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emu6502/debugger_windows.c

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C
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#include <stdio.h>
#include <stdlib.h>
#include <memory.h>
#include "state.h"
#include "cpu.h"
#include "disassembler.h"
#include "opcodes.h"
#include <windows.h>
#include <conio.h>
#define MEMORY_SIZE 0xFFFF
#define PRG_START 0x0600
#define DISP_WIDTH 32
#define DISP_HEIGHT 32
#define FRAME_RIGHT 35
int glob_file_size;
int last_key;
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HANDLE hStdOut;
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void init_console() {
hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
SMALL_RECT windowSize = { 0, 0, 80, 40 };
/* Set the window size */
SetConsoleWindowInfo(hStdOut, TRUE, &windowSize);
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}
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void con_set_color(unsigned int fg_color, unsigned int bg_color)
{
if (hStdOut == INVALID_HANDLE_VALUE) {
return;
}
SetConsoleTextAttribute(hStdOut, (bg_color << 4) | fg_color);
}
void con_set_xy(int x, int y)
{
COORD coord;
coord.X = x;
coord.Y = y;
SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord);
}
void print_mem(State6502 * state) {
SMALL_RECT console_write_area = { 1, 1, DISP_WIDTH + 1, DISP_HEIGHT + 1 };
CHAR_INFO console_buffer[DISP_WIDTH * DISP_HEIGHT];
COORD character_position = { 0, 0 };
COORD console_buffer_size = { DISP_WIDTH, DISP_HEIGHT };
for (int y = 0; y < DISP_WIDTH; y++)
for (int x = 0; x < DISP_HEIGHT; x++) {
console_buffer[x + y * DISP_WIDTH].Char.AsciiChar = 0;
byte color_bg = state->memory[0x200 + x + y * DISP_WIDTH];
console_buffer[x + y * DISP_WIDTH].Attributes = color_bg << 4;
}
WriteConsoleOutputA(hStdOut, console_buffer, console_buffer_size, character_position, &console_write_area);
}
void print_state_debug(State6502 * state) {
con_set_xy(FRAME_RIGHT, 0);
printf("A=$%02X X=$%02X Y=$%02X", state->a, state->x, state->y);
con_set_xy(FRAME_RIGHT, 1);
printf("SP=$%02X PC=$%04X", state->sp, state->pc);
con_set_xy(FRAME_RIGHT, 3);
printf("NV-BDIZC");
con_set_xy(FRAME_RIGHT, 4);
printf("%d%d%d%d%d%d%d%d", state->flags.n, state->flags.v, state->flags.pad, state->flags.b, state->flags.d, state->flags.i, state->flags.z, state->flags.c);
}
void print_stack(State6502 * state) {
con_set_xy(FRAME_RIGHT, 16);
for (int i = state->sp + 1; i <= 0xFF; i++)
printf("%02x ", state->memory[STACK_HOME + i]);
}
byte * read_bin() {
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FILE* file = fopen("bins\\snake_fast.bin", "rb");
if (!file) {
int err = errno;
exit(1);
}
fseek(file, 0, SEEK_END);
glob_file_size = ftell(file);
rewind(file);
byte* buffer = malloc(glob_file_size);
int read = fread(buffer, sizeof(byte), glob_file_size, file);
fclose(file);
return buffer;
}
void check_keys() {
int keys[] = { 'W', 'S', 'A', 'D' };
for (int i = 0; i < sizeof(keys); i++)
if (GetAsyncKeyState(keys[i])) {
last_key = keys[i];
}
}
void print_frame() {
con_set_color(0x08, 0x00);
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//horizontal
con_set_xy(0, 0);
_putch('/');
int y = 0;
for (int x = 1; x <= 32; x++) {
con_set_xy(x, y);
_putch('-');
}
_putch('\\');
y = 33;
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con_set_xy(0, y);
_putch('\\');
for (int x = 1; x < 32; x++) {
con_set_xy(x, y);
_putch('-');
}
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_putch('/');
//vertical frame
int x = 0;
for (int y = 1; y <= 32; y++) {
con_set_xy(x, y);
_putch('|');
}
x = 33;
for (int y = 1; y <= 32; y++) {
con_set_xy(x, y);
_putch('|');
}
}
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int main2(int argc, char* argv[]) {
State6502 state;
clear_state(&state);
state.memory = malloc(MEMORY_SIZE);
memset(state.memory, 0, MEMORY_SIZE);
//load a binary
byte* bin = read_bin();
memcpy(state.memory + PRG_START, bin, glob_file_size);
state.pc = PRG_START;
//white - 0x0F
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init_console();
print_frame();
//update screen every N ticks
do
{
con_set_xy(FRAME_RIGHT, 8);
printf(" ");
con_set_xy(FRAME_RIGHT, 8);
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con_set_color(0x0F, 0x00); //white FG, black BG
disassemble_6502(state.memory, state.pc);
for (int i = 0; i < 1; i++) {
emulate_6502_op(&state);
check_keys();
state.memory[0xFF] = last_key & 0xFF;
}
print_mem(&state);
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con_set_color(0x0F, 0x00); //white FG, black BG
print_state_debug(&state);
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//print_stack(&state);
state.memory[0xfe] = rand() & 0xFF;
} while (state.flags.b != 1);
}