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cc65/test/float/float-basic-cmp.c
2022-09-13 23:26:09 +02:00

341 lines
7.0 KiB
C

// test comparison operations
// WIP WIP WIP
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
#include <_float.h>
float fp1, fp2, fp3, fp4;
char buf[0x10];
char buf2[0x10];
char buf3[0x10];
signed char var_schar;
unsigned char var_uchar;
signed int var_sint;
unsigned int var_uint;
signed long var_slong;
unsigned long var_ulong;
int result = 0;
int main(void)
{
printf("float-basic-cmp\n");
//-------------------------------------------------------------------------
// float constant vs float const
printf("const vs const\n");
printf("1.5f == 1.6f is ");
if (1.5f == 1.6f) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
printf("1.6f == 1.6f is ");
if (1.6f == 1.6f) {
printf("true\n");
} else {
printf("false (failed)\n");
result++;
}
printf("1.5f != 1.6f is ");
if (1.5f != 1.6f) {
printf("true\n");
} else {
printf("false (failed)\n");
result++;
}
printf("1.6f != 1.6f is ");
if (1.6f != 1.6f) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
printf("1.5f < 1.6f is ");
if (1.5f < 1.6f) {
printf("true\n");
} else {
printf("false (failed)\n");
result++;
}
printf("1.6f < 1.6f is ");
if (1.6f < 1.6f) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
printf("1.5f > 1.6f is ");
if (1.5f > 1.6f) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
printf("1.6f > 1.6f is ");
if (1.6f > 1.6f) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
//-------------------------------------------------------------------------
// float constant vs float variable
printf("const vs var\n");
fp1 = 1.6f;
printf("1.5f == 1.6f is ");
if (1.5f == fp1) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
fp1 = 1.6f;
printf("1.6f == 1.6f is ");
if (1.6f == fp1) {
printf("true\n");
} else {
printf("false (failed)\n");
result++;
}
fp1 = 1.6f;
printf("1.5f != 1.6f is ");
if (1.5f != fp1) {
printf("true\n");
} else {
printf("false (failed)\n");
result++;
}
fp1 = 1.6f;
printf("1.6f != 1.6f is ");
if (1.6f != fp1) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
fp1 = 1.6f;
printf("1.5f < 1.6f is ");
if (1.5f < fp1) {
printf("true\n");
} else {
printf("false (failed)\n");
result++;
}
fp1 = 1.6f;
printf("1.6f < 1.6f is ");
if (1.6f < fp1) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
fp1 = 1.6f;
printf("1.5f > 1.6f is ");
if (1.5f > fp1) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
fp1 = 1.6f;
printf("1.6f > 1.6f is ");
if (1.6f > fp1) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
//-------------------------------------------------------------------------
// float variable vs float constant
printf("var vs const\n");
//FIXME: compiles, but is wrong, the constant in the comparison becomes 0
fp1 = 1.5f;
printf("1.5f == 1.6f is ");
if (fp1 == 1.6f) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
fp1 = 1.6f;
printf("1.6f == 1.6f is ");
if (fp1 == 1.6f) {
printf("true\n");
} else {
printf("false (failed)\n");
result++;
}
//FIXME: compiles, but is wrong, the constant in the comparison becomes 0
fp1 = 1.5f;
printf("1.5f != 1.6f is ");
if (fp1 != 1.6f) {
printf("true\n");
} else {
printf("false (failed)\n");
result++;
}
fp1 = 1.6f;
printf("1.6f != 1.6f is ");
if (fp1 != 1.6f) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
//FIXME: compiles, but is wrong, the constant in the comparison becomes 0
fp1 = 1.5f;
printf("1.5f < 1.6f is ");
if (fp1 < 1.6f) {
printf("true\n");
} else {
printf("false (failed)\n");
result++;
}
fp1 = 1.6f;
printf("1.6f < 1.6f is ");
if (fp1 < 1.6f) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
fp1 = 1.5f;
printf("1.5f > 1.6f is ");
if (fp1 > 1.6f) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
fp1 = 1.6f;
printf("1.6f > 1.6f is ");
if (fp1 > 1.6f) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
//-------------------------------------------------------------------------
// float variable vs float variable
printf("var vs var\n");
fp1 = 1.5f;
fp2 = 1.6f;
printf("1.5f == 1.6f is ");
if (fp1 == fp2) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
printf("1.5f != 1.6f is ");
if (fp1 != fp2) {
printf("true\n");
} else {
printf("false (failed)\n");
result++;
}
printf("1.5f < 1.6f is ");
if (fp1 < fp2) {
printf("true\n");
} else {
printf("false (failed)\n");
result++;
}
printf("1.5f > 1.6f is ");
if (fp1 > fp2) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
printf("1.5f <= 1.6f is ");
if (fp1 <= fp2) {
printf("true\n");
} else {
printf("false (failed)\n");
result++;
}
printf("1.5f >= 1.6f is ");
if (fp1 >= fp2) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
fp1 = 1.6f;
printf("1.6f == 1.6f is ");
if (fp1 == fp2) {
printf("true\n");
} else {
printf("false (failed)\n");
result++;
}
printf("1.6f != 1.6f is ");
if (fp1 != fp2) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
printf("1.6f < 1.6f is ");
if (fp1 < fp2) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
printf("1.6f > 1.6f is ");
if (fp1 > fp2) {
printf("true (failed)\n");
result++;
} else {
printf("false\n");
}
printf("1.6f <= 1.6f is ");
if (fp1 <= fp2) {
printf("true\n");
} else {
printf("false (failed)\n");
result++;
}
printf("1.6f >= 1.6f is ");
if (fp1 >= fp2) {
printf("true\n");
} else {
printf("false (failed)\n");
result++;
}
printf("float-basic-cmp errors: %d\n", result);
return result;
}