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380 lines
15 KiB
C
380 lines
15 KiB
C
/*****************************************************************************/
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/* */
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/* cx16.h */
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/* */
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/* CX16 system-specific definitions */
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/* For prerelease 39 */
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/* */
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/* */
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/* This software is provided "as-is", without any expressed or implied */
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/* warranty. In no event will the authors be held liable for any damages */
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/* arising from the use of this software. */
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/* */
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/* Permission is granted to anyone to use this software for any purpose, */
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/* including commercial applications, and to alter it and redistribute it */
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/* freely, subject to the following restrictions: */
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/* */
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/* 1. The origin of this software must not be misrepresented; you must not */
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/* claim that you wrote the original software. If you use this software */
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/* in a product, an acknowledgment in the product documentation would be */
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/* appreciated, but is not required. */
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/* 2. Altered source versions must be plainly marked as such, and must not */
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/* be misrepresented as being the original software. */
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/* 3. This notice may not be removed or altered from any source */
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/* distribution. */
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/* */
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/*****************************************************************************/
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#ifndef _CX16_H
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#define _CX16_H
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/* Check for errors */
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#ifndef __CX16__
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# error This module may be used only when compiling for the CX16!
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#endif
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/*****************************************************************************/
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/* Data */
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/*****************************************************************************/
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/* Additional output character codes */
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#define CH_COLOR_SWAP 0x01
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#define CH_UNDERLINE 0x04
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#define CH_WHITE 0x05
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#define CH_BOLD 0x06
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#define CH_BACKSPACE 0x08
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#define CH_ITALIC 0x0B
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#define CH_OUTLINE 0x0C
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#define CH_FONT_ISO 0x0F
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#define CH_RED 0x1C
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#define CH_GREEN 0x1E
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#define CH_BLUE 0x1F
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#define CH_ORANGE 0x81
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#define CH_FONT_PET 0x8F
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#define CH_BLACK 0x90
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#define CH_ATTR_CLEAR 0x92
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#define CH_BROWN 0x95
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#define CH_PINK 0x96
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#define CH_LIGHTRED CH_PINK
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#define CH_GRAY1 0x97
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#define CH_GRAY2 0x98
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#define CH_LIGHTGREEN 0x99
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#define CH_LIGHTBLUE 0x9A
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#define CH_GRAY3 0x9B
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#define CH_PURPLE 0x9C
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#define CH_YELLOW 0x9E
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#define CH_CYAN 0x9F
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#define CH_SHIFT_SPACE 0xA0
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/* Additional key defines */
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#define CH_SHIFT_TAB 0x18
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#define CH_HELP 0x84
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#define CH_F1 0x85
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#define CH_F2 0x89
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#define CH_F3 0x86
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#define CH_F4 0x8A
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#define CH_F5 0x87
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#define CH_F6 0x8B
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#define CH_F7 0x88
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#define CH_F8 0x8C
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#define CH_F9 0x10
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#define CH_F10 0x15
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#define CH_F11 0x16
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#define CH_F12 0x17
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/* Color defines */
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#define COLOR_BLACK 0x00
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#define COLOR_WHITE 0x01
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#define COLOR_RED 0x02
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#define COLOR_CYAN 0x03
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#define COLOR_PURPLE 0x04
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#define COLOR_GREEN 0x05
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#define COLOR_BLUE 0x06
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#define COLOR_YELLOW 0x07
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#define COLOR_ORANGE 0x08
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#define COLOR_BROWN 0x09
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#define COLOR_PINK 0x0A
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#define COLOR_LIGHTRED COLOR_PINK
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#define COLOR_GRAY1 0x0B
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#define COLOR_GRAY2 0x0C
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#define COLOR_LIGHTGREEN 0x0D
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#define COLOR_LIGHTBLUE 0x0E
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#define COLOR_GRAY3 0x0F
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/* TGI color defines */
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#define TGI_COLOR_BLACK COLOR_BLACK
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#define TGI_COLOR_WHITE COLOR_WHITE
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#define TGI_COLOR_RED COLOR_RED
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#define TGI_COLOR_CYAN COLOR_CYAN
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#define TGI_COLOR_PURPLE COLOR_PURPLE
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#define TGI_COLOR_GREEN COLOR_GREEN
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#define TGI_COLOR_BLUE COLOR_BLUE
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#define TGI_COLOR_YELLOW COLOR_YELLOW
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#define TGI_COLOR_ORANGE COLOR_ORANGE
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#define TGI_COLOR_BROWN COLOR_BROWN
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#define TGI_COLOR_LIGHTRED COLOR_LIGHTRED
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#define TGI_COLOR_GRAY1 COLOR_GRAY1
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#define TGI_COLOR_GRAY2 COLOR_GRAY2
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#define TGI_COLOR_LIGHTGREEN COLOR_LIGHTGREEN
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#define TGI_COLOR_LIGHTBLUE COLOR_LIGHTBLUE
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#define TGI_COLOR_GRAY3 COLOR_GRAY3
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/* NES controller masks for joy_read() */
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#define JOY_BTN_1_MASK 0x80
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#define JOY_BTN_2_MASK 0x40
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#define JOY_BTN_3_MASK 0x20
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#define JOY_BTN_4_MASK 0x10
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#define JOY_UP_MASK 0x08
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#define JOY_DOWN_MASK 0x04
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#define JOY_LEFT_MASK 0x02
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#define JOY_RIGHT_MASK 0x01
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#define JOY_BTN_A_MASK JOY_BTN_1_MASK
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#define JOY_BTN_B_MASK JOY_BTN_2_MASK
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#define JOY_SELECT_MASK JOY_BTN_3_MASK
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#define JOY_START_MASK JOY_BTN_4_MASK
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#define JOY_BTN_A(v) ((v) & JOY_BTN_A_MASK)
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#define JOY_BTN_B(v) ((v) & JOY_BTN_B_MASK)
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#define JOY_SELECT(v) ((v) & JOY_SELECT_MASK)
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#define JOY_START(v) ((v) & JOY_START_MASK)
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#define JOY_FIRE2_MASK JOY_BTN_2_MASK
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#define JOY_FIRE2(v) ((v) & JOY_FIRE2_MASK)
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/* Additional mouse button mask */
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#define MOUSE_BTN_MIDDLE 0x02
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/* get_tv() return codes
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** set_tv() argument codes
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*/
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enum {
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TV_NONE = 0x00,
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TV_VGA,
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TV_NTSC_COLOR,
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TV_RGB,
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TV_NONE2,
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TV_VGA2,
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TV_NTSC_MONO,
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TV_RGB2
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};
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/* Video modes for videomode() */
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#define VIDEOMODE_80x60 0x00
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#define VIDEOMODE_80x30 0x01
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#define VIDEOMODE_40x60 0x02
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#define VIDEOMODE_40x30 0x03
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#define VIDEOMODE_40x15 0x04
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#define VIDEOMODE_20x30 0x05
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#define VIDEOMODE_20x15 0x06
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#define VIDEOMODE_80COL VIDEOMODE_80x60
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#define VIDEOMODE_40COL VIDEOMODE_40x30
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#define VIDEOMODE_320x240 0x80
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#define VIDEOMODE_SWAP (-1)
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/* VERA's address increment/decrement numbers */
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enum {
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VERA_DEC_0 = ((0 << 1) | 1) << 3,
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VERA_DEC_1 = ((1 << 1) | 1) << 3,
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VERA_DEC_2 = ((2 << 1) | 1) << 3,
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VERA_DEC_4 = ((3 << 1) | 1) << 3,
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VERA_DEC_8 = ((4 << 1) | 1) << 3,
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VERA_DEC_16 = ((5 << 1) | 1) << 3,
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VERA_DEC_32 = ((6 << 1) | 1) << 3,
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VERA_DEC_64 = ((7 << 1) | 1) << 3,
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VERA_DEC_128 = ((8 << 1) | 1) << 3,
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VERA_DEC_256 = ((9 << 1) | 1) << 3,
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VERA_DEC_512 = ((10 << 1) | 1) << 3,
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VERA_DEC_40 = ((11 << 1) | 1) << 3,
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VERA_DEC_80 = ((12 << 1) | 1) << 3,
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VERA_DEC_160 = ((13 << 1) | 1) << 3,
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VERA_DEC_320 = ((14 << 1) | 1) << 3,
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VERA_DEC_640 = ((15 << 1) | 1) << 3,
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VERA_INC_0 = ((0 << 1) | 0) << 3,
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VERA_INC_1 = ((1 << 1) | 0) << 3,
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VERA_INC_2 = ((2 << 1) | 0) << 3,
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VERA_INC_4 = ((3 << 1) | 0) << 3,
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VERA_INC_8 = ((4 << 1) | 0) << 3,
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VERA_INC_16 = ((5 << 1) | 0) << 3,
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VERA_INC_32 = ((6 << 1) | 0) << 3,
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VERA_INC_64 = ((7 << 1) | 0) << 3,
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VERA_INC_128 = ((8 << 1) | 0) << 3,
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VERA_INC_256 = ((9 << 1) | 0) << 3,
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VERA_INC_512 = ((10 << 1) | 0) << 3,
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VERA_INC_40 = ((11 << 1) | 0) << 3,
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VERA_INC_80 = ((12 << 1) | 0) << 3,
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VERA_INC_160 = ((13 << 1) | 0) << 3,
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VERA_INC_320 = ((14 << 1) | 0) << 3,
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VERA_INC_640 = ((15 << 1) | 0) << 3
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};
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/* VERA's interrupt flags */
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#define VERA_IRQ_VSYNC 0b00000001
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#define VERA_IRQ_RASTER 0b00000010
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#define VERA_IRQ_SPR_COLL 0b00000100
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#define VERA_IRQ_AUDIO_LOW 0b00001000
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/* Define hardware. */
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#define RAM_BANK (*(unsigned char *)0x00)
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#define ROM_BANK (*(unsigned char *)0x01)
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#include <_6522.h>
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#define VIA1 (*(volatile struct __6522 *)0x9F00)
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#define VIA2 (*(volatile struct __6522 *)0x9F10)
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/* A structure with the Video Enhanced Retro Adapter's external registers */
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struct __vera {
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unsigned short address; /* Address for data ports */
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unsigned char address_hi;
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unsigned char data0; /* Data port 0 */
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unsigned char data1; /* Data port 1 */
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unsigned char control; /* Control register */
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unsigned char irq_enable; /* Interrupt enable bits */
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unsigned char irq_flags; /* Interrupt flags */
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unsigned char irq_raster; /* Line where IRQ will occur */
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union {
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struct { /* Visible when DCSEL flag = 0 */
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unsigned char video; /* Flags to enable video layers */
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unsigned char hscale; /* Horizontal scale factor */
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unsigned char vscale; /* Vertical scale factor */
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unsigned char border; /* Border color (NTSC mode) */
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};
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struct { /* Visible when DCSEL flag = 1 */
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unsigned char hstart; /* Horizontal start position */
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unsigned char hstop; /* Horizontal stop position */
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unsigned char vstart; /* Vertical start position */
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unsigned char vstop; /* Vertical stop position */
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};
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} display;
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struct {
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unsigned char config; /* Layer map geometry */
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unsigned char mapbase; /* Map data address */
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unsigned char tilebase; /* Tile address and geometry */
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unsigned int hscroll; /* Smooth scroll horizontal offset */
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unsigned int vscroll; /* Smooth scroll vertical offset */
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} layer0;
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struct {
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unsigned char config;
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unsigned char mapbase;
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unsigned char tilebase;
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unsigned int hscroll;
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unsigned int vscroll;
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} layer1;
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struct {
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unsigned char control; /* PCM format */
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unsigned char rate; /* Sample rate */
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unsigned char data; /* PCM output queue */
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} audio; /* Pulse-Code Modulation registers */
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struct {
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unsigned char data;
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unsigned char control;
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} spi; /* SD card interface */
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};
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#define VERA (*(volatile struct __vera *)0x9F20)
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/* Audio chip */
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struct __ym2151 {
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unsigned char reg; /* Register number for data */
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union {
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unsigned char data;
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unsigned char status; /* Busy flag */
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};
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};
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#define YM2151 (*(volatile struct __ym2151 *)0x9F40)
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/* A structure with the x16emu's settings registers */
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struct __emul {
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unsigned char debug; /* Boolean: debugging enabled */
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unsigned char vera_action; /* Boolean: displaying VERA activity */
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unsigned char keyboard; /* Boolean: displaying typed keys */
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unsigned char echo; /* How to send Kernal output to host */
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unsigned char save_on_exit; /* Boolean: save machine state on exit */
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unsigned char gif_method; /* How GIF movie is being recorded */
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unsigned char const unused1[2];
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unsigned long const cycle_count; /* Running total of CPU cycles (8 MHz.) */
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unsigned char const unused2[1];
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unsigned char const keymap; /* Keyboard layout number */
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char const detect[2]; /* "16" if running on x16emu */
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};
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#define EMULATOR (*(volatile struct __emul *)0x9FB0)
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/* An array window into the half Mebibyte or two Mebibytes of banked RAM */
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#define BANK_RAM ((unsigned char *)0xA000)
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/* The addresses of the static drivers */
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extern void cx16_std_joy[]; /* Referenced by joy_static_stddrv[] */
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extern void cx16_std_mou[]; /* Referenced by mouse_static_stddrv[] */
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extern void cx320p1_tgi[]; /* Referenced by tgi_static_stddrv[] */
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/*****************************************************************************/
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/* Code */
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/*****************************************************************************/
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unsigned short get_numbanks (void);
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/* Return the number of RAM banks that the machine has. */
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signed char get_ostype (void);
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/* Get the ROM build version.
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** -1 -- custom build
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** Negative -- prerelease build
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** Positive -- release build
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*/
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unsigned char get_tv (void);
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/* Return the video signal type that the machine is using.
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** Return a TV_xx constant.
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*/
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void __fastcall__ set_tv (unsigned char type);
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/* Set the video signal type that the machine will use.
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** Call with a TV_xx constant.
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*/
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unsigned char __fastcall__ vera_layer_enable (unsigned char layers);
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/* Display the layers that are "named" by the bit flags in layers.
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** A value of 0b01 shows layer 0, a value of 0b10 shows layer 1,
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** a value of 0b11 shows both layers. Return the previous value.
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*/
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unsigned char __fastcall__ vera_sprites_enable (unsigned char mode);
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/* Enable the sprite engine when mode is non-zero (true);
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** disable sprites when mode is zero. Return the previous mode.
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*/
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signed char __fastcall__ videomode (signed char mode);
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/* Set the video mode, return the old mode.
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** Return -1 if Mode isn't valid.
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** Call with one of the VIDEOMODE_xx constants.
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*/
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unsigned char __fastcall__ vpeek (unsigned long addr);
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/* Get a byte from a location in VERA's internal address space. */
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void __fastcall__ vpoke (unsigned char data, unsigned long addr);
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/* Put a byte into a location in VERA's internal address space.
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** (addr is second instead of first for the sake of code efficiency.)
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*/
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/* End of cX16.h */
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#endif
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