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264 lines
6.0 KiB
C
264 lines
6.0 KiB
C
/*
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!!DESCRIPTION!! structs
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!!ORIGIN!! LCC 4.1 Testsuite
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!!LICENCE!! own, freely distributeable for non-profit. read CPYRIGHT.LCC
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*/
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#include "common.h"
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typedef struct point { int x,y; } point;
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typedef struct rect { point pt1, pt2; } rect;
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#define min(a, b) ((a) < (b) ? (a) : (b))
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#define max(a, b) ((a) > (b) ? (a) : (b))
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#ifdef NO_FUNCS_RETURN_STRUCTS
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# ifdef NO_FUNCS_TAKE_STRUCTS
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/* canonicalize rectangle coordinates */
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void canonrect(rect *d,rect *r) {
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d->pt1.x = min(r->pt1.x, r->pt2.x);
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d->pt1.y = min(r->pt1.y, r->pt2.y);
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d->pt2.x = max(r->pt1.x, r->pt2.x);
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d->pt2.y = max(r->pt1.y, r->pt2.y);
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}
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/* add two points */
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void addpoint(point *p, point *p1, point *p2) {
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p->x= p1->x + p2->x;
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p->y= p1->y + p2->y;
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}
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/* make a point from x and y components */
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void makepoint(point *p,int x, int y) {
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p->x = x;
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p->y = y;
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}
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/* make a rectangle from two points */
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void makerect(rect *d,point *p1, point *p2) {
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rect r;
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r.pt1.x = p1->x;
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r.pt1.y = p1->y;
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r.pt2.x = p2->x;
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r.pt2.y = p2->y;
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canonrect(d,&r);
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}
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#ifdef NO_SLOPPY_STRUCT_INIT
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struct odd {char a[3]; } y = {{'a', 'b', 0 }};
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#else
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struct odd {char a[3]; } y = {'a', 'b', 0};
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#endif
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odd(struct odd *y) {
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struct odd *x = y;
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printf("%s\n\r", x->a);
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}
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# else /* FUNCS_TAKE_STRUCTS */
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/* canonicalize rectangle coordinates */
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void canonrect(rect *d,rect r) {
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d->pt1.x = min(r.pt1.x, r.pt2.x);
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d->pt1.y = min(r.pt1.y, r.pt2.y);
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d->pt2.x = max(r.pt1.x, r.pt2.x);
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d->pt2.y = max(r.pt1.y, r.pt2.y);
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}
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/* add two points */
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void addpoint(point *p, point p1, point p2) {
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p->x= p1.x + p2.x;
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p->y= p1.y + p2.y;
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}
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/* make a point from x and y components */
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void makepoint(point *p,int x, int y) {
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p->x = x;
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p->y = y;
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}
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/* make a rectangle from two points */
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void makerect(rect *d,point p1, point p2) {
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rect r;
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r.pt1 = p1;
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r.pt2 = p2;
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canonrect(d,r);
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}
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#ifdef NO_SLOPPY_STRUCT_INIT
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struct odd {char a[3]; } y = {{'a', 'b', 0}};
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#else
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struct odd {char a[3]; } y = {'a', 'b', 0};
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#endif
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odd(struct odd y) {
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struct odd x = y;
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printf("%s\n\r", x.a);
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}
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# endif /* FUNCS_TAKE_STRUCTS */
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#else /* FUNCS_RETURN_STRUCTS */
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/* add two points */
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point addpoint(point p1, point p2) {
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p1.x += p2.x;
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p1.y += p2.y;
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return p1;
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}
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/* canonicalize rectangle coordinates */
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rect canonrect(rect r) {
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rect temp;
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temp.pt1.x = min(r.pt1.x, r.pt2.x);
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temp.pt1.y = min(r.pt1.y, r.pt2.y);
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temp.pt2.x = max(r.pt1.x, r.pt2.x);
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temp.pt2.y = max(r.pt1.y, r.pt2.y);
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return temp;
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}
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/* make a point from x and y components */
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point makepoint(int x, int y) {
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point p;
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p.x = x;
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p.y = y;
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return p;
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}
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/* make a rectangle from two points */
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rect makerect(point p1, point p2) {
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rect r;
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r.pt1 = p1;
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r.pt2 = p2;
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return canonrect(r);
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}
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struct odd {char a[3]; } y =
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{
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#ifdef NO_SLOPPY_STRUCT_INIT
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{
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#endif
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'a', 'b', 0
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#ifdef NO_SLOPPY_STRUCT_INIT
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}
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#endif
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};
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odd(struct odd y)
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{
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struct odd x
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= y;
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printf("%s\n\r", x.a);
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}
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#endif
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/* is p in r? */
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# ifdef NO_FUNCS_TAKE_STRUCTS
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int ptinrect(point *p, rect *r) {
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return p->x >= r->pt1.x && p->x < r->pt2.x
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&& p->y >= r->pt1.y && p->y < r->pt2.y;
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}
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#else
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int ptinrect(point p, rect r) {
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return p.x >= r.pt1.x && p.x < r.pt2.x
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&& p.y >= r.pt1.y && p.y < r.pt2.y;
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}
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#endif
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#ifdef NO_FUNCS_RETURN_STRUCTS
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#ifdef NO_LOCAL_STRUCT_INIT
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#ifdef NO_SLOPPY_STRUCT_INIT
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point pts[] = { {-1, -1},{ 1, 1},{ 20, 300},{ 500, 400 } };
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#else
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point pts[] = { -1, -1, 1, 1, 20, 300, 500, 400 };
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#endif
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point origin = { 0, 0 };
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point maxpt = { 320, 320 };
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#endif
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main() {
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int i;
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point x;
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rect screen;
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#ifndef NO_LOCAL_STRUCT_INIT
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point origin = { 0, 0 };
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point maxpt = { 320, 320 };
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#ifdef NO_SLOPPY_STRUCT_INIT
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point pts[] = { {-1, -1},{ 1, 1},{ 20, 300},{ 500, 400 } };
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#else
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point pts[] = { -1, -1, 1, 1, 20, 300, 500, 400 };
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#endif
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#endif
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makepoint ( &x, -10, -10);
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#ifdef NO_FUNCS_TAKE_STRUCTS
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addpoint ( &maxpt, &maxpt, &x);
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#else
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addpoint ( &maxpt, maxpt, x);
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#endif
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makepoint ( &x, 10, 10);
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#ifdef NO_FUNCS_TAKE_STRUCTS
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addpoint (&origin,&origin, &x);
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makerect (&screen, &maxpt,&origin);
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#else
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addpoint (&origin,origin, x);
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makerect (&screen, maxpt,origin);
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#endif
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for (i = 0; i < sizeof pts/sizeof pts[0]; i++) {
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makepoint(&x,pts[i].x, pts[i].y);
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printf("(%d,%d) is ", pts[i].x, x.y);
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#ifdef NO_FUNCS_TAKE_STRUCTS
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if (ptinrect(&x, &screen) == 0)
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#else
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if (ptinrect(x, screen) == 0)
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#endif
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{
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printf("not ");
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}
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printf("within (%d,%d; %d,%d)\n\r", screen.pt1.x, screen.pt1.y,
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screen.pt2.x, screen.pt2.y);
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}
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#ifdef NO_FUNCS_TAKE_STRUCTS
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odd(&y);
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#else
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odd(y);
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#endif
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return 0;
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}
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#else /* FUNCS_RETURN_STRUCTS */
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main() {
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int i;
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point x, origin = { 0, 0 }, maxpt = { 320, 320 };
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#ifdef NO_SLOPPY_STRUCT_INIT
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point pts[] = { {-1, -1}, {1, 1}, {20, 300}, {500, 400} };
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#else
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point pts[] = { -1, -1, 1, 1, 20, 300, 500, 400 };
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#endif
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rect screen =
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makerect(
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addpoint(maxpt, makepoint(-10, -10)),
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addpoint(origin, makepoint(10, 10))
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);
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test1();
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for (i = 0; i < sizeof pts/sizeof pts[0]; i++) {
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printf("(%d,%d) is ", pts[i].x,
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(x = makepoint(pts[i].x, pts[i].y)).y);
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if (ptinrect(x, screen) == 0)
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printf("not ");
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printf("within (%d,%d; %d,%d)\n\r", screen.pt1.x, screen.pt1.y,
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screen.pt2.x, screen.pt2.y);
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}
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odd(y);
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return 0;
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}
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#endif /* FUNCS_RETURN_STRUCTS */
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