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mirror of https://github.com/pevans/erc-c.git synced 2024-06-24 15:29:32 +00:00

Add support for vm_bitfont

This commit is contained in:
Peter Evans 2017-12-19 21:50:50 -06:00
parent aefe74cae4
commit f31fcd9c37
6 changed files with 139 additions and 0 deletions

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@ -32,6 +32,8 @@ include_directories(include /usr/local/include ${sdl_headers})
link_directories(/usr/local/lib)
add_definitions(-DINSTALL_PATH="../")
# our bullshit
add_executable(erc ${sources} src/main.c)

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@ -13,6 +13,7 @@ enum log_errcode {
ERR_OOB, // out of bounds
ERR_BADFILE,
ERR_GFXINIT, // couldn't initialize graphics
ERR_GFXOP, // we couldn't execute a specific graphic operation
};
extern void log_write(int, const char *, ...);

23
include/vm_bitfont.h Normal file
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@ -0,0 +1,23 @@
#ifndef _VM_BITFONT_H_
#define _VM_BITFONT_H_
#include <SDL.h>
#include "log.h"
#include "vm_screen.h"
typedef struct {
SDL_Texture *texture;
int width;
int height;
char cmask;
} vm_bitfont;
extern vm_bitfont *vm_bitfont_create(vm_screen *, const char *, int, int, char);
extern void vm_bitfont_free(vm_bitfont *);
extern void vm_bitfont_offset(vm_bitfont *, char, int *, int *);
extern int vm_bitfont_render(vm_bitfont *, vm_screen *, SDL_Rect *, char);
#endif

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@ -11,6 +11,7 @@ set(erc_sources
mos6502.loadstor.c
mos6502.stat.c
option.c
vm_bitfont.c
vm_screen.c
vm_segment.c
)

110
src/vm_bitfont.c Normal file
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@ -0,0 +1,110 @@
/*
* vm_bitfont.c
*/
#include "vm_bitfont.h"
/*
* Create a new bitfont from a given font name. This font name must
* indicate something that exists in the filesystem relative to a point,
* which means it must have been created during installation.
*
* This also indicates what the width and height of each glyph will be,
* along with a character mask we will apply when figuring out where to
* access bitmap data. (For example, if we only support 7-bit
* characters, the cmask should limit us to 0-127 so that we can't
* accidentally pass in a value that uses the 8th bit and crashes us
* out.
*/
vm_bitfont *
vm_bitfont_create(vm_screen *screen,
const char *from_name,
int width,
int height,
char cmask)
{
SDL_Surface *surf;
vm_bitfont *font;
char namebuf[1024];
font = malloc(sizeof(vm_bitfont));
if (font == NULL) {
log_critical("Could not allocate memory for font");
return NULL;
}
snprintf(namebuf,
sizeof(namebuf) - 1,
"%s/fonts/%s.bmp",
INSTALL_PATH, from_name);
// FIXME: test if this even works... fail if not
surf = SDL_LoadBMP(namebuf);
font->texture = SDL_CreateTextureFromSurface(screen->render, surf);
font->width = width;
font->height = height;
font->cmask = cmask;
return font;
}
/*
* This just frees the memory for the font.
*/
void
vm_bitfont_free(vm_bitfont *font)
{
SDL_DestroyTexture(font->texture);
free(font);
}
/*
* This function will provide the correct offset within the bitmap data
* where you can find the glyph that matches the given character.
* Because we want to note both an x and a y coordinate, we require
* pointers to those, which we simply dereference to assign the right
* value.
*/
void
vm_bitfont_offset(vm_bitfont *font, char ch, int *xcoord, int *ycoord)
{
int row = (ch & 0xf0) >> 4;
int col = ch & 0x0f;
*xcoord = col * font->width;
*ycoord = row * font->height;
}
/*
* Render the given character, in the given font, on the given screen at
* the given destination.
*/
int
vm_bitfont_render(vm_bitfont *font,
vm_screen *screen,
SDL_Rect *dest,
char ch)
{
SDL_Rect src;
// Our bitmap font may not be able to support all 256 possible
// values that a character can hold; the cmask will limit us to
// what's safe to query in the bitmap.
ch = ch & font->cmask;
// The width and height of the glyph are as indicated by the font
// struct
src.w = font->width;
src.h = font->height;
// Get the spot in the bitmap where the glyph is found
vm_bitfont_offset(font, ch, &src.x, &src.y);
if (SDL_RenderCopy(screen->render, font->texture, dest, &src) < 0) {
log_critical("Failed to render glyph: %s", SDL_GetError());
return ERR_GFXOP;
}
return OK;
}

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@ -36,6 +36,8 @@ endforeach(src)
# make any particular effort to include it in add_executable().
file(GLOB test_sources "*.c")
add_definitions(-DINSTALL_PATH="../../")
add_executable(erc-test ${sources} ${test_sources})
# Our unit-testing library