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Protect the C stack from overlays on the c64 target.
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@ -14,7 +14,7 @@ MEMORY {
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ZP: file = "", define = yes, start = $0002, size = $001A;
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LOADADDR: file = %O, start = %S - 2, size = $0002;
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HEADER: file = %O, define = yes, start = %S, size = $000D;
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MAIN: file = %O, define = yes, start = __HEADER_LAST__, size = __HIMEM__ - __HEADER_LAST__;
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MAIN: file = %O, define = yes, start = __HEADER_LAST__, size = __OVERLAYSTART__ - __HEADER_LAST__;
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BSS: file = "", start = __ONCE_RUN__, size = __OVERLAYSTART__ - __STACKSIZE__ - __ONCE_RUN__;
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OVL1ADDR: file = "%O.1", start = __OVERLAYSTART__ - 2, size = $0002;
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OVL1: file = "%O.1", start = __OVERLAYSTART__, size = __OVERLAYSIZE__;
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