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cc65/asminc/apple2.inc
Oliver Schmidt 37107174c6 Added waitvsync() for the Enhanced Apple //e.
The implementation is a bit tricky as it requires to take different code paths for the //e, the //c and the IIgs. Additionally the //c only provides a VBL IRQ flag supposed to be used by an IRQ handler to determine what triggered the IRQ. However, masking IRQs on the CPU, activating the VBL IRQ, clearing any pending VBL IRQs and then polling for the IRQ flag does the trick.
2020-06-18 21:44:57 +02:00

87 lines
3.1 KiB
PHP

;-----------------------------------------------------------------------------
; Zero page
WNDLFT := $20 ; Text window left
WNDWDTH := $21 ; Text window width
WNDTOP := $22 ; Text window top
WNDBTM := $23 ; Text window bottom+1
CH := $24 ; Cursor horizontal position
CV := $25 ; Cursor vertical position
BASL := $28 ; Text base address low
BASH := $29 ; Text base address high
INVFLG := $32 ; Normal/inverse(/flash)
PROMPT := $33 ; Used by GETLN
RNDL := $4E ; Random counter low
RNDH := $4F ; Random counter high
HIMEM := $73 ; Highest available memory address+1
;-----------------------------------------------------------------------------
; Vectors
DOSWARM := $03D0 ; DOS warmstart vector
BRKVec := $03F0 ; Break vector
SOFTEV := $03F2 ; Vector for warm start
PWREDUP := $03F4 ; This must be = EOR #$A5 of SOFTEV+1
;-----------------------------------------------------------------------------
; Hardware
; Keyboard input
KBD := $C000 ; Read keyboard
KBDSTRB := $C010 ; Clear keyboard strobe
; 80 column video
CLR80COL:= $C000 ; Disable 80 column store
SET80COL:= $C001 ; Enable 80 column store
RD80COL := $C018 ; >127 if 80 column store enabled
RD80VID := $C01F ; >127 if 80 column video enabled
; Character set
CLRALTCHAR := $C00E ; Normal Apple II char set
SETALTCHAR := $C00F ; Norm/inv LC, no flash
ALTCHARSET := $C01E ; >127 if alt charset switched in
; Language card
RDLCBNK2:= $C011 ; >127 if LC bank 2 in use
RDLCRAM := $C012 ; >127 if LC is read enabled
ROMIN := $C081 ; Swap in D000-FFFF ROM
LCBANK2 := $C083 ; Swap in LC bank 2
LCBANK1 := $C08B ; Swap in LC bank 1
; Vertical blanking
RDVBLBAR := $C019 ; >127 if not vertical blanking
RDVBLMSK := $C041 ; >127 if VBL interrupts enabled
DISVBL := $C05A ; Disable VBL interrupts
ENVBL := $C05B ; Enable VBL interrupts
; Video mode
TXTCLR := $C050 ; Display graphics
TXTSET := $C051 ; Display text
MIXCLR := $C052 ; Disable 4 lines of text
MIXSET := $C053 ; Enable 4 lines of text
LOWSCR := $C054 ; Page 1
HISCR := $C055 ; Page 2
LORES := $C056 ; Lores graphics
HIRES := $C057 ; Hires graphics
DHIRESON := $C05E ; Enable double-width graphics
DHIRESOFF := $C05F ; Disable double-width graphics
; Game controller
TAPEIN := $C060 ; Read casette input / Switch input 3
BUTN0 := $C061 ; Switch input 0 / Open-Apple key
BUTN1 := $C062 ; Switch input 1 / Closed-Apple key
BUTN2 := $C063 ; Switch input 2 / Shift key
PADDL0 := $C064 ; Analog input 0
PADDL1 := $C065 ; Analog input 1
PADDL2 := $C066 ; Analog input 2
PADDL3 := $C067 ; Analog input 3
PTRIG := $C070 ; Analog input reset
; Input/Output Unit
IOUDISON := $C07E ; Disable IOU
IOUDISOFF := $C07F ; Enable IOU
; Control Your Apple
CYAREG := $C036 ; Bits 0-3=disk detect 4=shadow all banks 7=fast