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cc65/src/sp65
karri 2f860697b8 Optimize low color packed sprites
git-svn-id: svn://svn.cc65.org/cc65/trunk@5951 b7a2c559-68d2-44c3-8de9-860c34a00d81
2012-12-17 17:48:56 +00:00
..
make
asm.c
asm.h
attr.c
attr.h
bin.c
bin.h
bitmap.c
bitmap.h New function GetBitmapName, inlined GetBitmapColors. 2012-03-11 11:38:37 +00:00
c.c
c.h
color.c
color.h
convert.c Added two more conversion targets: geos-bitmap, which will create a GEOS 2012-03-13 21:12:27 +00:00
convert.h
error.c
error.h
fileio.c
fileio.h
geosbitmap.c
geosbitmap.h
geosicon.c
geosicon.h
input.c
input.h
koala.c
koala.h
lynxsprite.c Optimize low color packed sprites 2012-12-17 17:48:56 +00:00
lynxsprite.h Add lynx sprite generation skeleton 2012-03-11 13:48:40 +00:00
main.c
output.c
output.h Pass the source image of the conversion down to the output function, so they 2012-03-15 17:02:12 +00:00
palette.c
palette.h
pcx.c
pcx.h
pixel.h
raw.c
raw.h Added two more conversion targets: geos-bitmap, which will create a GEOS 2012-03-13 21:12:27 +00:00
vic2sprite.c Rearrange the code to avoid a warning from the Watcom compiler. 2012-11-06 20:41:02 +00:00
vic2sprite.h