Conceptually the INITBSS segment is not initialized in any way. Therefore it makes sense to not load it from disk. However the INIT segment has to be loaded from disk and therefore moved to its run location above the INITBSS segment. The necessary move routine increases runtime RAM usage :-(
Therefore we now "unnecessarily" load the INITBSS segment from disk too meaning that the INIT segment is loaded at its run location. Therefore there's no need for the move routine anymore.
After all we trade disk space for (runtime) RAM space - an easy decision ;-)
Notes:
- The code allowing to re-run a program without re-load present so far could not have worked as far as I can see as it only avoided to re-run the move routine but still tried to re-run the code in the INIT segment that was clobbered by zeroing the BSS. Therefore I removed the code in question altogether. I'm personally not into this "dirty re-run" but if someone wants to add an actually working solution I won't block that.
- INITBSS is intentionally not just merged with the DATA segment as ROM-based targets can't reuse the INIT segment for the BSS and therefore have no reason to place the INIT segment above INITBSS.
- Because ROM-based targets don't copy INITBSS from the ROM (like it is done with the DATA segment) all users of INITBSS _MUST_NOT_ presume INITBSS to be initialized with zeros!
So far the INIT segment was run from the later heap+stack. Now the INIT segment is run from the later BSS. The background is that so far the INIT segment was pretty small (from $80 to $180 bytes). But upcoming changes will increase the INIT segment in certain scenarios up to ~ $1000 bytes. So programs with very limited heap+stack might just not been able to move the INIT segment to its run location. But moving the INIT segment to the later BSS allows it to occupy the later BSS+heap+stack.
In order to allow that the constructors are _NOT_ allowed anymore to access the BSS. Rather they must use the DATA segment or the new INITBSS segment. The latter isn't cleared at any point so the constructors may use it to expose values to the main program. However they must make sure to always write the values as they are not pre-initialized.
Made other changes that were recommended by Oliver.
* Changed its name from move_init to moveinit.
* Used self-modifying code in the subroutine.
* The INIT segment doesn't need to be optional (it's used by the start-up file).
When a program starts running, INIT is moved from one place to another place. Then, INIT's code is executed; and, the first place is re-used for variables. After the INIT code has finished, the second place can be re-used by the heap and the C stack. That means that initiation code and data won't waste any RAM space after they stop being needed.
Moved getdevice.s from 'c64'/'c128' to 'cbm' making use of the new 'ST' setup.
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named EXEHDR.
* Renamed BASICHDR to EXEHDR for the PET-II machines.
* Moved the call to CHRCH in front of the code that saves the zero page, since
open files are sometimes remembered in the zero page, so we need to close
them before we grab a copy.
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main() is encountered. Define this symbol in the startup code. This will
automatically force linking of the startup code which can then reside inside
the standard library as any other object file.
git-svn-id: svn://svn.cc65.org/cc65/trunk@3988 b7a2c559-68d2-44c3-8de9-860c34a00d81
before calling initlib because initlib calls contructors and may install
drivers, which enable hardware interrupts. Similar for donelib.
git-svn-id: svn://svn.cc65.org/cc65/trunk@3897 b7a2c559-68d2-44c3-8de9-860c34a00d81
assembler (and probably compiler) can be determined from a compiled
executable. Nice idea from Stefan Haubenthal.
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to emulate these functions on platforms where one or more of these functions
are not available (PET, CBM-II).
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separate module that contains a module constructor. In some cases, the
code was even unnecessary, since the screen size is known in advance.
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