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To do this we add a constructor call to UPDCRAMPTR, which is the ROM routine that fixes up CRAM_PTR to match the screen location pointed to by SCREEN_PTR. This adds two additional bytes to programs using cputc() or other routines that call it. These are in theory recoverable, but the VIC-20 does not yet free space used by constructors after the constructors have been called. Thanks to <greg.king5@verizon.net> (GitHub: greg-king5) for investigating the difference in the VIC-20 KERNAL from the C64 and proposing this solution to the problem.[1] [1]: https://github.com/cc65/cc65/issues/946#issuecomment-538502820 |
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.. | ||
emd | ||
joy | ||
_scrsize.s | ||
break.s | ||
cgetc.s | ||
clrscr.s | ||
color.s | ||
conio.s | ||
cputc.s | ||
crt0.s | ||
devnum.s | ||
get_tv.s | ||
irq.s | ||
joy_stat_stddrv.s | ||
joy_stddrv.s | ||
kbhit.s | ||
kbrepeat.s | ||
kernal.s | ||
kplot.s | ||
libref.s | ||
mainargs.s | ||
randomize.s | ||
revers.s | ||
status.s | ||
sysuname.s | ||
waitvsync.s |