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200 lines
7.9 KiB
C
200 lines
7.9 KiB
C
/*****************************************************************************/
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/* */
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/* lynx.h */
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/* */
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/* Lynx system-specific definitions */
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/* */
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/* */
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/* */
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/* (C) 2003 Shawn Jefferson */
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/* */
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/* Adapted with many changes Ullrich von Bassewitz, 2004-10-09 */
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/* */
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/* */
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/* */
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/* This software is provided 'as-is', without any expressed or implied */
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/* warranty. In no event will the authors be held liable for any damages */
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/* arising from the use of this software. */
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/* */
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/* Permission is granted to anyone to use this software for any purpose, */
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/* including commercial applications, and to alter it and redistribute it */
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/* freely, subject to the following restrictions: */
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/* */
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/* 1. The origin of this software must not be misrepresented; you must not */
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/* claim that you wrote the original software. If you use this software */
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/* in a product, an acknowledgment in the product documentation would be */
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/* appreciated but is not required. */
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/* 2. Altered source versions must be plainly marked as such, and must not */
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/* be misrepresented as being the original software. */
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/* 3. This notice may not be removed or altered from any source */
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/* distribution. */
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/* */
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/*****************************************************************************/
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#ifndef _LYNX_H
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#define _LYNX_H
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/* Check for errors */
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#if !defined(__LYNX__)
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# error This module may only be used when compiling for the Lynx game console!
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#endif
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/*****************************************************************************/
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/* Data */
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/*****************************************************************************/
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/* Color defines */
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#define COLOR_BLACK 0x00
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#define COLOR_RED 0x01
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#define COLOR_PINK 0x02
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#define COLOR_LIGHTGREY 0x03
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#define COLOR_GREY 0x04
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#define COLOR_DARKGREY 0x05
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#define COLOR_BROWN 0x06
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#define COLOR_PEACH 0x07
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#define COLOR_YELLOW 0x08
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#define COLOR_LIGHTGREEN 0x09
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#define COLOR_GREEN 0x0A
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#define COLOR_DARKBROWN 0x0B
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#define COLOR_VIOLET 0x0C
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#define COLOR_BLUE 0x0D
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#define COLOR_LIGHTBLUE 0x0E
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#define COLOR_WHITE 0x0F
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/* TGI color defines (default palette) */
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#define TGI_COLOR_BLACK COLOR_BLACK
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#define TGI_COLOR_RED COLOR_RED
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#define TGI_COLOR_PINK COLOR_PINK
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#define TGI_COLOR_LIGHTGREY COLOR_LIGHTGREY
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#define TGI_COLOR_GREY COLOR_GREY
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#define TGI_COLOR_DARKGREY COLOR_DARKGREY
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#define TGI_COLOR_BROWN COLOR_BROWN
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#define TGI_COLOR_PEACH COLOR_PEACH
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#define TGI_COLOR_YELLOW COLOR_YELLOW
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#define TGI_COLOR_LIGHTGREEN COLOR_LIGHTGREEN
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#define TGI_COLOR_GREEN COLOR_GREEN
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#define TGI_COLOR_DARKBROWN COLOR_DARKBROWN
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#define TGI_COLOR_VIOLET COLOR_VIOLET
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#define TGI_COLOR_BLUE COLOR_BLUE
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#define TGI_COLOR_LIGHTBLUE COLOR_LIGHTBLUE
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#define TGI_COLOR_WHITE COLOR_WHITE
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/* No support for dynamically loadable drivers */
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#define DYN_DRV 0
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/*****************************************************************************/
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/* Variables */
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/*****************************************************************************/
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/* The addresses of the static drivers */
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extern void lynx_stdjoy_joy[]; /* Referred to by joy_static_stddrv[] */
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extern void lynx_comlynx_ser[];
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extern void lynx_160_102_16_tgi[]; /* Referred to by tgi_static_stddrv[] */
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/*****************************************************************************/
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/* Sound support */
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/*****************************************************************************/
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void lynx_snd_init (void);
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/* Initialize the sound driver */
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void lynx_snd_pause (void);
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/* Pause sound */
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void lynx_snd_continue (void);
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/* Continue sound after pause */
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void __fastcall__ lynx_snd_play (unsigned char channel, unsigned char *music);
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/* Play tune on channel */
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void lynx_snd_stop (void);
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/* Stop sound on all channels */
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void __fastcall__ lynx_snd_stop_channel (unsigned char channel);
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/* Stop sound on all channels */
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unsigned char lynx_snd_active(void);
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/* Show which channels are active */
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/*****************************************************************************/
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/* Accessing the cart */
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/*****************************************************************************/
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void __fastcall__ lynx_load (int fileno);
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/* Load a file into ram. The first entry is fileno=0. */
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void __fastcall__ lynx_exec (int fileno);
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/* Load a file into ram and execute it. */
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/*****************************************************************************/
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/* Accessing the EEPROM */
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/*****************************************************************************/
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unsigned __fastcall__ lynx_eeprom_read (unsigned char cell);
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/* Read a 16 bit word from the given address */
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unsigned __fastcall__ lynx_eeprom_write (unsigned char cell, unsigned val);
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/* Write the word at the given address */
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void __fastcall__ lynx_eeprom_erase (unsigned char cell);
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/* Clear the word at the given address */
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unsigned __fastcall__ lynx_eeread (unsigned cell);
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/* Read a 16 bit word from the given address 93C46 93C66 or 93C86*/
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unsigned __fastcall__ lynx_eewrite (unsigned cell, unsigned val);
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/* Write the word at the given address 93C46 93C66 or 93C86*/
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/*****************************************************************************/
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/* TGI extras */
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/*****************************************************************************/
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#define tgi_sprite(spr) tgi_ioctl(0, spr)
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#define tgi_flip() tgi_ioctl(1, (void*)0)
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#define tgi_setbgcolor(bgcol) tgi_ioctl(2, (void*)(bgcol))
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#define tgi_setframerate(rate) tgi_ioctl(3, (void*)(rate))
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#define tgi_busy() tgi_ioctl(4, (void*)0)
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#define tgi_updatedisplay() tgi_ioctl(4, (void*)1)
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#define tgi_setcollisiondetection(active) tgi_ioctl(5, (void*)(active))
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/* Define Hardware */
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#include <_mikey.h>
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#define MIKEY (*(struct __mikey *)0xFD00)
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#define _MIKEY_TIMERS (*(struct _mikey_all_timers *) 0xFD00) // mikey_timers[8]
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#define _HBL_TIMER (*(struct _mikey_timer *) 0xFD00) // timer0 (HBL)
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#define _VBL_TIMER (*(struct _mikey_timer *) 0xFD08) // timer2 (VBL)
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#define _UART_TIMER (*(struct _mikey_timer *) 0xFD14) // timer4 (UART)
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#define _VIDDMA (*(unsigned int *) 0xFD92) // dispctl/viddma
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#include <_suzy.h>
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#define SUZY (*(struct __suzy*)0xFC00)
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/* End of lynx.h */
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#endif
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