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make
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Added two more conversion targets: geos-bitmap, which will create a GEOS
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2012-03-13 21:12:27 +00:00 |
asm.c
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Similar changes as for the C output target: If the attribute "ident" is given,
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2012-06-04 19:29:39 +00:00 |
asm.h
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Pass the source image of the conversion down to the output function, so they
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2012-03-15 17:02:12 +00:00 |
attr.c
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attr.h
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bin.c
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Pass the source image of the conversion down to the output function, so they
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2012-03-15 17:02:12 +00:00 |
bin.h
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Pass the source image of the conversion down to the output function, so they
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2012-03-15 17:02:12 +00:00 |
bitmap.c
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New function GetBitmapName, inlined GetBitmapColors.
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2012-03-11 11:38:37 +00:00 |
bitmap.h
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New function GetBitmapName, inlined GetBitmapColors.
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2012-03-11 11:38:37 +00:00 |
c.c
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Change data generation for C output. The ident attribute is now optional.
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2012-05-28 11:35:44 +00:00 |
c.h
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Pass the source image of the conversion down to the output function, so they
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2012-03-15 17:02:12 +00:00 |
color.c
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color.h
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convert.c
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Added two more conversion targets: geos-bitmap, which will create a GEOS
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2012-03-13 21:12:27 +00:00 |
convert.h
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error.c
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Added base framework for the sp65 sprite and bitmap tool.
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2012-02-23 21:32:15 +00:00 |
error.h
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Added base framework for the sp65 sprite and bitmap tool.
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2012-02-23 21:32:15 +00:00 |
fileio.c
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Adapted the file i/o module from od65.
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2012-02-25 20:51:16 +00:00 |
fileio.h
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Removed a declaration for a routine that doesn't exist.
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2012-02-27 18:17:13 +00:00 |
geosbitmap.c
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Added two more conversion targets: geos-bitmap, which will create a GEOS
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2012-03-13 21:12:27 +00:00 |
geosbitmap.h
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Added two more conversion targets: geos-bitmap, which will create a GEOS
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2012-03-13 21:12:27 +00:00 |
geosicon.c
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Added conversion to GEOS icon format (which is actually identical to the VIC2
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2012-03-11 22:43:44 +00:00 |
geosicon.h
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Added conversion to GEOS icon format (which is actually identical to the VIC2
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2012-03-11 22:43:44 +00:00 |
input.c
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input.h
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koala.c
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koala.h
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lynxsprite.c
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Add support for 4 quadrants
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2012-11-06 04:49:34 +00:00 |
lynxsprite.h
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Add lynx sprite generation skeleton
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2012-03-11 13:48:40 +00:00 |
main.c
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The program dumped core when read/write was used without a conversion of the
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2012-04-22 21:57:28 +00:00 |
output.c
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Pass the source image of the conversion down to the output function, so they
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2012-03-15 17:02:12 +00:00 |
output.h
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Pass the source image of the conversion down to the output function, so they
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2012-03-15 17:02:12 +00:00 |
palette.c
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Fixed a C99ism.
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2012-03-12 08:20:20 +00:00 |
palette.h
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New option --dump-palette. Fixed a double free in the cleanup code.
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2012-03-11 11:25:38 +00:00 |
pcx.c
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Remove the bitmap type since it is not really needed and complicate things.
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2012-03-11 11:10:41 +00:00 |
pcx.h
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pixel.h
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raw.c
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Added two more conversion targets: geos-bitmap, which will create a GEOS
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2012-03-13 21:12:27 +00:00 |
raw.h
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Added two more conversion targets: geos-bitmap, which will create a GEOS
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2012-03-13 21:12:27 +00:00 |
vic2sprite.c
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Fixed a copy&paste error in a comment.
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2012-03-11 22:44:22 +00:00 |
vic2sprite.h
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