/*****************************************************************************/ /* */ /* objdata.c */ /* */ /* Handling object file data for the ld65 linker */ /* */ /* */ /* */ /* (C) 1998-2001 Ullrich von Bassewitz */ /* Wacholderweg 14 */ /* D-70597 Stuttgart */ /* EMail: uz@cc65.org */ /* */ /* */ /* This software is provided 'as-is', without any expressed or implied */ /* warranty. In no event will the authors be held liable for any damages */ /* arising from the use of this software. */ /* */ /* Permission is granted to anyone to use this software for any purpose, */ /* including commercial applications, and to alter it and redistribute it */ /* freely, subject to the following restrictions: */ /* */ /* 1. The origin of this software must not be misrepresented; you must not */ /* claim that you wrote the original software. If you use this software */ /* in a product, an acknowledgment in the product documentation would be */ /* appreciated but is not required. */ /* 2. Altered source versions must be plainly marked as such, and must not */ /* be misrepresented as being the original software. */ /* 3. This notice may not be removed or altered from any source */ /* distribution. */ /* */ /*****************************************************************************/ #include /* common */ #include "check.h" #include "xmalloc.h" /* ld65 */ #include "error.h" #include "fileinfo.h" #include "objdata.h" /*****************************************************************************/ /* Data */ /*****************************************************************************/ /* Object data list management */ unsigned ObjCount = 0; /* Count of object files in the list */ ObjData* ObjRoot = 0; /* List of object files */ ObjData* ObjLast = 0; /* Last entry in list */ ObjData** ObjPool = 0; /* Object files as array */ /*****************************************************************************/ /* Code */ /*****************************************************************************/ ObjData* NewObjData (void) /* Allocate a new structure on the heap, insert it into the list, return it */ { /* Allocate memory */ ObjData* O = xmalloc (sizeof (ObjData)); /* Initialize the data */ O->Next = 0; O->Name = 0; O->LibName = 0; O->Flags = 0; O->Start = 0; O->ExportCount = 0; O->Exports = 0; O->ImportCount = 0; O->Imports = 0; O->DbgSymCount = 0; O->DbgSyms = 0; O->LineInfoCount = 0; O->LineInfos = 0; /* Link it into the list */ if (ObjLast) { ObjLast->Next = O; ObjLast = O; } else { /* First entry */ ObjRoot = ObjLast = O; } /* One object file more now */ ++ObjCount; /* Return the new entry */ return O; } void FreeObjData (ObjData* O) /* Free a complete struct */ { xfree (O->Name); xfree (O->Imports); xfree (O->Exports); xfree (O->DbgSyms); xfree (O->LineInfos); xfree (O); } const char* GetObjFileName (const ObjData* O) /* Get the name of the object file. Return "[linker generated]" if the object * file is NULL. */ { return O? O->Name : "[linker generated]"; } const char* GetSourceFileName (const ObjData* O, unsigned Index) /* Get the name of the source file with the given index. If O is NULL, return * "[linker generated]" as the file name. */ { /* Check if we have an object file */ if (O == 0) { /* No object file */ return "[linker generated]"; } else { /* Check the parameter */ PRECONDITION (Index < O->FileCount); /* Return the name */ return O->Files[Index]->Name; } }