN_DRV 0
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/* Colours - from TMS9918 */
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#define C_TRANSPARENT 0
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#define C_BLACK 1
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#define C_MED_GREEN 2
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#define C_MED_GREEN 2
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#define C_LIGHT_GREEN 3
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#define C_DARK_BLUE 4
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#define C_LIGHT_BLUE 5
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@ -31,29 +61,10 @@
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#define C_GREY 14
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#define C_WHITE 15
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/* Joystick states */
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#define JOY_UP 5
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#define JOY_DOWN 1
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#define JOY_LEFT 7
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#define JOY_RIGHT 3
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#define JOY_LEFT_UP 6
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#define JOY_LEFT_DOWN 8
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#define JOY_RIGHT_UP 4
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#define JOY_RIGHT_DOWN 2
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#define JOY_LBUTTON 1
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#define JOY_RBUTTON 2
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/* Joystick values */
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#define JOY_LEFT_DIR 1
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#define JOY_RIGHT_DIR 2
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#define JOY_LEFT_BUTTONS 3
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#define JOY_RIGHT_BUTTONS 4
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/* Protos */
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void __fastcall__ psg_outb( unsigned char b );
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void __fastcall__ psg_delay( unsigned char b );
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void psg_silence( void );
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void __fastcall__ bios_playsound( void *a, unsigned char b);
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unsigned char __fastcall__ joystate( unsigned char which );
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void __fastcall__ psg_outb(unsigned char b);
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void __fastcall__ psg_delay(unsigned char b);
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void psg_silence(void);
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void __fastcall__ bios_playsound(void *a, unsigned char b);
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#endif
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#endif /* #ifndef _CVISION_H */
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@ -4,11 +4,13 @@
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.export _exit
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.export __STARTUP__ : absolute = 1 ; Mark as startup
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.export irq2
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.import zerobss, copydata
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.import initlib, donelib, callmain
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.import __VECTORS_LOAD__, __VECTORS_RUN__, __VECTORS_SIZE__
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.import __ZP_LAST__, __STACKSIZE__, __RAM_START__
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.include "creativision.inc"
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.include "zeropage.inc"
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; ------------------------------------------------------------------------
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@ -61,8 +63,8 @@ loop: jmp loop
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.segment "VECTORS"
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irq1: jmp $FF3F
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irq2: jmp $FF52
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irq1: jmp BIOS_IRQ1_ADDR
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irq2: jmp BIOS_IRQ2_ADDR
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; ------------------------------------------------------------------------
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; Define CART setup values for BIOS.
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@ -92,7 +94,7 @@ irq2: jmp $FF52
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; BIOS Vector after NMI or RESET
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; Keeping with retail cartridges, we jump back to BIOS ROM and have it
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; setup zeropage etc, and show the Creativision logo and copyright.
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.addr $F808
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.addr BIOS_NMI_RESET_ADDR
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; BIOS Short Interrupt Handler
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; Vectored from BIOS ROM:FE2C. This should contain a pointer to the user's
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40
libsrc/creativision/irq.s
Normal file
40
libsrc/creativision/irq.s
Normal file
@ -0,0 +1,40 @@
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;
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; IRQ handling (CreatiVision version)
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;
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.export initirq, doneirq
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.import callirq, irq2
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.include "creativision.inc"
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; ------------------------------------------------------------------------
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.segment "ONCE"
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initirq:
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lda #<IRQStub
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ldx #>IRQStub
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jmp setvec
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; ------------------------------------------------------------------------
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.code
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doneirq:
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lda #<BIOS_IRQ2_ADDR
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ldx #>BIOS_IRQ2_ADDR
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setvec: sei
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sta irq2+1
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stx irq2+2
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cli
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rts
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; ------------------------------------------------------------------------
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.segment "CODE"
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IRQStub:
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cld ; Just to be sure
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jsr callirq ; Call the functions
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jmp BIOS_IRQ2_ADDR ; Jump to the BIOS IRQ vector
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@ -49,7 +49,7 @@
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; ------------------------------------------------------------------------
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; Constants
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JOY_COUNT = 2 ; Number of joysticks we support
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JOY_COUNT = 2 ; Number of joysticks we support
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; ------------------------------------------------------------------------
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; Code
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@ -66,7 +66,7 @@ JOY_COUNT = 2 ; Number of joysticks we support
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INSTALL:
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lda #JOY_ERR_OK
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ldx #0
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; rts ; Fall through
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; rts ; Fall through
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; ------------------------------------------------------------------------
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; UNINSTALL routine. Is called before the driver is removed from memory.
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@ -91,14 +91,14 @@ COUNT:
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;
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READJOY:
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and #1 ; fix joystick number
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bne READJOY_1 ; read right joystick
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and #1 ; fix joystick number
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bne READJOY_1 ; read right joystick
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; Read left joystick
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ldx ZP_JOY0_DIR
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lda ZP_JOY0_BUTTONS
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jmp convert ; convert joystick state to sane cc65 values
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jmp convert ; convert joystick state to sane cc65 values
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; Read right joystick
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@ -108,8 +108,8 @@ READJOY_1:
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lda ZP_JOY1_BUTTONS
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lsr a
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lsr a
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;jmp convert ; convert joystick state to sane cc65 values
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; fall thru...
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;jmp convert ; convert joystick state to sane cc65 values
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; fall thru...
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; ------------------------------------------------------------------------
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; convert: make runtime lib compatible values
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@ -119,7 +119,7 @@ READJOY_1:
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convert:
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ldy #0
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sty retval ; initialize return value
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sty retval ; initialize return value
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; ------
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; buttons:
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@ -127,7 +127,7 @@ convert:
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; values were shifted to the right to be identical).
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; Why are there two bits indicating a pressed trigger?
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; According to the "Second book of programs for the Dick Smith Wizard"
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; (pg. 88ff), the left hand fire button gives the value of
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; (pg. 88ff), the left hand fire button gives the value of
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; %00010001 and the right hand button gives %00100010
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; Why two bits? Am I missing something? Can there be cases that just
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; one of those bits is set?
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@ -137,7 +137,7 @@ convert:
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and #%00010001
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beq cnv_1
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inc retval ; left button pressed
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inc retval ; left button pressed
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cnv_1: tya
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and #%00100010
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@ -145,45 +145,47 @@ cnv_1: tya
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lda #$02
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ora retval
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sta retval ; right button pressed
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sta retval ; right button pressed
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; ------
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; direction:
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cnv_2: txa
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; tested with https://sourceforge.net/projects/creativisionemulator
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; $49 - %01001001 - up
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; $41 - %01000001 - down
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; $4D - %01001101 - left
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; $45 - %01000101 - right
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;
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; are these correct? "Second book of programs for the Dick Smith Wizard" pg. 85 says something different
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; ignored for now...
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; $85 - %10000101 - up + right
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; $8D - %10001101 - down + left
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; $89 - %10001001 - up + left
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; $85 - %10000101 - down + right (emulator bug?)
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; tested with https://sourceforge.net/projects/creativisionemulator
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; $49 - %01001001 - up
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; $41 - %01000001 - down
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; $4D - %01001101 - left
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; $45 - %01000101 - right
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;
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; are these correct? "Second book of programs for the Dick Smith Wizard" pg. 85 says something different
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; ignored for now...
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; $85 - %10000101 - up + right
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; $8D - %10001101 - down + left
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; $89 - %10001001 - up + left
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; $85 - %10000101 - down + right (emulator bug?)
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bit testbit ; bit #0 set?
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beq done ; no, no direction
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bit testbit ; bit #0 set?
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beq done ; no, no direction
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and #%00001100 ; mask out other bits
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tax
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lda #%00000100 ; init bitmask
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loop: dex
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bmi done2
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asl a
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bne loop
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and #%00001100 ; mask out other bits
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lsr a
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lsr a
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tax
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lda #%00000100 ; init bitmask
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loop: dex
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bmi done2
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asl a
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bne loop
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done2: ora retval
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rts
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done2: ora retval
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rts
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done: lda retval
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rts
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done: lda retval
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rts
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; ------------------------------------------------------------------------
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;
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.data
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testbit:.byte $01
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testbit:.byte $01
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; ------------------------------------------------------------------------
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;
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@ -46,7 +46,7 @@ int main (void)
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clrscr ();
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count = joy_count ();
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#ifdef __ATARI5200__
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#if defined(__ATARI5200__) || defined(__CREATIVISION__)
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cprintf ("JOYSTICKS: %d", count);
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#else
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cprintf ("Driver supports %d joystick(s)", count);
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@ -55,13 +55,13 @@ int main (void)
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for (i = 0; i < count; ++i) {
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gotoxy (0, i+1);
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j = joy_read (i);
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#ifdef __ATARI5200__
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#if defined(__ATARI5200__) || defined(__CREATIVISION__)
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cprintf ("%1d:%-3s%-3s%-3s%-3s%-3s%-3s",
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i,
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(j & joy_masks[JOY_UP])? " U " : " u ",
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(j & joy_masks[JOY_DOWN])? " D " : " d ",
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(j & joy_masks[JOY_LEFT])? " L " : " l ",
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(j & joy_masks[JOY_RIGHT])? " R " : " r ",
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(j & joy_masks[JOY_UP])? " U " : " ",
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(j & joy_masks[JOY_DOWN])? " D " : " ",
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(j & joy_masks[JOY_LEFT])? " L " : " ",
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(j & joy_masks[JOY_RIGHT])? " R " : " ",
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(j & joy_masks[JOY_FIRE])? " 1 " : " ",
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(j & joy_masks[JOY_FIRE2])? " 2 " : " ");
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#else
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