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cc65/include/lynx.h

200 lines
7.9 KiB
C

/*****************************************************************************/
/* */
/* lynx.h */
/* */
/* Lynx system-specific definitions */
/* */
/* */
/* */
/* (C) 2003 Shawn Jefferson */
/* */
/* Adapted with many changes Ullrich von Bassewitz, 2004-10-09 */
/* */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
#ifndef _LYNX_H
#define _LYNX_H
/* Check for errors */
#if !defined(__LYNX__)
# error This module may only be used when compiling for the Lynx game console!
#endif
/*****************************************************************************/
/* Data */
/*****************************************************************************/
/* Color defines */
#define COLOR_BLACK 0x00
#define COLOR_RED 0x01
#define COLOR_PINK 0x02
#define COLOR_LIGHTGREY 0x03
#define COLOR_GREY 0x04
#define COLOR_DARKGREY 0x05
#define COLOR_BROWN 0x06
#define COLOR_PEACH 0x07
#define COLOR_YELLOW 0x08
#define COLOR_LIGHTGREEN 0x09
#define COLOR_GREEN 0x0A
#define COLOR_DARKBROWN 0x0B
#define COLOR_VIOLET 0x0C
#define COLOR_BLUE 0x0D
#define COLOR_LIGHTBLUE 0x0E
#define COLOR_WHITE 0x0F
/* TGI color defines (default palette) */
#define TGI_COLOR_BLACK COLOR_BLACK
#define TGI_COLOR_RED COLOR_RED
#define TGI_COLOR_PINK COLOR_PINK
#define TGI_COLOR_LIGHTGREY COLOR_LIGHTGREY
#define TGI_COLOR_GREY COLOR_GREY
#define TGI_COLOR_DARKGREY COLOR_DARKGREY
#define TGI_COLOR_BROWN COLOR_BROWN
#define TGI_COLOR_PEACH COLOR_PEACH
#define TGI_COLOR_YELLOW COLOR_YELLOW
#define TGI_COLOR_LIGHTGREEN COLOR_LIGHTGREEN
#define TGI_COLOR_GREEN COLOR_GREEN
#define TGI_COLOR_DARKBROWN COLOR_DARKBROWN
#define TGI_COLOR_VIOLET COLOR_VIOLET
#define TGI_COLOR_BLUE COLOR_BLUE
#define TGI_COLOR_LIGHTBLUE COLOR_LIGHTBLUE
#define TGI_COLOR_WHITE COLOR_WHITE
/* No support for dynamically loadable drivers */
#define DYN_DRV 0
/*****************************************************************************/
/* Variables */
/*****************************************************************************/
/* The addresses of the static drivers */
extern void lynx_stdjoy_joy[]; /* Referred to by joy_static_stddrv[] */
extern void lynx_comlynx_ser[];
extern void lynx_160_102_16_tgi[]; /* Referred to by tgi_static_stddrv[] */
/*****************************************************************************/
/* Sound support */
/*****************************************************************************/
void lynx_snd_init (void);
/* Initialize the sound driver */
void lynx_snd_pause (void);
/* Pause sound */
void lynx_snd_continue (void);
/* Continue sound after pause */
void __fastcall__ lynx_snd_play (unsigned char channel, unsigned char *music);
/* Play tune on channel */
void lynx_snd_stop (void);
/* Stop sound on all channels */
void __fastcall__ lynx_snd_stop_channel (unsigned char channel);
/* Stop sound on all channels */
unsigned char lynx_snd_active(void);
/* Show which channels are active */
/*****************************************************************************/
/* Accessing the cart */
/*****************************************************************************/
void __fastcall__ lynx_load (int fileno);
/* Load a file into ram. The first entry is fileno=0. */
void __fastcall__ lynx_exec (int fileno);
/* Load a file into ram and execute it. */
/*****************************************************************************/
/* Accessing the EEPROM */
/*****************************************************************************/
unsigned __fastcall__ lynx_eeprom_read (unsigned char cell);
/* Read a 16 bit word from the given address */
unsigned __fastcall__ lynx_eeprom_write (unsigned char cell, unsigned val);
/* Write the word at the given address */
void __fastcall__ lynx_eeprom_erase (unsigned char cell);
/* Clear the word at the given address */
unsigned __fastcall__ lynx_eeread (unsigned cell);
/* Read a 16 bit word from the given address 93C46 93C66 or 93C86*/
unsigned __fastcall__ lynx_eewrite (unsigned cell, unsigned val);
/* Write the word at the given address 93C46 93C66 or 93C86*/
/*****************************************************************************/
/* TGI extras */
/*****************************************************************************/
#define tgi_sprite(spr) tgi_ioctl(0, spr)
#define tgi_flip() tgi_ioctl(1, (void*)0)
#define tgi_setbgcolor(bgcol) tgi_ioctl(2, (void*)(bgcol))
#define tgi_setframerate(rate) tgi_ioctl(3, (void*)(rate))
#define tgi_busy() tgi_ioctl(4, (void*)0)
#define tgi_updatedisplay() tgi_ioctl(4, (void*)1)
#define tgi_setcollisiondetection(active) tgi_ioctl(5, (void*)(active))
/* Define Hardware */
#include <_mikey.h>
#define MIKEY (*(struct __mikey *)0xFD00)
#define _MIKEY_TIMERS (*(struct _mikey_all_timers *) 0xFD00) // mikey_timers[8]
#define _HBL_TIMER (*(struct _mikey_timer *) 0xFD00) // timer0 (HBL)
#define _VBL_TIMER (*(struct _mikey_timer *) 0xFD08) // timer2 (VBL)
#define _UART_TIMER (*(struct _mikey_timer *) 0xFD14) // timer4 (UART)
#define _VIDDMA (*(unsigned int *) 0xFD92) // dispctl/viddma
#include <_suzy.h>
#define SUZY (*(struct __suzy*)0xFC00)
/* End of lynx.h */
#endif