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Remove screen area field; document area fields
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parent
27f91ec00f
commit
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@ -8,9 +8,21 @@
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#define VM_SCREEN_DEFHEIGHT 600
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typedef struct {
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/*
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* These are the x and y coordinate offsets in the logical dimension
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* established in a vm_screen. An offset of (0, 0) would be in the
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* top-left; (5, 5) would be 5 pixels down, and 5 pixels to the
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* right, of that top-left corner.
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*/
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int xoff;
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int yoff;
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/*
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* These are the width and height of the area we're defining. A
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* single pixel in the logical area would have a width and height of
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* (1, 1); use larger numbers to indicate a larger square (if the
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* two are equal) or rectangle (if unequal).
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*/
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int width;
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int height;
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} vm_area;
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@ -18,7 +30,6 @@ typedef struct {
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typedef struct {
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SDL_Window *window;
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SDL_Renderer *render;
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vm_area area;
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int xcoords;
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int ycoords;
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@ -61,7 +61,6 @@ vm_screen_create()
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screen->window = NULL;
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screen->render = NULL;
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vm_area_set(&screen->area, 0, 0, 0, 0);
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return screen;
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}
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@ -33,10 +33,6 @@ Test(vm_screen, create) {
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cr_assert_eq(screen->window, NULL);
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cr_assert_eq(screen->render, NULL);
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cr_assert_eq(screen->area.xoff, 0);
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cr_assert_eq(screen->area.yoff, 0);
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cr_assert_eq(screen->area.width, 0);
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cr_assert_eq(screen->area.height, 0);
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cr_assert_eq(screen->xcoords, 0);
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cr_assert_eq(screen->ycoords, 0);
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}
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