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Commit Graph

6802 Commits

Author SHA1 Message Date
Oliver Schmidt
f4335eca87 Merge pull request #220 from greg-king5/holes
Fix a samples/sieve.s typo.
2015-10-17 21:37:41 +02:00
Greg King
f94945308f Added missing parentheses.
A function call had looked like a function pointer (which caused an incompatible comparison).
2015-10-17 12:09:06 -04:00
mrdudz
8263083506 move variables into INITBSS 2015-10-15 15:11:05 +02:00
mrdudz
63d4c93006 Merge remote-tracking branch 'upstream/master' into soft80 2015-10-15 15:07:44 +02:00
Oliver Schmidt
76a5a72403 Adjusted current working directory initialization on Apple and Atari.
Moving __cwd from BSS into INITBSS does of course ;-) not only impact the CBM targets but all targets with disk I/O support.

Note: Code using `__cwd-1` may trigger an ld65 range error because __cwd may end up at the very begining of a segment. As far as I see this is an ld65 bug which I'm not try to fix - at least here.
2015-10-15 00:15:38 +02:00
Oliver Schmidt
0ee9b2e446 Changed run location of INIT segment.
So far the INIT segment was run from the later heap+stack. Now the INIT segment is run from the later BSS. The background is that so far the INIT segment was pretty small (from $80 to $180 bytes). But upcoming changes will increase the INIT segment in certain scenarios up to ~ $1000 bytes. So programs with very limited heap+stack might just not been able to move the INIT segment to its run location. But moving the INIT segment to the later BSS allows it to occupy the later BSS+heap+stack.

In order to allow that the constructors are _NOT_ allowed anymore to access the BSS. Rather they must use the DATA segment or the new INITBSS segment. The latter isn't cleared at any point so the constructors may use it to expose values to the main program. However they must make sure to always write the values as they are not pre-initialized.
2015-10-14 22:52:09 +02:00
mrdudz
b9c688d997 remove deleted function from comment 2015-10-14 17:52:14 +02:00
mrdudz
e6f5c7d8da some comments 2015-10-14 17:50:44 +02:00
mrdudz
795a1a1b87 fix bordercolor in test 2015-10-14 17:34:29 +02:00
mrdudz
f391c1c3d5 remove soft80_bordercolor override 2015-10-14 17:33:58 +02:00
mrdudz
59dd15aa55 split regular color.s into color.s and bordercolor.s 2015-10-14 17:25:35 +02:00
mrdudz
d4f88c8f71 update conio test 2015-10-14 17:24:42 +02:00
mrdudz
c708031374 use 'soft80_internal_cellcolor' for the current cell color, and CHARCOLOR for the actual textcolor 2015-10-14 17:24:16 +02:00
Oliver Schmidt
023b461bb8 According to the contributor the VGA data is accessed only by the constructor. 2015-10-14 11:50:54 +02:00
Oliver Schmidt
8f67dd5cc7 Merge pull request #215 from greg-king5/c64-init
Save space by using the apple2 target's INIT overlay scheme on the c64 target.
2015-10-14 10:43:11 +02:00
mrdudz
ffda2a3603 updated conio test 2015-10-13 04:14:23 +02:00
mrdudz
08d7eefdd7 another size optimization, make bgcolor() much more robust 2015-10-13 04:14:04 +02:00
mrdudz
f462c173fb move some stuff to init segment, saves roughly 1480 bytes :) 2015-10-12 23:39:47 +02:00
mrdudz
362a172477 remove chline/cvline dupes 2015-10-12 21:23:27 +02:00
mrdudz
f876ff4c09 Merge remote-tracking branch 'upstream/master' into soft80 2015-10-12 21:13:32 +02:00
Oliver Schmidt
5e960d106e Allow to override chars used for horizontal and vertical lines. 2015-10-12 21:04:06 +02:00
mrdudz
d6f48629ad export mouse driver related symbols 2015-10-12 21:02:48 +02:00
mrdudz
5840d1c08c increase conio constructor priority 2015-10-12 20:46:53 +02:00
mrdudz
df3549f502 Merge remote-tracking branch 'upstream/master' into soft80 2015-10-12 20:43:19 +02:00
mrdudz
57a43b6735 style issues 2015-10-12 20:38:06 +02:00
Oliver Schmidt
08efc299ff Allow to override mouse sprite location data. 2015-10-12 20:18:13 +02:00
mrdudz
e9f0b7943e some renaming, preparing plot table names 2015-10-12 19:57:33 +02:00
mrdudz
bf3ea5328f inverted result for checkchar, saving some bytes and cycles 2015-10-12 19:03:50 +02:00
mrdudz
4557e8d004 optimize charcode conversion, shorter and faster now :) 2015-10-12 18:53:55 +02:00
mrdudz
aed0549760 remove some commented out code 2015-10-12 18:09:50 +02:00
mrdudz
ead9950044 some code shuffling to get rid of long branches 2015-10-12 18:01:48 +02:00
mrdudz
cf8b21b27e size optimization 2015-10-12 17:12:44 +02:00
mrdudz
bc85d90468 check for space bottom up, which is faster for the average case 2015-10-12 16:15:40 +02:00
mrdudz
a2b514a7cf fix some style issues 2015-10-12 15:54:08 +02:00
mrdudz
21732e3c5b maintain lsb of cursor x position internally, saves some bytes and some cycles too :) 2015-10-12 15:44:41 +02:00
mrdudz
2a0f6c420b moved bordercolor function into a seperate file 2015-10-12 15:18:36 +02:00
mrdudz
7f2df8e8e6 move internal text/bgcolor variables into the file that also contains the init code for them. also rename them to avoid namespace pollution 2015-10-12 15:04:55 +02:00
mrdudz
07f1879f85 added some more comments and -headers 2015-10-12 14:40:12 +02:00
mrdudz
d8d7f53d1b move charset to seperate file again, added comments on charset layout 2015-10-11 17:13:28 +02:00
mrdudz
32397b9a2b print a space for 0x0a and 0x0d in the char matrix 2015-10-11 17:07:48 +02:00
Oliver Schmidt
c4966ac6a6 Fixed stupid adressing mode bug.
Thanks Greg for pointing out :-)
2015-10-10 11:15:43 +02:00
mrdudz
70ed96d06d updated conio test 2015-10-09 23:39:55 +02:00
mrdudz
03c6af3e15 rewrote color voodoo 2015-10-09 23:39:37 +02:00
Oliver Schmidt
ccc7c2b1f9 Minor style adjustment. 2015-10-09 22:18:51 +02:00
Oliver Schmidt
326da85145 Consistently place constructors (and their exclusive subroutines) in "INIT". 2015-10-09 21:44:20 +02:00
Oliver Schmidt
575f859a03 Keep low level VIC sprite stuff out of user code. 2015-10-09 18:33:35 +02:00
Greg King
8c609dd931 Explained why two variables were moved out of the BSS segment. 2015-10-09 12:00:41 -04:00
Oliver Schmidt
f21e3ae895 According to the contributor the prio wasn't intentionally set. 2015-10-09 13:42:25 +02:00
mrdudz
0b9d67d8a8 use default prio for the constructor 2015-10-09 13:40:10 +02:00
mrdudz
f712e9448a some cleanup/rework 2015-10-09 13:34:23 +02:00