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Remove unused msb variable
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@ -75,7 +75,7 @@ apple2_draw_pixel_lores(apple2 *mach, vm_16bit addr)
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void
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void
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apple2_draw_text(apple2 *mach, vm_16bit addr)
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apple2_draw_text(apple2 *mach, vm_16bit addr)
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{
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{
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vm_8bit lsb, msb;
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vm_8bit lsb;
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vm_16bit page_base;
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vm_16bit page_base;
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vm_area dest;
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vm_area dest;
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char ch;
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char ch;
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@ -101,7 +101,6 @@ apple2_draw_text(apple2 *mach, vm_16bit addr)
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// address indicates the place on the grid where text should go. We
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// address indicates the place on the grid where text should go. We
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// don't care how it got there. Let's figure out that position
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// don't care how it got there. Let's figure out that position
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// on-screen.
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// on-screen.
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msb = (addr >> 8) & 0xff; // row
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lsb = addr & 0xff; // column
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lsb = addr & 0xff; // column
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// Regardless of which page we're rendering into, we can only use 40
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// Regardless of which page we're rendering into, we can only use 40
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