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cc65/samples/mousedemo.c
cuz 03273a03f8 CBM510 update
git-svn-id: svn://svn.cc65.org/cc65/trunk@956 b7a2c559-68d2-44c3-8de9-860c34a00d81
2001-09-20 14:08:24 +00:00

165 lines
3.3 KiB
C

/*
* Demo program for mouse usage. Will work for the C64/C128/CBM510/Atari
*
* Ullrich von Bassewitz, 13.09.2001
*
*/
#include <stdlib.h>
#include <string.h>
#include <mouse.h>
#include <conio.h>
#include <dbg.h>
#if defined(__C64__) || defined(__C128__) || defined(__CBM510__)
/* Address of data for sprite 0 */
#if defined(__C64__)
# define SPRITE0_DATA 0x0340
# define SPRITE0_PTR 0x07F8
#elif defined(__C128__)
# define SPRITE0_DATA 0x0E00
# define SPRITE0_PTR 0x07F8
#elif defined(__CBM510__)
# define SPRITE0_DATA 0xF400
# define SPRITE0_PTR 0xF3F8
#endif
/* The mouse sprite (an arrow) */
static const unsigned char MouseSprite[64] = {
0x00, 0x00, 0x00,
0x00, 0x00, 0x00,
0x00, 0x00, 0x00,
0x0F, 0xE0, 0x00,
0x0F, 0xC0, 0x00,
0x0F, 0x80, 0x00,
0x0F, 0xC0, 0x00,
0x0D, 0xE0, 0x00,
0x08, 0xF0, 0x00,
0x00, 0x78, 0x00,
0x00, 0x3C, 0x00,
0x00, 0x1E, 0x00,
0x00, 0x0F, 0x00,
0x00, 0x07, 0x80,
0x00, 0x03, 0x80,
0x00, 0x00, 0x00,
0x00, 0x00, 0x00,
0x00, 0x00, 0x00,
0x00, 0x00, 0x00,
0x00, 0x00, 0x00,
0x00, 0x00, 0x00,
0x00
};
#endif /* __C64__ or __C128__ */
static void ShowState (unsigned char Invisible)
/* Display cursor visibility */
{
gotoxy (0, 6);
cclear (40);
gotoxy (0, 6);
cprintf ("Mouse cursor %svisible", Invisible? "in" : "");
}
int main (void)
{
struct mouse_info info;
unsigned char Invisible;
unsigned char Done;
/* Initialize the debugger */
DbgInit (0);
/* Clear the screen, set white on black */
bordercolor (COLOR_BLACK);
bgcolor (COLOR_BLACK);
textcolor (COLOR_GRAY3);
cursor (0);
clrscr ();
/* Print a help line */
revers (1);
cputsxy (0, 0, "d: debug h: hide q: quit s: show ");
revers (0);
#if defined(__C64__) || defined(__C128__) || defined(__CBM510__)
/* Copy the sprite data */
memcpy ((void*) SPRITE0_DATA, MouseSprite, sizeof (MouseSprite));
/* Set the VIC sprite pointer */
*(unsigned char*)SPRITE0_PTR = SPRITE0_DATA / 64;
/* Set the color of sprite 0 */
#ifdef __CBM510__
pokebsys ((unsigned) &VIC.spr0_color, COLOR_WHITE);
#else
VIC.spr0_color = COLOR_WHITE;
#endif
/* Initialize the mouse */
mouse_init (MOUSE_CBM1351);
#elif defined(__ATARI__)
/* Initialize the mouse */
mouse_init (MOUSE_TRAKBALL);
#endif
/* Test loop */
Done = 0;
ShowState (Invisible = 1);
while (!Done) {
if (kbhit()) {
switch (cgetc()) {
case 'd':
BREAK();
break;
case 'h':
ShowState (++Invisible);
mouse_hide ();
break;
case 's':
if (Invisible) {
ShowState (--Invisible);
mouse_show ();
}
break;
case 'q':
Done = 1;
break;
}
}
/* Get the current mouse coordinates and button states and print them */
mouse_info (&info);
gotoxy (0, 2);
cprintf ("X = %3d", info.pos.x);
gotoxy (0, 3);
cprintf ("Y = %3d", info.pos.y);
gotoxy (0, 4);
cprintf ("LB = %c", (info.buttons & MOUSE_BTN_LEFT)? '1' : '0');
gotoxy (0, 5);
cprintf ("RB = %c", (info.buttons & MOUSE_BTN_RIGHT)? '1' : '0');
}
mouse_done ();
clrscr ();
cputs ("Goodbye!\r\n");
return EXIT_SUCCESS;
}