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Commit Graph

6726 Commits

Author SHA1 Message Date
mrdudz
e9f0b7943e some renaming, preparing plot table names 2015-10-12 19:57:33 +02:00
mrdudz
bf3ea5328f inverted result for checkchar, saving some bytes and cycles 2015-10-12 19:03:50 +02:00
mrdudz
4557e8d004 optimize charcode conversion, shorter and faster now :) 2015-10-12 18:53:55 +02:00
mrdudz
aed0549760 remove some commented out code 2015-10-12 18:09:50 +02:00
mrdudz
ead9950044 some code shuffling to get rid of long branches 2015-10-12 18:01:48 +02:00
mrdudz
cf8b21b27e size optimization 2015-10-12 17:12:44 +02:00
mrdudz
bc85d90468 check for space bottom up, which is faster for the average case 2015-10-12 16:15:40 +02:00
mrdudz
a2b514a7cf fix some style issues 2015-10-12 15:54:08 +02:00
mrdudz
21732e3c5b maintain lsb of cursor x position internally, saves some bytes and some cycles too :) 2015-10-12 15:44:41 +02:00
mrdudz
2a0f6c420b moved bordercolor function into a seperate file 2015-10-12 15:18:36 +02:00
mrdudz
7f2df8e8e6 move internal text/bgcolor variables into the file that also contains the init code for them. also rename them to avoid namespace pollution 2015-10-12 15:04:55 +02:00
mrdudz
07f1879f85 added some more comments and -headers 2015-10-12 14:40:12 +02:00
mrdudz
d8d7f53d1b move charset to seperate file again, added comments on charset layout 2015-10-11 17:13:28 +02:00
mrdudz
32397b9a2b print a space for 0x0a and 0x0d in the char matrix 2015-10-11 17:07:48 +02:00
Oliver Schmidt
c4966ac6a6 Fixed stupid adressing mode bug.
Thanks Greg for pointing out :-)
2015-10-10 11:15:43 +02:00
mrdudz
70ed96d06d updated conio test 2015-10-09 23:39:55 +02:00
mrdudz
03c6af3e15 rewrote color voodoo 2015-10-09 23:39:37 +02:00
Oliver Schmidt
ccc7c2b1f9 Minor style adjustment. 2015-10-09 22:18:51 +02:00
Oliver Schmidt
326da85145 Consistently place constructors (and their exclusive subroutines) in "INIT". 2015-10-09 21:44:20 +02:00
Oliver Schmidt
575f859a03 Keep low level VIC sprite stuff out of user code. 2015-10-09 18:33:35 +02:00
Greg King
8c609dd931 Explained why two variables were moved out of the BSS segment. 2015-10-09 12:00:41 -04:00
Oliver Schmidt
f21e3ae895 According to the contributor the prio wasn't intentionally set. 2015-10-09 13:42:25 +02:00
mrdudz
0b9d67d8a8 use default prio for the constructor 2015-10-09 13:40:10 +02:00
mrdudz
f712e9448a some cleanup/rework 2015-10-09 13:34:23 +02:00
mrdudz
e54ad81ce8 some more rework, second attempt on fixing the color issues. added ifdefs to disable the color voodoo alltogether for debugging purposes. 2015-10-08 20:43:25 +02:00
Greg King
8b89f4f5a6 Reduced c64-overlay.cfg's size by factoring out a different common expression. 2015-10-08 06:11:37 -04:00
Greg King
ca70700a0b Restored the old C-stack initiation code.
I had forgotten that the stack must be put below the CBM overlays.
2015-10-08 06:04:49 -04:00
Greg King
8a880580dc Reduced the size of the moveinit subroutine.
Made other changes that were recommended by Oliver.
* Changed its name from move_init to moveinit.
* Used self-modifying code in the subroutine.
* The INIT segment doesn't need to be optional (it's used by the start-up file).
2015-10-07 14:56:14 -04:00
mrdudz
67dabb8489 attempted fix for the color problem noticed by oliver 2015-10-06 20:18:40 +02:00
mrdudz
ee54f7f40c optimized clrscr for size 2015-10-06 19:33:43 +02:00
Oliver Schmidt
e6008026aa Fixed bogus formatting of recent contribution.
I wasn't in the mood for discussion ;-)
2015-10-05 16:28:16 +02:00
Oliver Schmidt
08e4cbfdbc Merge pull request #217 from clbr/master
Some nes documentation updates, joypad defines
2015-10-05 16:24:53 +02:00
Lauri Kasanen
7f409c3edb nes: Expose and document all joypad keys 2015-10-05 17:19:36 +03:00
Lauri Kasanen
04be8020b6 nes: Document whether waitvblank waits for the start or end of vblank 2015-10-05 17:18:53 +03:00
Greg King
074e10d288 Adapted, to the c64 target, the INIT-segment overlay scheme from the apple2 targets.
When a program starts running, INIT is moved from one place to another place.  Then, INIT's code is executed; and, the first place is re-used for variables.  After the INIT code has finished, the second place can be re-used by the heap and the C stack.  That means that initiation code and data won't waste any RAM space after they stop being needed.
2015-10-05 05:47:43 -04:00
mrdudz
23473641f4 fix clrscr so it doesnt wipe sprite pointers 2015-10-01 17:16:02 +02:00
mrdudz
5ea842b88b SCREEN->screensize 2015-10-01 15:03:11 +02:00
Oliver Schmidt
24c2da980b Merge pull request #214 from greg-king5/cbm-exec
Make the CBM exec() work in gigantic programs.
2015-09-30 20:52:31 +02:00
Greg King
6217f8fa3a Made the Commodore version of exec() work in programs that are so big that they load into all of BASIC RAM.
The function won't cause an "out of memory" error.
2015-09-28 11:27:39 -04:00
mrdudz
f39337a6ec added input test 2015-09-28 17:12:33 +02:00
mrdudz
4949836d16 fixed kplot 2015-09-28 17:12:20 +02:00
mrdudz
841d764a83 some cleanup, checked usage of __bgcolor and __textcolor 2015-09-28 16:10:11 +02:00
mrdudz
7486923c17 dont use seperate file for charset data 2015-09-28 15:57:16 +02:00
mrdudz
d211eeaa41 fix conio test to work on vic20 screen 2015-09-28 15:29:14 +02:00
mrdudz
6cc654cca8 added extra check for graphical chars 2015-09-28 15:10:57 +02:00
mrdudz
257183fa55 removed duplicate copy of charset and shift it at init time, saves 1k 2015-09-27 19:34:43 +02:00
mrdudz
c221fe22f6 prepend soft80_ to some more internally used functions 2015-09-27 19:10:06 +02:00
mrdudz
b5a6578dca include bitmap and vram row tables directly rather than generating them (saves space) 2015-09-27 18:49:30 +02:00
mrdudz
fba28f46f6 fix initial text- and background colors 2015-09-27 18:36:53 +02:00
mrdudz
9e08c53b01 initial commit of soft80 implementation 2015-09-27 18:12:25 +02:00