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Make the same changes to the Apple II that were done with 0ee9b2e446
to the C64.
Notes:
- The startup code deliberately doesn't make use of symbols defined for the LC segment as that segment is optional.
- The <...>-asm.cfg configs move the segment BSS to an own memory area BSS although this doesn't seem necessary. However the benefit is that the size of the memeory area MAIN is identical to the number of bytes loaded from disk into RAM. To keep this an invariant for all Apple II configs allows to simplify the EXEHDR to just refer to the symbols defined for MAIN.
74 lines
3.9 KiB
INI
74 lines
3.9 KiB
INI
# Configuration for overlay programs (overlays located below main program)
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# The overlay files don't include the 4 byte DOS 3.3 header so use AppleCommander like this:
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# java -jar ac.jar -cc65 mydisk.dsk myprog bin < myprog
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# java -jar ac.jar -p mydisk.dsk myprog.1 bin < myprog.1
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# java -jar ac.jar -p mydisk.dsk myprog.2 bin < myprog.2
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# java -jar ac.jar -p mydisk.dsk myprog.3 bin < myprog.3
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# ...
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FEATURES {
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STARTADDRESS: default = $0803;
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}
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SYMBOLS {
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__EXEHDR__: type = import;
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__STACKSIZE__: type = weak, value = $0800; # 2k stack
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__HIMEM__: type = weak, value = $9600; # Presumed RAM end
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__LCADDR__: type = weak, value = $D400; # Behind quit code
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__LCSIZE__: type = weak, value = $0C00; # Rest of bank two
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__OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay
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}
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MEMORY {
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ZP: file = "", define = yes, start = $0080, size = $001A;
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HEADER: file = %O, start = %S - 4, size = $0004;
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MAIN: file = %O, define = yes, start = %S + __OVERLAYSIZE__, size = __HIMEM__ - __OVERLAYSIZE__ - %S;
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BSS: file = "", start = __ONCE_RUN__, size = __HIMEM__ - __STACKSIZE__ - __ONCE_RUN__;
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LC: file = "", define = yes, start = __LCADDR__, size = __LCSIZE__;
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OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
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OVL2: file = "%O.2", start = %S, size = __OVERLAYSIZE__;
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OVL3: file = "%O.3", start = %S, size = __OVERLAYSIZE__;
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OVL4: file = "%O.4", start = %S, size = __OVERLAYSIZE__;
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OVL5: file = "%O.5", start = %S, size = __OVERLAYSIZE__;
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OVL6: file = "%O.6", start = %S, size = __OVERLAYSIZE__;
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OVL7: file = "%O.7", start = %S, size = __OVERLAYSIZE__;
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OVL8: file = "%O.8", start = %S, size = __OVERLAYSIZE__;
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OVL9: file = "%O.9", start = %S, size = __OVERLAYSIZE__;
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}
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SEGMENTS {
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ZEROPAGE: load = ZP, type = zp;
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EXEHDR: load = HEADER, type = ro;
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STARTUP: load = MAIN, type = ro, define = yes;
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LOWCODE: load = MAIN, type = ro, optional = yes;
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CODE: load = MAIN, type = ro;
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RODATA: load = MAIN, type = ro;
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DATA: load = MAIN, type = rw;
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INIT: load = MAIN, type = rw;
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ONCE: load = MAIN, type = ro, define = yes;
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LC: load = MAIN, run = LC, type = ro, optional = yes;
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BSS: load = BSS, type = bss, define = yes;
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OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
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OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
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OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
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OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
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OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
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OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
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OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
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OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
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OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
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}
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FEATURES {
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CONDES: type = constructor,
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label = __CONSTRUCTOR_TABLE__,
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count = __CONSTRUCTOR_COUNT__,
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segment = ONCE;
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CONDES: type = destructor,
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label = __DESTRUCTOR_TABLE__,
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count = __DESTRUCTOR_COUNT__,
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segment = RODATA;
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CONDES: type = interruptor,
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label = __INTERRUPTOR_TABLE__,
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count = __INTERRUPTOR_COUNT__,
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segment = RODATA,
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import = __CALLIRQ__;
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}
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