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cc65/libsrc/atmos/crt0.s
Oliver Schmidt d8c31cf1d3 Renamed RAM to MAIN for all disk based targets.
The name RAM doesn't make much sense in general for a memeory area because i.e. the zero page is for sure RAM but is not part of the memory area named RAM.

For disk based targets it makes sense to put the disk file more into focus and here MAIN means the main part of the file - in contrast to some header.

Only for ROM based targets the name RAM is kept as it makes sense to focus on the difference between RAM and ROM.
2016-03-07 01:28:55 +01:00

109 lines
2.5 KiB
ArmAsm

;
; Startup code for cc65 (Oric version)
;
; By Debrune Jérôme <jede@oric.org> and Ullrich von Bassewitz <uz@cc65.org>
; 2015-01-09, Greg King
;
.export _exit
.export __STARTUP__ : absolute = 1 ; Mark as startup
.import initlib, donelib
.import callmain, zerobss
.import __MAIN_START__, __MAIN_SIZE__, __STACKSIZE__
.include "zeropage.inc"
.include "atmos.inc"
; ------------------------------------------------------------------------
; Place the startup code in a special segment.
.segment "STARTUP"
; Save the zero-page area that we're about to use.
ldx #zpspace-1
L1: lda sp,x
sta zpsave,x
dex
bpl L1
; Clear the BSS data.
jsr zerobss
; Currently, color isn't supported on the text screen.
; Unprotect screen columns 0 and 1 (where each line's color codes would sit).
lda STATUS
sta stsave
and #%11011111
sta STATUS
; Save some system stuff; and, set up the stack.
tsx
stx spsave ; Save system stk ptr
lda #<(__MAIN_START__ + __MAIN_SIZE__ + __STACKSIZE__)
ldx #>(__MAIN_START__ + __MAIN_SIZE__ + __STACKSIZE__)
sta sp
stx sp+1 ; Set argument stack ptr
; Call the module constructors.
jsr initlib
; Push the command-line arguments; and, call main().
jsr callmain
; Call the module destructors. This is also the exit() entry.
_exit: jsr donelib
; Restore the system stuff.
ldx spsave
txs
lda stsave
sta STATUS
; Copy back the zero-page stuff.
ldx #zpspace-1
L2: lda zpsave,x
sta sp,x
dex
bpl L2
; Back to BASIC.
rts
; ------------------------------------------------------------------------
.segment "ZPSAVE1"
zpsave:
; This padding is needed by a bug in the ROM.
; (The CLOAD command starts BASIC's variables table on top of the last byte
; that was loaded [instead of at the next address].)
; This is overlaid on a buffer, so that it doesn't use extra space in RAM.
.byte 0
; The segments "ZPSAVE1" and "ZPSAVE2" always must be together.
; They create a single object (the zpsave buffer).
.segment "ZPSAVE2"
.res zpspace - 1
; ------------------------------------------------------------------------
.bss
spsave: .res 1
stsave: .res 1