Please refer to https://github.com/cc65/cc65/pull/532 for background info.
I wrote in https://sourceforge.net/p/cc65/mailman/message/35873183/
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cputs() wraps to the next line if the strings is too long to fit in the current line. I don't know if it's worth the effort to allow cpeeks() to continue reading from the next line. I'd like to discuss this aspect with the actual implementers.
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This is still as unclear today as it was when I wrote the above. Therefore this change just doesn't add cpeeks() at all.
Since f8c6c58373 the Apple II CONIO implementation doesn't "need" revers() anymore - meaning that (nearly) every possible value can be placed in VRAM with a straight cputc() (without the need for a previous revers(1)).
The implementation of cpeekc() leverages that cputc() ability by always returning the value that can be fed into cputc() without a previous revers(1). Accordingly, cpeekrevers() always returns 0.
So after the sequence revers(1); cputc(x); a cpeekc() will return a value different from x! However, I don't see this behavior braking the cpeekc() contract. I see the cpeekc() contract being defined by the sequence textcolor(cpeekcolor()); revers(cpeekrevers()); cputc(cpeekc()); placing the very same value in VRAM that there was before. And that contract is fulfilled.
Originally the Apple II had a 64 char set and used the upper two bits to control inverse and blinking. The Apple //e brought then an alternate char set without blinking but more individual chars. However, it does _not_ contain 128 chars and use the upper bit to control inverse as one would assume. Rather it contains more than 128 chars - the MouseText chars. And because Apple wanted to provide as much backward compatibility as possible with the original char set, the alternate char set has a rather weird layout for chars > 128 with the inverse lowercase chars _not_ at (normal lowercase char + 128).
So far the Apple II CONIO implementation mapped chars 128-255 to chars 0-127 (with the exception of \r and \n). It made use of alternate chars > 128 transparently for the user via reverse(1). The user didn't have direct access to the MouseText chars, they were only used interally for things like chline() and cvline().
Now the mapping of chars 128-255 to 0-127 is removed. Using chars > 128 gives the user direct access to the "raw" alternate chars > 128. This especially give the use direct access to the MouseText chars. But this clashes with the exsisting (and still desirable) revers(1) logic. Combining reverse(1) with chars > 128 just doesn't result in anything usable!
What motivated this change? When I worked on the VT100 line drawing support for Telnet65 on the Apple //e (not using CONIO at all) I finally understood how MouseText is intended to be used to draw arbitrary grids with just three chars: A special "L" type char, the underscore and a vertical bar at the left side of the char box. I notice that with those chars it is possible to follow the CONIO approach to boxes and grids: Combining chline()/cvline() with special CH_... char constants for edges and intersections.
But in order to actually do so I needed to be able to define CH_... constants that when fed into the ordinary cputc() pipeline end up as MouseText chars. The obvious approach was to allow chars > 128 to directly access MouseText chars :-)
Now that the native CONIO box/grid approach works I deleted the Apple //e proprietary textframe() function that I added as replacement quite some years ago.
Again: Please note that chline()/cvline() and the CH... constants don't work with reverse(1)!
So far the joy_masks array allowed several joystick drivers for a single target to each have different joy_read return values. However this meant that every call to joy_read implied an additional joy_masks lookup to post-process the return value.
Given that almost all targets only come with a single joystick driver this seems an inappropriate overhead. Therefore now the target header files contain constants matching the return value of the joy_read of the joystick driver(s) on that target.
If there indeed are several joystick drivers for a single target they must agree on a common return value for joy_read. In some cases this was alredy the case as there's a "natural" return value for joy_read. However a few joystick drivers need to be adjusted. This may cause some overhead inside the driver. But that is for sure smaller than the overhead introduced by the joy_masks lookup before.
!!! ToDo !!!
The following three joystick drivers become broken with this commit and need to be adjusted:
- atrmj8.s
- c64-numpad.s
- vic20-stdjoy.s
To keep backward compatibility auxtype and the date/time are kept
separated.
A struct similar to the one used in dirent.h is used to access the
create_date and create_time fields.
While creating files there was no possibility to explicitly set the
time or date.
This is necessary for example while copying files since the original
time and date should be kept.