; ; Ullrich von Bassewitz, 2009-08-17 ; ; CC65 runtime: multiplication for ints ; .export tosumulax, tosmulax .import mul8x16, mul8x16a ; in mul8.s .import popptr1 .importzp tmp1, ptr1, ptr4 ;--------------------------------------------------------------------------- ; 16x16 multiplication routine tosmulax: tosumulax: sta ptr4 txa ; High byte zero beq @L3 ; Do 8x16 multiplication if high byte zero stx ptr4+1 ; Save right operand jsr popptr1 ; Get left operand (Y=0 by popptr1) ; Do ptr4:ptr4+1 * ptr1:ptr1+1 --> AX tya ; A = 0 ldx ptr1+1 ; check if lhs is 8 bit only beq @L4 ; -> we can do 8x16 after swap sta tmp1 ldy #16 ; Number of bits lsr ptr4+1 ror ptr4 ; Get first bit into carry @L0: bcc @L1 clc adc ptr1 tax lda ptr1+1 ; hi byte of left op adc tmp1 sta tmp1 txa @L1: ror tmp1 ror a ror ptr4+1 ror ptr4 dey bne @L0 lda ptr4 ; Load the result ldx ptr4+1 rts ; Done ; High byte of rhs is zero, jump to the 8x16 routine instead @L3: jmp mul8x16 ; If the high byte of rhs is zero, swap the operands and use the 8x16 ; routine. On entry, A and X are zero @L4: ldy ptr1 ; Save right operand (8 bit) ldx ptr4 ; Copy left 16 bit operand to right stx ptr1 ldx ptr4+1 ; Don't store, this is done later sty ptr4 ; Copy low 8 bit of right op to left ldy #8 jmp mul8x16a