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cc65/src/sp65/bitmap.h

201 lines
6.4 KiB
C

/*****************************************************************************/
/* */
/* bitmap.h */
/* */
/* Bitmap definition for the sp65 sprite and bitmap utility */
/* */
/* */
/* */
/* (C) 2012, Ullrich von Bassewitz */
/* Roemerstrasse 52 */
/* D-70794 Filderstadt */
/* EMail: uz@cc65.org */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
#ifndef BITMAP_H
#define BITMAP_H
/* common */
#include "strbuf.h"
/* sp65 */
#include "palette.h"
#include "pixel.h"
/*****************************************************************************/
/* Data */
/*****************************************************************************/
/* Safety limit for the bitmap sizes */
#define BM_MAX_WIDTH 4096U
#define BM_MAX_HEIGHT 4096U
/* Safety limit for the size of the bitmap in pixels */
#define BM_MAX_SIZE 4194304UL
/* Bitmap structure */
typedef struct Bitmap Bitmap;
struct Bitmap {
/* Name of the bitmap. This is used for error messages and should be
** something that allows the user to identify which bitmap the message
** refers to. For bitmaps loaded from a file, using the file name is
** a good idea.
*/
StrBuf Name;
/* Size of the bitmap */
unsigned Width;
unsigned Height;
/* Bits per pixels */
unsigned BPP;
/* Palette for indexed bitmap types, otherwise NULL */
Palette* Pal;
/* Pixel data, dynamically allocated */
Pixel Data[1];
};
/*****************************************************************************/
/* Code */
/*****************************************************************************/
Bitmap* NewBitmap (unsigned Width, unsigned Height);
/* Create a new bitmap. The type is set to unknown and the palette to NULL */
void FreeBitmap (Bitmap* B);
/* Free a dynamically allocated bitmap */
int ValidBitmapSize (unsigned Width, unsigned Height);
/* Return true if this is a valid size for a bitmap */
Bitmap* SliceBitmap (const Bitmap* Original,
unsigned X, unsigned Y,
unsigned Width, unsigned Height);
/* Create a slice of the given bitmap. The slice starts at position X/Y of
** the original and has the given width and height. Location 0/0 is at the
** upper left corner.
*/
Color GetPixelColor (const Bitmap* B, unsigned X, unsigned Y);
/* Get the color for a given pixel. For indexed bitmaps, the palette entry
** is returned.
*/
Pixel GetPixel (const Bitmap* B, unsigned X, unsigned Y);
/* Return a pixel from the bitmap. The returned value may either be a color
** or a palette index, depending on the type of the bitmap.
*/
#if defined(HAVE_INLINE)
INLINE int BitmapIsIndexed (const Bitmap* B)
/* Return true if this is an indexed bitmap */
{
return (B->Pal != 0);
}
#else
# define BitmapIsIndexed(B) ((B)->Pal != 0)
#endif
#if defined(HAVE_INLINE)
INLINE unsigned GetBitmapWidth (const Bitmap* B)
/* Get the width of a bitmap */
{
return B->Width;
}
#else
# define GetBitmapWidth(B) ((B)->Width)
#endif
#if defined(HAVE_INLINE)
INLINE unsigned GetBitmapHeight (const Bitmap* B)
/* Get the height of a bitmap */
{
return B->Height;
}
#else
# define GetBitmapHeight(B) ((B)->Height)
#endif
#if defined(HAVE_INLINE)
INLINE const Palette* GetBitmapPalette (const Bitmap* B)
/* Get the palette of a bitmap */
{
return B->Pal;
}
#else
# define GetBitmapPalette(B) ((B)->Pal)
#endif
#if defined(HAVE_INLINE)
INLINE const StrBuf* GetBitmapName (const Bitmap* B)
/* Get the name of a bitmap */
{
return &B->Name;
}
#else
# define GetBitmapName(B) (&(B)->Name)
#endif
#if defined(HAVE_INLINE)
INLINE unsigned GetBitmapColors (const Bitmap* B)
/* Get the number of colors in an image. The function will return the number
** of palette entries for indexed bitmaps and 2^24 for non indexed bitmaps.
*/
{
return B->Pal? B->Pal->Count : (1U << 24);
}
#else
# define GetBitmapColors(B) ((B)->Pal? (B)->Pal->Count : (1U << 24))
#endif
#if defined(HAVE_INLINE)
INLINE unsigned GetBitmapBPP (const Bitmap* B)
/* Get the bits per pixel of the converted sprite
*/
{
return B->BPP;
}
#else
# define GetBitmapBPP(B) ((B)->BPP
#endif
/* End of bitmap.h */
#endif