The Apple2 doesn't have sprites so the Apple2 mouse callbacks place a special character on the text screen to indicate the mouse position. In order to support the necessary character removing and redrawing the Apple2 mouse driver called the Apple2 mouse callbacks in an "unusual way". So far so (sort of) good.
However the upcoming Atari mouse driver aims to support both "sprite-type" mouse callbacks as well as "text-char-type" mouse callbacks. Therefore the interface between mouse drivers and callbacks needs to be extended to allow the mouse callbacks to hide their different types from the mouse driver.
The nature of this change can be seen best by looking at the Apple2 file modifications. The CBM drivers and callbacks (at least the current ones) don't benefit from this change.
The mouse reference is a pointer. If it's NULL, the driver uses a default. If it's non-NULL, then it points to a function that the driver can call. That function will adjust the driver's calibration value. It could ask the user to adjust the pen; or, it could read a file that holds a value from a previous calibration.
Application writers can choose how it's done: a function that's provided by the library, a custom function, or nothing.
Occasionally dynamically drivers suffer from not being to refer to
content in the C library. Therefore I added a mechanism to allow
a C library for a certian target to define a symbol that will be
handed over to dynamic drivers for that target. Then the drivers
can use their refernce to that symbol to access content in the C
library.
They use the mouse driver programming interface.
Added a test program for lightpen drivers. Now, it knows about only those two drivers; it will need updating when others are added.
- No complex shell logic.
- "Source file shadowing" for all targets via vpath.
- Dependency handling.
- True incremental build.
- Don't write into source directories.
- Easy cleanup by just removing 'wrk'.
- No complex shell logic.
- "Source file shadowing" for all targets via vpath.
- Dependency handling.
- True incremental build.
- Don't write into source directories.
- Easy cleanup by just removing 'wrk'.
Moved getdevice.s from 'c64'/'c128' to 'cbm' making use of the new 'ST' setup.
git-svn-id: svn://svn.cc65.org/cc65/trunk@5834 b7a2c559-68d2-44c3-8de9-860c34a00d81
consequence it didn't work when write(FILENO_STDOUT, ...) was used. So we will
have to disable scrolling on a per character basis in cputc.
git-svn-id: svn://svn.cc65.org/cc65/trunk@4617 b7a2c559-68d2-44c3-8de9-860c34a00d81
kernal routine does not work, when the cursor is not at the same position
where it was switched on, because when switching it on, the kernal remembers
the character attribute and restores this when switching it off. So characters
may get the wrong attribute. The solution is to always switch the cursor on,
before switching it off.
git-svn-id: svn://svn.cc65.org/cc65/trunk@4592 b7a2c559-68d2-44c3-8de9-860c34a00d81
cleared, which in turn causes the display to scroll when a character is output
in the lower right corner.
git-svn-id: svn://svn.cc65.org/cc65/trunk@4590 b7a2c559-68d2-44c3-8de9-860c34a00d81
Machines with RAM in pages 2+3 are quite rare, so it's better to have the
additional code+features in a separate driver.
git-svn-id: svn://svn.cc65.org/cc65/trunk@4575 b7a2c559-68d2-44c3-8de9-860c34a00d81
Note: Originally I planned to create a module to be linked to the driver. However this turned out to cause quite some issues with the Makefiles - especially on the Apple2 where one driver uses to generic LINE implementation and the other doesn't. The final Makefile was so ugly that I rather opted for including the code in question on source level. In order to avoid to unwanted cross dependencies the whole .inc file content is wrapped in its own scope.
git-svn-id: svn://svn.cc65.org/cc65/trunk@4553 b7a2c559-68d2-44c3-8de9-860c34a00d81