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cc65/include/_vic.h
cuz 786b3a7fe8 Moved _vic.h to _vic2.h. Renamed __vic to __vic2.
Added a new file _vic.h for the VIC (1) used in the VIC20.
Added the VIC chip to vic20.h.


git-svn-id: svn://svn.cc65.org/cc65/trunk@1492 b7a2c559-68d2-44c3-8de9-860c34a00d81
2002-11-05 20:33:50 +00:00

68 lines
3.5 KiB
C

/*****************************************************************************/
/* */
/* _vic.h */
/* */
/* Internal include file, do not use directly */
/* */
/* */
/* */
/* (C) 2002 Ullrich von Bassewitz */
/* Wacholderweg 14 */
/* D-70597 Stuttgart */
/* EMail: uz@musoftware.de */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
#ifndef __VIC_H
#define __VIC_H
/* Define a structure with the vic register offsets */
struct __vic {
unsigned char leftborder;
unsigned char upperborder;
unsigned char charsperline; /* Characters per line */
unsigned char linecount; /* Number of lines */
unsigned char rasterline; /* Current raster line */
unsigned char addr; /* Address of chargen and video ram */
unsigned char strobe_x; /* Light pen, X position */
unsigned char strobe_y; /* Light pen, Y position */
unsigned char analog_x; /* Analog input X */
unsigned char analog_y; /* Analog input Y */
unsigned char voice1; /* Sound generator #1 */
unsigned char voice2; /* Sound generator #2 */
unsigned char voice3; /* Sound generator #3 */
unsigned char noise; /* Noise generator */
unsigned char volume_color; /* Bits 0..3: volume, 4..7: color */
unsigned char bg_border_color;/* Background and border color */
};
/* End of _vic.h */
#endif