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71 lines
2.1 KiB
ArmAsm
71 lines
2.1 KiB
ArmAsm
;
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; Randum number generator
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;
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; Written and donated by Sidney Cadot - sidney@ch.twi.tudelft.nl
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; 2016-11-07, modified by Brad Smith
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; 2019-10-07, modified by Lewis "LRFLEW" Fox
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;
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; May be distributed with the cc65 runtime using the same license.
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;
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;
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; int rand (void);
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; void srand (unsigned seed);
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;
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; Uses 4-byte state.
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; Multiplier must be 1 (mod 4)
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; Added value must be 1 (mod 2)
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; This guarantees max. period (2**32)
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; The quality of entropy in the bits of the seed are poorest in the lowest
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; bits, and best in the highest bits.
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;
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; The high 8 bits are used for the low byte A to provide the best entropy in
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; the most commonly used part of the return value.
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;
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; Finally XOR with the lower 2 bytes is used on the output, which breaks up
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; some minor deficient sequential patterns. (#951)
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;
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; Uses the following LCG values for ax + c (mod m)
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; a = $01010101
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; c = $B3B3B3B3
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; m = $100000000 (32-bit truncation)
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;
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; The multiplier was carefully chosen such that it can
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; be computed with 3 adc instructions, and the increment
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; was chosen to have the same value in each byte to allow
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; the addition to be performed in conjunction with the
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; multiplication, adding only 1 additional adc instruction.
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;
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.export _rand, _srand
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.data
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; The seed. When srand() is not called, the C standard says that that rand()
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; should behave as if srand() was called with an argument of 1 before.
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rand: .dword $B5B5B4B4
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.code
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_srand: sta rand+0 ; Store the seed
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stx rand+1
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sta rand+2 ; argument << 16 is convenient fill for MSW
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stx rand+3
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; fall through to rand() to sufficiently "shuffle" first rand() result
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_rand: clc
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lda rand+0
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adc #$B3
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sta rand+0
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adc rand+1
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sta rand+1
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adc rand+2
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sta rand+2
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eor rand+0
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and #$7f ; Suppress sign bit (make it positive)
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tax
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lda rand+2
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adc rand+3
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sta rand+3
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eor rand+1
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rts ; return bit (16-22,24-31) in (X,A)
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