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131 lines
2.9 KiB
ArmAsm
131 lines
2.9 KiB
ArmAsm
;
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; Standard joystick driver for the Atari 5200.
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;
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; Christian Groessler, 2014-05-12
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;
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.include "zeropage.inc"
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.include "joy-kernel.inc"
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.include "joy-error.inc"
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.include "atari5200.inc"
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; ------------------------------------------------------------------------
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; Header. Includes jump table
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.segment "JUMPTABLE"
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; Driver signature
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.byte $6A, $6F, $79 ; "joy"
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.byte JOY_API_VERSION ; Driver API version number
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; Library reference
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.addr $0000
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; Button state masks (8 values)
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.byte $01 ; JOY_UP
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.byte $02 ; JOY_DOWN
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.byte $04 ; JOY_LEFT
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.byte $08 ; JOY_RIGHT
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.byte $10 ; JOY_FIRE
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.byte $20 ; JOY_FIRE2
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.byte $00 ; Future expansion
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.byte $00 ; Future expansion
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; Jump table.
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.addr INSTALL
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.addr UNINSTALL
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.addr COUNT
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.addr READJOY
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.addr 0 ; IRQ entry not used
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; ------------------------------------------------------------------------
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; Constants
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JOY_COUNT = 4 ; Number of joysticks we support
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.code
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; ------------------------------------------------------------------------
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; INSTALL routine. Is called after the driver is loaded into memory. If
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; possible, check if the hardware is present and determine the amount of
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; memory available.
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; Must return an JOY_ERR_xx code in a/x.
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;
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INSTALL:
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lda #JOY_ERR_OK
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ldx #0
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; rts ; Run into UNINSTALL instead
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; ------------------------------------------------------------------------
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; UNINSTALL routine. Is called before the driver is removed from memory.
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; Can do cleanup or whatever. Must not return anything.
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;
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UNINSTALL:
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rts
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; ------------------------------------------------------------------------
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; COUNT: Return the total number of available joysticks in a/x.
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;
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COUNT:
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lda #JOY_COUNT
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ldx #0
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rts
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; ------------------------------------------------------------------------
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; READ: Read a particular joystick passed in A.
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;
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CENTER = 228 / 2
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SENSIVITY = 16
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READJOY:
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and #3 ; fix joystick number
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asl a
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tax ; Joystick number * 2 (0-6) into X, index into ZP shadow registers
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lda #0 ; Initialize return value
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; Read joystick
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ldy PADDL0,x ; get horizontal position
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cpy #CENTER-SENSIVITY
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bcs @chkleft
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ora #4 ; JOY_LEFT
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bne @updown
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@chkleft:
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cpy #CENTER+SENSIVITY
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bcc @updown
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ora #8 ; JOY_RIGHT
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@updown:ldy PADDL0+1,x ; get vertical position
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cpy #CENTER-SENSIVITY
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bcs @chkdown
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ora #1 ; JOY_UP
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bne @buttons
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@chkdown:
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cpy #CENTER+SENSIVITY
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bcc @buttons
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ora #2 ; JOY_DOWN
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@buttons:
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; @@@ TODO: BOTTON STATE
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rts
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