/*****************************************************************************/ /* */ /* dbg.h */ /* */ /* Debugger module interface */ /* */ /* */ /* */ /* (C) 1998-2000 Ullrich von Bassewitz */ /* Wacholderweg 14 */ /* D-70597 Stuttgart */ /* EMail: uz@musoftware.de */ /* */ /* */ /* This software is provided 'as-is', without any expressed or implied */ /* warranty. In no event will the authors be held liable for any damages */ /* arising from the use of this software. */ /* */ /* Permission is granted to anyone to use this software for any purpose, */ /* including commercial applications, and to alter it and redistribute it */ /* freely, subject to the following restrictions: */ /* */ /* 1. The origin of this software must not be misrepresented; you must not */ /* claim that you wrote the original software. If you use this software */ /* in a product, an acknowledgment in the product documentation would be */ /* appreciated but is not required. */ /* 2. Altered source versions must be plainly marked as such, and must not */ /* be misrepresented as being the original software. */ /* 3. This notice may not be removed or altered from any source */ /* distribution. */ /* */ /*****************************************************************************/ /* * This is the interface to the cc65 debugger. Since many of the functions * used for the debugger are quite usable even in another context, they * are declared here. * * To use the debugger, just call DbgStart in your application. This will * clear the screen and startup the debugger with the program counter * pointing to the next instruction after the call to DbgStart. Once DbgStart * has been executed, the debugger will also catch any BRK opcode. Use the * BREAK function declared below to insert additional breakpoints into your * code. * * There are currently a lot of things that cannot be debugged, graphical * applications are an example. The debugger does not save your screen * contents, so even your text screen gets destroyed. However, you can * debug the C and runtime library, even if the debugger is using this * stuff itself. * * Note: When using the debugger, there are some other identifiers with * external linkage, that start with Dbg. Avoid those names if you use the * module. */ #ifndef _DBG_H #define _DBG_H /*****************************************************************************/ /* Utuility functions */ /*****************************************************************************/ unsigned __fastcall__ DbgDisAsm (unsigned Addr, char* Buf, unsigned char Len); /* Disassemble one instruction at address addr into the given buffer. * The resulting line has the format, "AAAA__BB_BB_BB___OPC_OPERAND", * where AAAA is the hexadecimal representation of addr, BB are the * bytes (in hex) that make the instruction, OPC is the mnemonic, and * OPERAND is an operand for the instruction. * The buffer is filled with spaces up to the given length and terminated as * a usual C string. NOTE: Buf must be able to hold Len+1 characters. * The function returns the length of the disassembled instruction, so, * to disassemble the next instruction, add the return value to addr * and call the function again. */ unsigned __fastcall__ DbgDisAsmLen (unsigned Addr); /* Disassemble one instruction, but do only return the length, do not * create a visible representation. This function is useful when * disassembling backwards, it is much faster than DbgDisAsm. */ int __fastcall__ DbgIsRAM (unsigned Addr); /* Return true if we can read and write the given address */ char* DbgMemDump (unsigned Addr, char* Buf, unsigned char Len); /* Create a line of a memory dump in the given buffer. The buffer contains * the starting address (4 digits hex), then Len bytes in this format: * "AAAA__XX_YY_ZZ_...". The passed char buffer must hold Len*3+5 bytes * plus a terminator byte. * The function does not work correctly if the created string is longer * than 255 bytes. * The return value is Buf. */ /*****************************************************************************/ /* High level user interface */ /*****************************************************************************/ void __fastcall__ DbgInit (unsigned unused); /* Initialize the debugger. Use 0 as parameter. The debugger will popup on * next brk encountered. */ #define BREAK() __asm__ ("\tbrk") /* Use this to insert breakpoints into your code */ /* End of dbg.h */ #endif