2017-12-06 20:36:14 +00:00
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/*
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* apple2.c
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2017-12-09 04:12:31 +00:00
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*
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* Here we have support for the apple2 machine. I suspect that we will
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* need to break this file up into components in the future...
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2017-12-06 20:36:14 +00:00
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*/
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#include "apple2.h"
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2017-12-16 04:22:40 +00:00
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#include "option.h"
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2017-12-06 21:21:39 +00:00
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#include "vm_segment.h"
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2017-12-06 20:36:14 +00:00
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2017-12-06 21:21:39 +00:00
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/*
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* This is the memory address where an apple program can find the value
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* of the key that was last pressed.
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*/
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#define LAST_KEY 0xC000
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/*
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* This is the address in memory where you can find whether a key is
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* currently pressed or not.
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*/
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#define ANY_KEY_DOWN 0xC010
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/*
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* Create the basic apple2 structure.
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*/
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2017-12-06 20:36:14 +00:00
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apple2 *
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2017-12-21 02:45:26 +00:00
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apple2_create(int width, int height)
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2017-12-06 20:36:14 +00:00
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{
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apple2 *mach;
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2017-12-21 02:45:26 +00:00
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int err;
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2017-12-06 20:36:14 +00:00
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mach = malloc(sizeof(apple2));
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if (mach == NULL) {
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return NULL;
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}
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mach->cpu = mos6502_create();
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2017-12-06 21:21:39 +00:00
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mach->memory = mach->cpu->memory;
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2017-12-16 04:22:40 +00:00
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2017-12-21 02:45:26 +00:00
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// Our two drives -- we create both of them, even if we intend to
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// use only one.
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2017-12-16 04:22:40 +00:00
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mach->drive1 = apple2dd_create();
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mach->drive2 = apple2dd_create();
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2017-12-21 02:45:26 +00:00
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// Let's build our screen abstraction!
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mach->screen = vm_screen_create();
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if (mach->screen == NULL) {
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log_critical("Screen creation failed!\n");
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return NULL;
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}
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// We still need to add a window, since we want to render some
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// graphics.
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err = vm_screen_add_window(mach->screen, width, height);
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if (err != OK) {
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log_critical("Window creation failed!\n");
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return NULL;
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}
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2017-12-21 17:52:56 +00:00
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// Default to full color
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apple2_set_color(mach, COLOR_FULL);
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2017-12-21 03:54:54 +00:00
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// We default to lo-res mode.
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apple2_set_video(mach, VIDEO_LORES);
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2017-12-22 05:33:04 +00:00
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// Let's install our bitmap font.
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mach->sysfont = vm_bitfont_create(mach->screen,
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"apple2-system",
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7, 8, // 7 pixels wide, 8 pixels tall
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0x7f); // 7-bit values only
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if (mach->sysfont == NULL) {
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log_critical("Could not initialize apple2: bad font");
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return NULL;
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}
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2017-12-06 20:36:14 +00:00
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return mach;
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}
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2017-12-06 21:21:39 +00:00
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2017-12-21 17:52:56 +00:00
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void
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apple2_set_color(apple2 *mach, int mode)
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{
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mach->color_mode = mode;
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// FIXME: doing this should force us to redraw everything in the
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// correct color interpretation
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}
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2017-12-21 02:45:26 +00:00
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void
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apple2_run_loop(apple2 *mach)
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{
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while (vm_screen_active(mach->screen)) {
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vm_screen_refresh(mach->screen);
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}
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}
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2017-12-06 21:21:39 +00:00
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/*
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* Free the memory reserved for an apple2 struct.
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*/
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void
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apple2_free(apple2 *mach)
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{
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mos6502_free(mach->cpu);
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// NOTE: we do _NOT_ want to clear the memory field of mach, as it's
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// co-owned with the cpu struct that we just freed above.
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free(mach);
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}
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void
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apple2_press_key(apple2 *mach, vm_8bit ch)
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{
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// The apple2 can only handle ASCII values of 0 through 127.
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// However, the eigth bit is called the "strobe" bit, and is treated
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// specially. In particular, the strobe bit is 1 if a key was
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// pressed down, and remains 1 until you reset it by reading from
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// the clear-strobe location.
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ch = ch | 0x80;
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// This is the location in memory where a program will expect to
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// find the value of the last key that was pressed.
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vm_segment_set(mach->memory, LAST_KEY, ch);
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// This area is a combination of flags; the eighth bit here is the
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// "any-key-down" flag, which is a bit of a mouthful. It's 1 if a
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// key is pressed, and 0 if not. The effect of reading this bit will
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// also _clear_ the strobe bit in the $C000 address (above).
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vm_segment_set(mach->memory, ANY_KEY_DOWN, 0x80);
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}
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/*
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* This function will clear the 8th bit, which is the "strobe" bit, from
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* the position in memory where the value of the last key that was
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* pressed is held.
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*/
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void
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apple2_clear_strobe(apple2 *mach)
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{
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vm_8bit ch;
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ch = vm_segment_get(mach->memory, LAST_KEY);
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vm_segment_set(mach->memory, LAST_KEY, ch & 0x7F);
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}
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/*
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* This function will clear the value of the any-key-down switch/flag.
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*/
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void
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apple2_release_key(apple2 *mach)
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{
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vm_segment_set(mach->memory, ANY_KEY_DOWN, 0);
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}
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2017-12-16 04:22:40 +00:00
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int
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apple2_boot(apple2 *mach)
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{
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FILE *stream;
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int err;
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// Do we have any disks?
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stream = option_get_input(1);
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if (stream) {
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err = apple2dd_insert(mach->drive1, stream);
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if (err != OK) {
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log_critical("Unable to insert disk1 into drive");
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return err;
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}
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}
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stream = option_get_input(2);
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if (stream) {
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err = apple2dd_insert(mach->drive2, stream);
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if (err != OK) {
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log_critical("Unable to insert disk2 into drive");
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return err;
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}
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}
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return OK;
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}
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2017-12-21 03:52:28 +00:00
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void
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apple2_set_video(apple2 *mach, int mode)
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{
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int width, height;
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mach->video_mode = mode;
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// In the traditional video modes that Apple II first came in, you
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// would have a maximum width of 280 pixels. (In lo-res, you have
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// fewer pixels, but that is something we have to handle in our
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// drawing functions rather than by changing the logical size.)
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width = 280;
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height = 192;
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// In double video modes, the width is effectively doubled, but the
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// height is untouched.
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if (mach->video_mode == VIDEO_DOUBLE_LORES ||
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mach->video_mode == VIDEO_DOUBLE_HIRES
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) {
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width = 560;
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}
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vm_screen_set_logical_coords(mach->screen, width, height);
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}
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