Peter Evans
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68f9daf6ac
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Add -O3 optimization
Also add debugging symbols in the unit test version (which we didn't
have???)
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2018-03-14 00:12:00 -05:00 |
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Peter Evans
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f59f5e2d55
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Remove colors
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2018-03-02 16:43:22 -06:00 |
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Peter Evans
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5812fb8672
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Compile with debugging symbols for now
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2018-01-29 00:30:49 -06:00 |
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Peter Evans
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f31fcd9c37
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Add support for vm_bitfont
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2017-12-19 21:50:50 -06:00 |
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Peter Evans
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28cd93d5e9
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Do static analysis if env variable is set
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2017-12-19 01:02:48 -06:00 |
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Peter Evans
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f3966dc010
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Enable static analysis through clang
If you want to, just uncomment the line that adds the --analyze flag to
CMAKE_C_FLAGS.
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2017-12-18 14:26:53 -06:00 |
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Peter Evans
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4ef9e50792
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Really basic implementation of SDL2.
Plus a crappy rectangle to prove that our vm screen code is working in
principle. (It will be removed shortly.)
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2017-12-17 23:31:56 -06:00 |
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Peter Evans
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ad37d59b2d
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Remove references to OpenGL/GLFW/GLEW
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2017-12-17 20:20:11 -06:00 |
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Peter Evans
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83dcfaf646
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Add glew, defines for width/height
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2017-12-17 19:09:54 -06:00 |
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Peter Evans
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8beb761535
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Actually show a window.
This is also the beginning outline of how we want to abstract graphics
away in erc.
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2017-12-16 23:38:59 -06:00 |
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Peter Evans
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b646bfc511
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First stab at adding graphics.
This involves using glfw. This first commit creates a window but doesn't
do anything with it; it also just hangs until you can escape out
somehow.
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2017-12-16 22:45:39 -06:00 |
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Peter Evans
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18dca43e61
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It's erc, not emp
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2017-12-06 16:07:36 -06:00 |
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Peter Evans
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237d5e3cb6
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First commit
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2017-11-21 23:24:51 -06:00 |
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