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mirror of https://github.com/cc65/cc65.git synced 2024-06-26 05:29:30 +00:00
cc65/src/sp65
karri 4b6720d32b Add lynx sprite generation skeleton
git-svn-id: svn://svn.cc65.org/cc65/trunk@5610 b7a2c559-68d2-44c3-8de9-860c34a00d81
2012-03-11 14:00:51 +00:00
..
make Add lynx sprite generation skeleton 2012-03-11 13:48:40 +00:00
asm.c Added generation of C output. 2012-03-11 12:38:54 +00:00
asm.h Move attribute lookup into the output functions. Allow a bytesperline 2012-03-10 14:22:51 +00:00
attr.c Removed the flags and optimized the Attr structure. 2012-03-10 22:10:45 +00:00
attr.h Removed the flags and optimized the Attr structure. 2012-03-10 22:10:45 +00:00
bin.c Move attribute lookup into the output functions. Allow a bytesperline 2012-03-10 14:22:51 +00:00
bin.h Move attribute lookup into the output functions. Allow a bytesperline 2012-03-10 14:22:51 +00:00
bitmap.c New function GetBitmapName, inlined GetBitmapColors. 2012-03-11 11:38:37 +00:00
bitmap.h New function GetBitmapName, inlined GetBitmapColors. 2012-03-11 11:38:37 +00:00
c.c Added generation of C output. 2012-03-11 12:38:54 +00:00
c.h Added generation of C output. 2012-03-11 12:38:54 +00:00
color.c First version of PCX reading routine is completed but mostly untested. 2012-02-26 15:27:36 +00:00
color.h First version of PCX reading routine is completed but mostly untested. 2012-02-26 15:27:36 +00:00
convert.c Add lynx sprite generation skeleton 2012-03-11 14:00:51 +00:00
convert.h New option --list-conversions. 2012-03-10 18:51:00 +00:00
error.c Added base framework for the sp65 sprite and bitmap tool. 2012-02-23 21:32:15 +00:00
error.h Added base framework for the sp65 sprite and bitmap tool. 2012-02-23 21:32:15 +00:00
fileio.c Adapted the file i/o module from od65. 2012-02-25 20:51:16 +00:00
fileio.h Removed a declaration for a routine that doesn't exist. 2012-02-27 18:17:13 +00:00
input.c Move evaluation of attributes into the input routine. 2012-03-10 20:26:47 +00:00
input.h Move evaluation of attributes into the input routine. 2012-03-10 20:26:47 +00:00
koala.c Remove the bitmap type since it is not really needed and complicate things. 2012-03-11 11:10:41 +00:00
koala.h Started to add koala output format. 2012-03-05 20:30:25 +00:00
lynxsprite.c Add lynx sprite generation skeleton 2012-03-11 13:48:40 +00:00
lynxsprite.h Add lynx sprite generation skeleton 2012-03-11 13:48:40 +00:00
main.c New option --dump-palette. Fixed a double free in the cleanup code. 2012-03-11 11:25:38 +00:00
output.c Added generation of C output. 2012-03-11 12:38:54 +00:00
output.h Added generation of C output. 2012-03-11 12:38:54 +00:00
palette.c New option --dump-palette. Fixed a double free in the cleanup code. 2012-03-11 11:25:38 +00:00
palette.h New option --dump-palette. Fixed a double free in the cleanup code. 2012-03-11 11:25:38 +00:00
pcx.c Remove the bitmap type since it is not really needed and complicate things. 2012-03-11 11:10:41 +00:00
pcx.h Move evaluation of attributes into the input routine. 2012-03-10 20:26:47 +00:00
pixel.h Started to code the front end base layer modules. 2012-02-25 15:08:38 +00:00
vic2sprite.c Added the capability to generate multicolor sprites. 2012-03-11 12:17:48 +00:00
vic2sprite.h Added VIC2 sprites as output format. Started to code the processing pipeline: 2012-03-09 11:37:10 +00:00