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cc65/libsrc/c64/soft80_conio.s

90 lines
1.8 KiB
ArmAsm

;
; Low level stuff for screen output/console input
;
.constructor soft80_init, 24
.destructor soft80_shutdown
.import soft80_kclrscr
.import soft80_textcolor, soft80_bgcolor
.importzp ptr1, ptr2, ptr3
.include "c64.inc"
.include "soft80.inc"
soft80_init:
lda #$3b
sta VIC_CTRL1
lda #$00
sta CIA2_PRA
lda #$68
sta VIC_VIDEO_ADR
lda #$c8
sta VIC_CTRL2
; copy charset to RAM under I/O -> FIXME: generate at runtime
sei
lda $01
pha
lda #$34
sta $01
lda #>soft80_charset
sta ptr1+1
lda #<soft80_charset
sta ptr1
lda #>soft80_lo_charset
sta ptr2+1
lda #<soft80_lo_charset
sta ptr2
lda #>soft80_hi_charset
sta ptr3+1
lda #<soft80_hi_charset
sta ptr3
ldx #4
@l2:
ldy #0
@l1:
lda (ptr1),y
sta (ptr2),y
asl a
asl a
asl a
asl a
sta (ptr3),y
iny
bne @l1
inc ptr1+1
inc ptr2+1
inc ptr3+1
dex
bne @l2
pla
sta $01
cli
lda 646 ; use current textcolor
jsr soft80_textcolor
lda VIC_BG_COLOR0 ; use current bgcolor
and #$0f
jsr soft80_bgcolor
jmp soft80_kclrscr
soft80_shutdown:
lda #$1b
sta VIC_CTRL1
lda #$03
sta CIA2_PRA
lda #$15
sta VIC_VIDEO_ADR
rts
soft80_charset:
.include "soft80_charset.s"